Actually...yes. You do need a certain amount of points to proceed in most of the game modes. In the single player, you STILL need a certain amount of points to proceed because you use points to buy guns and ammo. If you don't sit there and figure out how to ream every single enemy in the level for maximum points, then you'll burn through ammo faster than you get the points to buy that ammo back.Witty Name Here said:What I'm surprised about is everyone giving complaints about the point system, honestly, it's not about "having the highest points" it just seems to be about killing as many dudes as possible in fun ways. I haven't played the game yet, so I might not know fully why people are complaining about it, but come on? Does a toll booth stop you at each level and say you need a certain amount of points to proceed? Just kill people, have fun with it, if you can lasso a guy, plant a grenade on him, kick him, shoot him in the ass and then watch him explode into a thousand gibs, would you really be more worried over whether you got enough points?
I'm not trying to offend anyone, but scores are just like achievements, you don't need to have the highest amount possible, and it would probably make the game feel less fun if you spend more time hunting down every achievement you can instead of just playing it.
That would be my main issue with Bulletstorm. The skill point system makes brutalizing legions of baddies into...a chore.