All of those reasons, though quite logical, won't stop me from being disappointed.bob1052 said:Splash Damage has gone very in depth on this topic if you would take the time to research before posting your uneducated opinion.Vivace-Vivian said:I apologize if this had been done before, I did take a look at the forums to see but I might not have looked back far enough.
The upcoming title Brink is based largely upon customization. You can be just about any race, with any style of clothing, hair, the works. But you cannot be female.
Now I?m sure we?ll see a lot of retaliation against what I?m about to say, such as adding in females would have taken time the devs didn?t have. Such as more males game then females. As true as they may be however they do not make the fact that a game, largely based on customization, is excluding half of the human race.
It?s true, we have seen this before in many games. But even shooters such as Halo and Gears of War have stepped up to include female avatars or multiplayer options. Those games don?t have customization passed some colour and load outs.
I am personally very, very disappointed that you cannot play a female in a game based on customizing your character to represent what you want.
Discuss your thoughts on the topic.
The way they see it:
Also, throughout the entire development process, they are going to produce X amount of customization features for their male models. If they included female models it would mean that each sex would only have .5X different features. Its a choice between one in-depth system or a system that may potentially be slightly in-depth or two lackluster systems. Considering that the target demographic is substantially male its no surprise what they decided on.
I'm not sure if they mentioned this but it would also double the amount of animation work needed, which is another factor.
That was my point, I am disappointed.