Brink : No Girls Allowed

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weker

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May 27, 2009
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TheDarkEricDraven said:
Did Halo have female charecters in IT'S multiplayer? What about Section 8? I don't know why Brink is the upset. Of course, it is a little more jaring since there isn't power armor for everyone. Despite Spartans in Multiplayer looking male, it doesn't take much to imigine one as a girl.
ummm halo does you can select sex.
 

PurplePlatypus

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Jul 8, 2010
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It?s a shame that a game that has such an amount of customization missed something out such as gender. The extra models, animations and audio I suppose would have taken up to much time and resources and they would have had to cut the customization in other places to make up for it.


Maybe they should see if they can keep working on it and add it in as DLC latter on.
 

PhiMed

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Nov 26, 2008
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Treblaine said:
Silver Salmu said:
*le snip*
but basically just this:
Solution: make it an all female cast.

Seriously, set it in a future where for whatever reason 99% to 100% of the population are female. I mean who would care? Women wouldn't feel left out and really are guys going to complain?

If this obstacle of dual-genders is such a challenge then why should developers so often give up on female characters and focus 100% on males?

I think for developers who have in the past decided to go 100% male cast for the simplicity of animation and interactions, then for each game they should take it in turns, one game go all male, then the next game go all female.

I'm no feminist, nor even female, I am just fed up of so many games being sausage-fests. I want to see more females in games even if it means to the exclusion of all male characters.

I don't expect nor particularly want them scantily clad, just distinctly women, warrioresses
Um... What, some sort of gender fairness doctrine? I don't think that's a very good solution. I don't think alternating back and forth between all male and all female would be conducive to inclusiveness or sales. I think the guy who said all the characters should be androgynous made more sense.
 

Thespian

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Note that Brink is not the kind of game where that sort of customization matters. The customization is to make you look like a badass to your team-mates, not to create a unique character. If DA2 or ME3 did that, it would suck, but Brink is not an RPG, it's an FPS - You won't even see your model half of the time. And sadly, it's a lot better having incredibly detailed and focused choices than spread out and unrefined choices.
 

PhiMed

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Gottesstrafe said:
Kukulski said:
Does thinking that this is good because I would feel bad shooting women make me sexist or outdated?
No, just chauvinistic.



If by sexist and outdated you mean hilariously sexist and outdated.
 

Candidus

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Dec 17, 2009
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Any company which reaches the crossroads of: inclusion and respect OR more hair and shirts for men, and decides on the latter...

Well, I'm not interested in Brink. Their mindset is not a mindset that I want to help perpetuate through purchase. I'm sure the game will do very well, but it won't do well because of me, and I'm satisfied with that.
 

Macrobstar

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Do women honestly mind playing a male character in a game? Its an FPS so they'll hardly see it anyway and if they only play games where they can play female there choices are extremely limited, I mean the only good one i can think of at the minute is portal
 

Moonlight Butterfly

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Mar 16, 2011
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I'm a female gamer and I'm not really that bothered. It will put me off playing it a little but I can see why they did it. I totally understand the logic behind the desicion and to rail against it would be unreasonable.

Maybe I'll just make a hot looking guy...;)

Macrobstar said:
Do women honestly mind playing a male character in a game? Its an FPS so they'll hardly see it anyway and if they only play games where they can play female there choices are extremely limited, I mean the only good one i can think of at the minute is portal
An instance where it was a ''problem'' for me was Amnesia. It totally broke the immersion for me and I was just bored with the game after a little while. After discussing it with a friend over why I couldn't get into it that's what we came up with.
 

Macrobstar

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binvjoh said:
Lazy developers.

It's not like it would take that much work.
I hope thats sarcasm, as someone elsehas already stated in another very long post, it would take quite a lot of work actually
 

blokrokker

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Jul 3, 2009
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mojodamm said:
Honestly, I don't care if I have to play a transgendered Labrador Retriever with a tophat and Doc Martens, I care if it's a good game, and it would be awesome if people focused on that more than the incidentals.
I WOULD PLAY A GAME WITH THAT CHARACTER EVEN IF IT SUCKED.
 

Treblaine

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Jul 25, 2008
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CommanderKirov said:
Such a bad reason to whine. Seriously, female characters do not need to be represented in every single scenario because some scenarios simply would be unreasonable featuring them.

Mount and Blade Fire and Sword? No female commanders.

TF2? Only female character sitting safely in her office yelling out orders (Fine with that).
You may be fine with that, but have you any idea how many people are modding in female textures and sound packs for characters like Scout and Pyro? And how popular those texture mods are? How to spite no indication everyone is desperate to assume Pyro is a woman underneath all that fire-proof clothing.

I occurs to me the likely reason fighting games have much more varied genders is the quite simplistic hit-boxes, I believe most fighting games still retain 2D hit-boxes for the most elaborate character designs.
 

captainwalrus

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bahumat42 said:
Ahhh see now your confusing aesthetics with attractiveness. Generally people would want to play as something appealing to the eye no? just nice to look at. Not to jack off to. And nobodys saying they have to be just thin and sexy (i like a few curves on my women, not too many mind you) their just saying massively built women are scary rather than badass. Which i kind of agree with.

The bottom line is that the "big" stereotype probably wouldn't of been played the 16-17% of the playerbase needed to make the model worthwhile. (each model requires unique animations skins and facial customisation, a fair amount). Business decision snip snip, ka-ching :)
I feel like you're confusing attractiveness with aesthetics. Why is it impossible to have an aesthetically pleasing, large female character model? If you're arguing that aesthetics are separate from attractiveness (and I don't disagree), then why can't it be done? Look at Planescape: Torment, the PC model isn't pleasant to look at, in and of itself, but in the context of the game world, it's phenomenal. The model fits the game's mood and environment, and it embodies the character's own long, tragic past, perfectly.
 

Guitar Gamer

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I agree it is quite annoying (like when the Tony Hawk franchise did the same thing) but I wouldn't get riled up about it.
Sure I'd LIKE the option, sure it may limit the custimization that was supposed to be nigh endless. But that's it........an annoyance.
Not a huge deal.
 

CommanderKirov

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Treblaine said:
CommanderKirov said:
Such a bad reason to whine. Seriously, female characters do not need to be represented in every single scenario because some scenarios simply would be unreasonable featuring them.

Mount and Blade Fire and Sword? No female commanders.

TF2? Only female character sitting safely in her office yelling out orders (Fine with that).
You may be fine with that, but have you any idea how many people are modding in female textures and sound packs for characters like Scout and Pyro? And how popular those texture mods are? How to spite no indication everyone is desperate to assume Pyro is a woman underneath all that fire-proof clothing.

I occurs to me the likely reason fighting games have much more varied genders is the quite simplistic hit-boxes, I believe most fighting games still retain 2D hit-boxes for the most elaborate character designs.
And I'm fine if you want to mod it so it fits your needs. But do not go up and arms against the developer for not including such choice just because it did not fit in their vision of the game.
 

Treblaine

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PhiMed said:
]Um... What, some sort of gender fairness doctrine? I don't think that's a very good solution. I don't think alternating back and forth between all male and all female would be conducive to inclusiveness or sales. I think the guy who said all the characters should be androgynous made more sense.
I don't really care much about fairness for women, I just want to see more women in video games. This is the male chauvinist (technically not chauvinism) in me speaking selfishly wanting to see more women simply because I like them.

And if it is too hard to do a set of animations for each gender as a developer can only make animation sets for one gender why does it ALWAYS have to be male? Maybe I was too hard saying "alternate back and forth" but you have to aim high for a suggestion to get any traction, just sayin "maybe sometime, like, always the next project never the current project" won't do it.

Do they think we can't relate to a warrioress? I don't want bimbos, I wan't Samus Aran types (not the Other M version), classic Lara Croft, the Ellen Ripley type.

I'm in favour of androgyny if it means something different. Like for example the upcoming indie game "Depth" where you play a shark (of obviously ambiguous if not irrelevant gender) eating divers who try to steal gold from a sunken wreak.

Or a game where you are all robots or aliens.
 

Katana314

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Oct 4, 2007
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Question.

What would people think if, later down the line, after they've recouped some costs and had some gameplay feedback, they had female character creation as a special DLC package that costs about $10-15? Would you be outraged about that, would you consider buying it?
 

Treblaine

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CommanderKirov said:
And I'm fine if you want to mod it so it fits your needs. But do not go up and arms against the developer for not including such choice just because it did not fit in their vision of the game.
hey, developers should pay close attention to the mod community and take heed, it is quite a good barometer of what the fans of your game actually enjoy. And if developers don't give their fans what they will enjoy then a competitor could step in and do that instead and you've lost a golden opportunity.

I have as much right to be "up in arms" about wanting a change as you have a right to be "up in arms" about wanting things to stay the same.

The developers can do what they like but the last thing I think anyone wants is for developers to think no one would like female characters in a competitive multilayer shooter when they would actually be very well received.