GonzoGamer said:
traceur_ said:
GonzoGamer said:
traceur_ said:
GonzoGamer said:
After getting home from work, sometimes the best thing to do to "decompress" is to just blow stuff up. I'm happy I can do it in a game.
And this even goes for really sick games like Rapelay: the more time some pervert spends playing a rape simulation, the less time he'll have to go out raping real people. That's just common sense.
How exactly is
RapeLay "sick"? Why is it so much worse than murder?
You candidly state that you come home from work and murder virtual people for fun and relaxation, and yet you see something wrong with sexually violating a virtual woman?
I sense a bit of hypocrisy here.
The difference is that when I play a game where I'm murdering a lot of guys, I'm murdering gangers, space marines, and mutants who take their lives into their own hands when they face off against me.
A rape simulator is quite a bit more sick because it every game like that which I have seen, the rape fantasy involves a relatively defenseless woman; sometimes a woman who even trusts the "protagonist" if you can call him that. If you know of one where you rape the most evil and vicious women in the world in order to survive, I'll give you this one.
I don't think they should be banned or censored but there's some pretty sick stuff there, can't deny that.
I get what you mean but what about games where you can kill innocent civilians? Grand Theft Auto, Prototype, Infamous and Fallout 3 to name a few. I'd bet several limbs that the majority of escapist members have killed a virtual person who didn't forfeit their life in any way or didn't need to be killed. Even the grunts in the Halo games will flee and sometimes yell something along the lines of "please don't kill me". I agree that RapeLay can be a bit disturbing but a parallel could easily be found in violent video games. I'd say that killing someone (even an alien) who's begging for their life is just as sick (if not moreso) than raping a defenseless woman.
But killing innocents isn't the point of those games.
I'll admit I got a bit of sick joy the first time I took an old lady hostage in Saints Row 2 but even in those games when innocent bystanders
get killed in sacrifice to your goal (or just for the hell of it) it's usually from a reaction, they got in the way, or you're just trying to survive.
Have you ever played/seen a game like rapelay in action? The only kind of "murder simulator" that comes close is maybe something like manhunt, where it's all about you being a predator but even then, your prey are people who are stronger/better armed than you.
True, as a simulator, RapeLay and other such games are usually more graphic but I think violent video games equal that by the scale on which you can kill. In Prototype for example, civilians are just walking health packs and the game forces you to savagely beat and brutally murder hundreds of civilians in order to stay alive. True it's not like you're meticulously stalking these people and luring them to their prolonged demise but some would say that picking up a young woman and crushing her head with a giant hammer or tearing her in half is probably just as disturbing. In games where you can kill innocents there's usually an incentive to do so besides fun. In Fallout 3, you get guns, ammo and clothing from there dead bodies, in Prototype you get health, also in Infamous you can get health the same way and to affect your morality score to unlock better skills.
Though that introduces the matter of necessity, while it's necessary to kill a heap of nazis to avoid the same fate, it's not exactly necessary to rape a mother and her daughters. I don't know much about fetishism but the existence of the more extreme ones leads me to believe that these people can't get off any other way, possibly rape is the same, dominating these women is the only way this guy can get off, even though that's certainly not ok, some would say that sexual release is quite important, but I don't think I could ever justify that point so score one for violent games.