Bulletstorm is as Smart No More Heroes

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dunnace

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Oct 10, 2008
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A swaggering, arrogant, childish shooter produced by Epic came out this year, but it wasn?t Bulletstorm. Gears of War 3 certainly fulfilled that quota, yet it was People Can Fly?s first title under the Epic banner that truly caught my imagination this year. This stunningly original FPS was filled to the brim with characterisation, crass but clever humour and even a healthy dose of subtle philosophical undertones. Yes, like No More Heroes before it, Bulletstorm was what I like to call an ?intellectual trap?, a game marketed and aimed at a collection of gamers who weren?t expecting something smart to appear, but got a boatload of clever allegorical scenarios and a genuinely enlightening plot. Bulletstorm is as clver as No More Heroes, only this time nobody else seemed to spot it.



Let?s get something sorted out right now: Bulletstorm is not stupid. Childish perhaps, crass certainly, but the writing and plot are both absolute works of genius, and i can easily shoot down any thought to the contrary. Firstly, Greyson is an idiot. He?s a beer chugging, authority loathing foul mouthed outlaw with as much education as the rifle he wields. He?s the archetypical idea of what we view the gears of War crew as, but exaggerated to the point of humour. We?re laughing at his terrible jokes, not with him, and the sooner the player stands back and realises that Greyson is exactly the kind of person you should hate rather than be they soon come to love the character. A great example of how the developers use Greyson?s juvenile humour to remind the player that he is an idiotic egotist is when he first meets Trishka. After proving herself a badass by dispatching a few enemies she loudly declares ?You shitpiles pursue me I will kill your dicks!? Greyson response to this line summarises him entirely. At first he doesn?t understand the insult, it makes no sense. Then he realises his ego has been attacked, and so in a childish attempt to save face he declares ?Oh yeah, I?ll kill your dick how about that!? It?s a futile, useless response, and shows his complete inability to deal with people.

But Bulletstorm does something utterly unheard of for a game of it?s genre and style: it tells a redemption story whereby the main character is not redeemed, and is in fact made considerably worse by his journey. At the start of the game Greyson has a ship, a crew, a fine selection of beer and a bounty o his head that gives him the perfect reason to never settle down. He?s living the perfect life for a man of his personality. Yet when confronted by his only unsettled debt he decides to risk it all to get one final chance at revenge. Instead of succeeding however he ends up killing all of his crew bar one, his loyal but hate filled partner Ishi. By the end of the game Greyson has even lost Ishi, and ends up drifting into space trapped in an escape pod with a woman who hates him and no chance of rescue. Even worse than that, he failed to succeed in the one thing he set out to do, and as a result has bet it all and lost. This is a game whereby if you finish it, the main character loses.

Aside from the overall message of how selfish revenge can destroy a man, there is also a strong undercurrent of morality and humanism lying beneath the surface. Greyson is accompanied by Ishi throughout the game, a partially mechanised friend of his who now despise him for allowing him to become part robot. As the game goes on Ishi loses more and more of himself to the robot side of his personality, and as a result becomes more and more ruthless and uncaring. This worries Greyson, partly because he wants to save Ishi, but also because it starts to show a side of Greyson he tries to ignore. Ishi ends up being heartlessly violent, killing without care and threatening and harming those in his way to get what he wants, and Greyson comes to realise over the course of the game the only thing separating him and Ishi?s robot side is a few dick jokes. Previously used as an assassin who unquestioningly took orders he starts to realise his pursuit of General Sarrano is equally uncaring and dangerous. This comes to a head during the final scenes of the game, when Sarrano is teasing Greyson about all the people he has killed on his quest to assassinate him. Greyson?s response is a blunt and angry ?shut up?, which shows that Sarrano has clearly got to him. By the end of the game Greyson knows that everything he has done was wrong, and now he can?t change a damn thing.

To finish up I want to discuss a rather tenuous idea, one which I think may be me over stretching a little but I?ll type it out all the same. I think the planet that Greyson crashes on represents a society, and as Greyson charges through it, killing everyone uncaringly this displays his own anarchic views. Most of the wildlife was certainly happier without Greyson, and the green mutants seem to be perfectly content before Greyson turned up. It?s also not a coincidence the ship that Greyson takes down is called the Ulysses, the name of a Unionist general in the American Civil War. Greyson is, without a doubt, a Confederate kind of guy, and his opposition to society is fairly evident from his lifestyle choice.

In conclusion Bulletsotrm is exactly the kind of game I love. It covers itself in a sheen of juvenile humour to hide away it?s clever and involving storyline, one which I feel may have been overlooked and misunderstood. Far from ?another shooter? Bulletstorm displayed that most sincerely adult quality that you rarely see, something childish for the purpose of something intellectual. People Can Fly is picking up the style moulded by Grasshopper Manufacture, here?s hoping they can deliver more.
 

hazabaza1

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Nov 26, 2008
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Maybe if the game actually focused on a point rather than schizophrenically switching between "drama drama" to "I'll kill your dick!" I could see your point. But no, all I see is dick killing.
Still fun though.
 

dunnace

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Oct 10, 2008
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Again, that's the point, the dick joke thing is a coping mechanism for the characters.
 

hazabaza1

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dunnace said:
Again, that's the point, the dick joke thing is a coping mechanism for the characters.
Please use the quote button at the bottom right of posts if you want to reply, otherwise I have no way of telling that you replied unless I decide to check this thread.
 

Mogget128723

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Feb 9, 2010
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I completely agree with your breakdown here. I'm the kind of guy that likes to think, playing games with strong messages, involving plots, and tough choices, but I also occasionally just like to let loose and cut down some squishy antagonists. I walked into Bulletstorm expecting a modern Painkiller: something with no plot, lots of bad guys, and lots of explosions.

Oh did I ever get that. Bulletstorm is THE most fun shooter I have ever played, but when the game ended, I realized that part of the reason I'd been completely unable to put the game down was that I'd been emotionally involved with Greyson's last-ditch search for redemption. I played it again, and then a third time, not just for the wild, eccentric fun, but because the game's story was simply beyond question in its power and weight. It wasn't standard action formula: it wasn't the 'hero takes back what's his' or the 'hero fights his way out of bad situation', it was the story of a man that, through his foolishness, lost everything he ever cared about.

Bulletstorm is an incredibly deep game, and I'm glad I'm not the only one that sees that.
 

Adam Jensen_v1legacy

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Sep 8, 2011
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That was interesting. I love Bulletstorm. I think it was one of the most fun and original titles we've had this year.
 

Danny91

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May 30, 2011
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I don't think I've ever laughed as much at a game before than when "Trishka; DEUS EX MACHINA" happened...that's when I knew I loved Bulletstorm :p

Good points you make, and interesting.
 

SwiggleDyl

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Mar 19, 2011
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I played through the game after borrowing it off a friend because I didn't want to sink the money into a shooter I'd get through and never touch again but I did enjoy it a lot more than I thought I would, after reading this I'm being reminded about just how much fun I had and almost want to go and pick it up again :) really interesting analysis
 

Smooth Operator

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Oct 5, 2010
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So how much does Epic pay for user based advertisement these days? Because I can't possibly take you seriously.

That game was written by fratboy accountants who masterfully deducted that the funny part in a dick joke is saying dick, and then the real maths brains started to churn... wait if one naughty word is funny then two naughty words have to be twice a funny!
"Shit dicks" ... o my gosh that is amazingly funny, right guys, right... no, no it's not in the slightest, but I understand if fratboys and accountant finally struck a gold with a game that understands their way of thinking.
 

Jazoni89

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Dec 24, 2008
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The game was really immature, but fuck me was it a fun game, and if a game like Bulletstorm is this fun, who really gives a crap about trying to make sense of a pointless and meaningless storyline anyway.

It brought back for me, the fun in shooters again, which was missing in a lot of modern FPS's.

Yahtzee's opinion be damned, the irony in how he complains that all of the modern FPS's are not fun, and then utterly destroy's Bulletstorm for trying to shake things up a bit is quite absurd.
 

Dfskelleton

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Apr 6, 2010
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Out of all things, I never thought one could look into Bulletstorm and find a deeper meaning.
I was under the assumption that the writers were idiots and that was the explaination for the ludicrous dick jokes and stupid ending. That either means that I'm too stupid to see what it's actually about, or I never took the time to notice the supposedly deep undertones.
I'll have to play Bulletstorm through another time with this in mind.
EDIT: I'm posting from my IPod Touch while playing Bulletstorm again, and while I forgot how fun it was, I just hear people talking about dicks. Interesting breakdown, but the crucial issue with your theory is that EVERYONE in the game is a profane asshole. If Gray were the only one who used phrases like "Dick-tits", I'd be much more inclined to agree with you, but no, everyone is like that.
 

Teachingaddict

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Nov 8, 2008
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Personally I loved Bulletstorm and you raise some very interesting points. It is a shame the game got so overlooked
 

PsychedelicDiamond

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Nah... Bulletstorm is a great game. In fact, it's amongst my favourite games of this year. But it's not "deep" by any means and... please, don't even compare it to No More Heroes. I mean, yeah, it's not only an over the top, ultraviolent shooter, it's also a parody of over the top, ultraviolent shooters but that doesn't make it meaningful. No More Heroes is full of clever satire, amusing parodies and some genuinely clever messages, Bulletstorm is pretty much just a tongue-in-cheek version of Gears of War that doesn't actually try to be serious and dramatic but focuses on stupid, violent fun.
 

dunnace

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PsychedelicDiamond said:
Nah... Bulletstorm is a great game. In fact, it's amongst my favourite games of this year. But it's not "deep" by any means and... please, don't even compare it to No More Heroes. I mean, yeah, it's not only an over the top, ultraviolent shooter, it's also a parody of over the top, ultraviolent shooters but that doesn't make it meaningful. No More Heroes is full of clever satire, amusing parodies and some genuinely clever messages, Bulletstorm is pretty much just a tongue-in-cheek version of Gears of War that doesn't actually try to be serious and dramatic but focuses on stupid, violent fun.
See, I think No More Heroes and Bulletstorm have a very similar goal in that respect, if you look at the advertising and build up of NMH there was no indication it was about nihilism and an analysis of video game storylines, it looked like it was about stupid violent fun. Same goes for Bulletstorm, which leads with lines like "dicktits" and ends with a critical look at redemption stories.

Mr.K. said:
So how much does Epic pay for user based advertisement these days? Because I can't possibly take you seriously.

That game was written by fratboy accountants who masterfully deducted that the funny part in a dick joke is saying dick, and then the real maths brains started to churn... wait if one naughty word is funny then two naughty words have to be twice a funny!
"Shit dicks" ... o my gosh that is amazingly funny, right guys, right... no, no it's not in the slightest, but I understand if fratboys and accountant finally struck a gold with a game that understands their way of thinking.
I wish Epic had paid me to write this, because it would drown out every line of cynical dismissal because I could just say "I was paid to write it shut up". Instead I have to stand by what I've said here, and that's going to get much more difficult with every line of dismissal.

And the swearing isn't the reason Bulletstorm's lines are funny, it's entirely because they swear in ways that make absolutely no sense. "Dicktits" doesn't make sense, it's the character desperately lurching to be insulting but instead he comes off as an idiot. What's even better about this is that a) he doesn't know this and b) everyone else in the game does.

See: http://www.escapistmagazine.com/videos/view/jimquisition/3326-Too-Cool-To-Be-Cool
 

Zhukov

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Dec 29, 2009
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Uh... no.

I really think you're reading too much into it. Sometimes, as they say, a cigar really is just a cigar.

Don't get me wrong, I liked the game. I even liked the story. But for the opposite reasons. Bulletstorm worked for me because it was almost entirely free of pretension. It wasn't an action game that tried to maintain some futile pretense at being meaningful. Instead it just said, "Yup, we're a big dumb action game. Here's a big phallic gun. Now go kill a guy by pinning him to the wall with a projectile drill."

Similarly, Greyson worked as a character because the game didn't present me with a overcompensating arsehole and try to convince me how "badass" they are. Rather, they presented me with with an arsehole and said, "Yup, he's a violent blustering arsehole. Deal with it."

As a result, the whole redemption thing actually felt entirely out of place. It wasn't a terrible idea, but the mawkish speeches about brotherhood weren't the right way to go about it.
 

Smooth Operator

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dunnace said:
And the swearing isn't the reason Bulletstorm's lines are funny, it's entirely because they swear in ways that make absolutely no sense. "Dicktits" doesn't make sense, it's the character desperately lurching to be insulting but instead he comes off as an idiot. What's even better about this is that a) he doesn't know this and b) everyone else in the game does.
No they don't, they all use the same stupid lines and no character in the game seems to be aware of them, and noone notices just how dumb all their actions are.
So either everyone in the Bulletstorm universe has mashed potatoes for brains or this game was written by an idiot.
 

Pipotchi

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Jan 17, 2008
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I played and enjoyed Bulletstorm but I feel that looking for deeper meaning in it and its ilk lessens what they are. As others have said more eloquently sometimes a dick joke is just a dick joke.

You can look for deeper meaning in anything if you try hard enough, for example Tetris is about throwing off the shackles of Capitalism and working towards a greater good as shown by the fact that if any block goes wherever they want the system collapses, whereas if they go where directed by a higher power it is for the greater goodas shown though the clearing off lines.

Or its just some blocks who knows