Okay, I apologize for bringing this stupid topic up yet again, but as someone that has basically clapped his hands over his ears and ignored the entire Games-As-Art debate, I have a question for those of you that willingly participated in that drivel. This question stems from a thread on here that I would link to if I wasn't pathologically lazy, containing an absolute wall of text talking about how the people who worked on ME3 are not artists and have no artistic integrity. I'm not going to talk about that thread other than to mention it, because if I wanted to do that, I'd just reply there.
Here, in brief, is my question: Where do you differentiate between what is not art, and what is simply bad art? While this problem crops up in every entertainment industry, I've seen it the most often in ours; people are quick to dismiss a terrible game (or even an excellent one with a few serious flaws, like ME3) as "not art", while defending that, as a whole, video games ARE art.
To those people, let me be presumptuous; the impression that I get is that you think that if this travesty of a game (whatever it may be) is considered "art" alongside games that you think are good examples, it will somehow denigrate the latter. It's a reasonable assumption to make; if you went into an art gallery and alongside the Monet there was a painting someone had done in his own excrement, you would probably think less of painting as a whole and of that gallery in particular. But (and here's the part that's going to get me in trouble), you don't get to define art for other people. If you're going to argue that video games are art, then you have to take ALL games under that blanket. You can't pick and choose.
Anyway, that's my argument against those people. If you aren't one of those people, leave an explanation below for where (or if) you draw the line between bad art and not art.
And now I've said "art" too many times and it's gone weird on me.
Art Art Art.
Here, in brief, is my question: Where do you differentiate between what is not art, and what is simply bad art? While this problem crops up in every entertainment industry, I've seen it the most often in ours; people are quick to dismiss a terrible game (or even an excellent one with a few serious flaws, like ME3) as "not art", while defending that, as a whole, video games ARE art.
To those people, let me be presumptuous; the impression that I get is that you think that if this travesty of a game (whatever it may be) is considered "art" alongside games that you think are good examples, it will somehow denigrate the latter. It's a reasonable assumption to make; if you went into an art gallery and alongside the Monet there was a painting someone had done in his own excrement, you would probably think less of painting as a whole and of that gallery in particular. But (and here's the part that's going to get me in trouble), you don't get to define art for other people. If you're going to argue that video games are art, then you have to take ALL games under that blanket. You can't pick and choose.
Anyway, that's my argument against those people. If you aren't one of those people, leave an explanation below for where (or if) you draw the line between bad art and not art.
And now I've said "art" too many times and it's gone weird on me.
Art Art Art.