I guess this is good but really its gonna be dude w curves and a woman voice over. You can't break from the hitboxes otherwise you upset the balance so women are going to somehow have to fit the 6ft male body.
This is so true. But, coming from a CoD fan, Ghosts is a huge leap towards Battlefield. Squad-based, destructible terrain, vaulting, leaning around corners. the gap is smaller now than ever before.Korten12 said:From what I gather, the only way to make it "less shitty" to the escapist community would to turn it into Battlefield or Counter Strike.hazabaza1 said:Cool.
Still not going to get it until they make the multiplayer less shitty but this is a good thing.
One of the issues with different character models is that it will affect balance. If the female model is slightly thinner or shorter then that's a smaller hitbox that will be harder to hit (even if it's just a dozen pixels difference that will be an advantage in the long term)Diablo1099 said:While I give them props for this, I'd say it'd just boil down to just clicking a box to get a different voice.
It reminds me of Halo's option, aside from the voice, I couldn't find any other difference between the Male and Female models.
Not that it's a bad thing mind, just saying they will more or less all look exactly the same.
I know, you'd think they would just copy/paste the same hitboxes or something.Hero in a half shell said:One of the issues with different character models is that it will affect balance. If the female model is slightly thinner or shorter then that's a smaller hitbox that will be harder to hit (even if it's just a dozen pixels difference that will be an advantage in the long term)
Everyone has heard of the inbalance of oddjob's model from Goldeneye, and while it won't be anywhere near as bad as that, you will find people who will see this ever so slight advantage as imbalanced.
Even then, they'll still probably hate you!Hazy992 said:That was my first thought as well. If there's one thing you can rely on the COD Xbox Live community for, it's sexism, racism, homophobia, basically insulting anyone who's not a straight, white, cisgendered male.j-e-f-f-e-r-s said:And thus, Xbox Live douchebags will start shouting 'Tits or GTFP!' not just at female players, but at the in-game soldiers themselves.
Yeah same. Until they make the multiplayer less of a clusterfuck designed for people with ADHD I won't be getting it.hazabaza1 said:Cool.
Still not going to get it until they make the multiplayer less shitty but this is a good thing.
I seem to recall reading about the reasons from Brink's (remember that?) reason for not including female characters for selection was that it was going to cost too much to create a separate base model for the female avatars. OK, so I don't really know anything about that developer so maybe they were strapped for cash but really? They can't stretch to making female avatars? This was also the time that that most feminine of shooter series, Gears of War, had offered female characters both in single and multiplayer, so really, there shouldn't have been an excuse there.CloudAtlas said:http://kotaku.com/call-of-duty-ghosts-features-female-soldiers-in-multip-1137930238
So even Call of Duty does it now. Why there's still any multiplayer title of that kind out there that doesn't offer you to play as woman is totally beyond me. I can't imagine any move that yields more inclusiveness for at lower cost. On top of that, it's a move towards greater inclusiveness that no male gamer could possibly find offensive. Or so I would think; I'm not naive.![]()
Straight white male who whines about minorities. Totally not a strawman.Valnyan said:Well, if I learned something on the escapists forums is that white straight cisgender men always whine. Even when everything is going their way they find straws to grasp and then go on building strawmen to cry about the women, the transgenders or any other minority having too much privileges and using them to make their games gay.CloudAtlas said:http://kotaku.com/call-of-duty-ghosts-features-female-soldiers-in-multip-1137930238
So even Call of Duty does it now. Why there's still any multiplayer title of that kind out there that doesn't offer you to play as woman is totally beyond me. I can't imagine any move that yields more inclusiveness for at lower cost. On top of that, it's a move towards greater inclusiveness that no male gamer could possibly find offensive. Or so I would think; I'm not naive.![]()
They are such crybabies.
On topic, I can't say I'm really proud of them to include this option this late. But it's still a step in the right direction, so they deserve a pat on the head.
Is this Irony? It feels like irony.Valnyan said:Well, if I learned something on the escapists forums is that white straight cisgender men always whine. Even when everything is going their way they find straws to grasp and then go on building strawmen to cry about the women, the transgenders or any other minority having too much privileges and using them to make their games gay.
They are such crybabies.
On topic, I can't say I'm really proud of them to include this option this late. But it's still a step in the right direction, so they deserve a pat on the head.
What's the point, considering:CloudAtlas said:Hopefully other FPS games *cough* Battlefield *cough* will pick up on this, since they're already trying to copy CoD anyway.
That's precisely what I had in mind; glad to see that no one went down this (extremely stupid) line of reasoning, yet.Lilani said:inb4 "But this isn't realistic, there aren't that many women on the front lines in the military!"
I'm happy for this news. The entire point of games like this is essentially wish fulfillment. Considering you just have to stand still for a few seconds to become fully healed after getting filled with enough bullets to take down a small troupe of elephants, I don't think a few women on the battlefield is going to affect the player's suspension of disbelief much further.
Even if it doesn't matter to other players, it can still make a difference for the player who is choosing to play as woman. The last online shooter I played was Planetside 2. Leading squads and platoons as female soldier made me feel a bit like Commander Shepard or Wreck-It-Ralph's Sgt. Calhoun, and that was kinda cool.Capitano Segnaposto said:Because it generally doesn't matter. You will see the person for two seconds before you blow their heads off and move on. Also, other than being a bit skinnier, with all the gear on is there really that much of a difference at first glance? I would rather them spend the time on balance (which the CoD series has always lacked it seems) than focusing on female player models, the mocap for them, and the customization on the player character.
I'd be very surprised if female player models end up notably slimmer or smaller than their male counterparts, or if there are any gameplay differences at all. I don't think anybody would want that.Hero in a half shell said:One of the issues with different character models is that it will affect balance. If the female model is slightly thinner or shorter then that's a smaller hitbox that will be harder to hit (even if it's just a dozen pixels difference that will be an advantage in the long term)
Everyone has heard of the inbalance of oddjob's model from Goldeneye, and while it won't be anywhere near as bad as that, you will find people who will see this ever so slight advantage as imbalanced.
Yea, I don't believe that for a second. Not ever. How much can it cost to design a few base models, and record some female sounds and voice snippets? You don't need anything else. The only reason for this being too expensive is that you just don't care about it at all. Anyway, much older modern military shooter featured female player models before. Joint Operations, for example, released 9 years ago, had them.MarsProbe said:I seem to recall reading about the reasons from Brink's (remember that?) reason for not including female characters for selection was that it was going to cost too much to create a separate base model for the female avatars. OK, so I don't really know anything about that developer so maybe they were strapped for cash but really? They can't stretch to making female avatars? This was also the time that that most feminine of shooter series, Gears of War, had offered female characters both in single and multiplayer, so really, there shouldn't have been an excuse there.
I can't remember anyone who actually plays games of this kind complaining about that, so you might be in for a long wait here.ToastiestZombie said:I can't wait for white knights to start complaining about how hurting women is terrible, even though most women don't give a fuck a fuck.
I don't see how you can paint this as anything but a good thing. Besides, what they did was likely just slim down the waist of their male character slightly, add some slight buldges to the upper torso and make a new face or two! Planetside 2 and Blacklight: Retribution has had female characters for quite some time, so there is no reason why the biggest FPS franchise on the planet should be any worse... It's not like they don't have the resources!Capitano Segnaposto said:Because it generally doesn't matter. You will see the person for two seconds before you blow their heads off and move on. Also, other than being a bit skinnier, with all the gear on is there really that much of a difference at first glance? I would rather them spend the time on balance (which the CoD series has always lacked it seems) than focusing on female player models, the mocap for them, and the customization on the player character.