I think you're discrediting them a bit too much. It seems unlikely to me that a company would lie about something like that, especially if it would be rather easy to prove that you've bought a legitimate copy of the game. However, the actual bug possibility hadn't occurred to me. While something like SecuRom can be perfected and then tacked on to any game, something like this has to be made part of the program itself. The advantage being harder to pirate, the disadvantage being it's easier to become buggy. However, I'm sure they could at least ameliorate this somewhat by having extensive QA done involving that particular trap area. I'd still prefer it anyway, since bugs happen and I've never bought a game with a bug that made it unplayable.Royas said:Problem with that is, it makes a really convenient excuse for the developer or publisher when things don't quite work right. Much cheaper to claim that it's a deliberate trap rather than spending time and money fixing a bug that only affects a small percentage of the customer base. Additionally, if the devs start doing this, I'll bet we'll see a huge number of these trap bugs become real bugs when the trap implementation gets screwed up. Any part of a game's code can be buggy, including the part that implements these bugs.
The only good aspect I see to the deliberate bug method is this: Developers will have to stop blaming the publishers for the DRM. It was always a shared blame, but now the devs will have to do a lot more work to implement it, making their portion of the blame a lot easier to see.
Yes there is. If you legitimately bought the game and you encounter a problem it is a bug. Simple as that.Asehujiko said:There's the problem that unless you tell them EXACTLY what the DRM does(effectively rendering it moot because cracking groups can just track down every item you listed and fix it), there's no telling what is DRM and what is faulty design. Then the question for the buyer becomes "This game may or may not have drm that is very effective at annoying pirates for a few weeks, also, this game may or may not be a buggy piece of shit, do i want to spend money on it and have a large risk of it being the latter?"
Well, OK, not quite as simple if it just happens that the bug is in the DRM (as mentioned above) but like I said, if they did pirate it, it seems unlikely that they would post it since they can't know themselves if they would be revealing their identity, and if they DO post the issue, the company can easily deal with it as they will know they pirated their copy.