"Call of Duty: Ghosts Features Female Soldiers in Multiplayer"

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Adeptus Aspartem

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Meh.. not like you can distinguish male or female in full combat gear anyway. Specially not if you only see a model for 0.5sec before it falls down.

I'd rather be impressed if they used it as a character in the story. But babysteps i guess.
 

runic knight

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Mar 26, 2011
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they added female models? Yay?

I guess for the sake of more options, it is always a good thing, supposing they are balanced in terms of hit box and everything else. So good for that.
As for it being a move in the right direction towards female representation and everything else some people tout this as... I'll be less optimistic. Bare bones, it seems a "ok, shut up already" sort of move.

So, in the end, I guess it is good, though really sort of "meh" to me.
 

Pinkamena

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Jun 27, 2011
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Imagine if they give the female soldiers skimpy armor outfits like we see in fantasy games!
 

EvilRoy

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Guitarmasterx7 said:
You know to be honest with the amount of focus on personalized style and character customization that's been put on it in the last few years, I'm surprised tf2 doesn't have female versions of the classes yet.
There have been some developed by chemicalalia that look fairly good, although it's pretty unlikely they ever get added. Some have cited the addition of extra silhouettes to distinguish between as a major factor, others have warned that hitboxs may be different sizes or not match up with the visible models, both serious problems for a class based competitive game.

Personally I just think it would break the game. When they added a second Misc item slot (for cosmetic badges and whatnot) the whole game went buggy as hell, and servers were crashing left and right. It was never intended to have as much extra crap (see: hats) added to it as has been, and I think it just can't take no more.
 

Guitarmasterx7

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EvilRoy said:
Guitarmasterx7 said:
You know to be honest with the amount of focus on personalized style and character customization that's been put on it in the last few years, I'm surprised tf2 doesn't have female versions of the classes yet.
There have been some developed by chemicalalia that look fairly good, although it's pretty unlikely they ever get added. Some have cited the addition of extra silhouettes to distinguish between as a major factor, others have warned that hitboxs may be different sizes or not match up with the visible models, both serious problems for a class based competitive game.

Personally I just think it would break the game. When they added a second Misc item slot (for cosmetic badges and whatnot) the whole game went buggy as hell, and servers were crashing left and right. It was never intended to have as much extra crap (see: hats) added to it as has been, and I think it just can't take no more.
I'm not saying it would be easy but since they can make robot versions of every class and add a horde gametype, it seems pretty doable, especially with how much money valve makes of tf2 alone, not even counting steam and all their other content.
 

DarkArk

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EvilRoy said:
There have been some developed by chemicalalia that look fairly good, although it's pretty unlikely they ever get added. Some have cited the addition of extra silhouettes to distinguish between as a major factor, others have warned that hitboxs may be different sizes or not match up with the visible models, both serious problems for a class based competitive game.

Personally I just think it would break the game. When they added a second Misc item slot (for cosmetic badges and whatnot) the whole game went buggy as hell, and servers were crashing left and right. It was never intended to have as much extra crap (see: hats) added to it as has been, and I think it just can't take no more.
The silhouettes have been borked ever since they started adding in tons of hats and other misc items, so I really don't take that as an excuse. Also there have been some damn good female models made that don't screw with the hotboxes at all. No, Valve just doesn't want to do it for a hundred different reasons I can think of.

OT: nifty. I like playing female characters more than male ones, so I guess this will be the first CoD I'll pay attention to since the MW2 server fiasco.
 

ShinyCharizard

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Strazdas said:
ShinyCharizard said:
Yeah same. Until they make the multiplayer less of a clusterfuck designed for people with ADHD I won't be getting it.
so they have to adapt their game towards people with an illness who has more fake cases than real ones reported now? how about we make all games playable with one hand because you know there are people without one?
My point is: ADHD is your problem, not theirs.
What the fuck are you on about? That made no sense and I think you are taking my comment more seriously than intended.
 

HellbirdIV

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I guess having a female playable character in the Singleplayer would be kind of pointless anyway, since the PC in most Call of Duty games has no character to speak of and their gender is only reflected in the pitch of their grunts when they get hit.

Pinkamena said:
Imagine if they give the female soldiers skimpy armor outfits like we see in fantasy games!
Oh dear god I hope not.
 

generals3

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Pinkamena said:
Imagine if they give the female soldiers skimpy armor outfits like we see in fantasy games!
Would be the best troll of 2013. I think the reactions would be totally worth it.
 

EvilRoy

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Guitarmasterx7 said:
EvilRoy said:
Guitarmasterx7 said:
I'm not saying it would be easy but since they can make robot versions of every class and add a horde gametype, it seems pretty doable, especially with how much money valve makes of tf2 alone, not even counting steam and all their other content.
DarkArk said:
EvilRoy said:
The silhouettes have been borked ever since they started adding in tons of hats and other misc items, so I really don't take that as an excuse. Also there have been some damn good female models made that don't screw with the hotboxes at all. No, Valve just doesn't want to do it for a hundred different reasons I can think of.

OT: nifty. I like playing female characters more than male ones, so I guess this will be the first CoD I'll pay attention to since the MW2 server fiasco.
I've gotta maintain my belief that the program just can't take it. Like if adding a second misc slot actually caused player and server wide stability issues, I really think this is a source code limitation. It would be one thing if you were just throwing skins on the player model, modding can do that no problem (although I find my fps drops a bit more than my liking), but actually doubling the number of unique player models that can be in game at once was almost certainly never envisioned when the original code was written.

Also, come on. They would have to redo half the hats to make sure there would be no clipping issues.
 

Strazdas

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May 28, 2011
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CloudAtlas said:
Strazdas said:
CloudAtlas said:
Yea, I don't believe that for a second. Not ever. How much can it cost to design a few base models, and record some female sounds and voice snippets? You don't need anything else.
(...)
A lot.
Voice acting is very expensive. Well, good voice acting anyway.
No. All you really need is one single female voice actor shouting a few dozen lines. And those lines don't exactly have to convey the same emotional depth as they do in games like Bioshock, Last of Us or Mass Effect. I'm not claiming it doesn't cost anything, but the costs are so low that the cost/benefit ratio should be off the charts.
except thats not really true. That one single female voice actor shouting a few dozen lines is expensive. It is no longer the days of silent hill 2 that you can find a random guy on the street and make him do your voice acting.
 

CloudAtlas

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Strazdas said:
except thats not really true. That one single female voice actor shouting a few dozen lines is expensive. It is no longer the days of silent hill 2 that you can find a random guy on the street and make him do your voice acting.
Maybe you draw the line between cheap and expensive at a different place then I do.

runic knight said:
they added female models? Yay?

I guess for the sake of more options, it is always a good thing, supposing they are balanced in terms of hit box and everything else. So good for that.
As for it being a move in the right direction towards female representation and everything else some people tout this as... I'll be less optimistic. Bare bones, it seems a "ok, shut up already" sort of move.

So, in the end, I guess it is good, though really sort of "meh" to me.
I don't really know what else you could do towards greater inclusiveness in an online shooter, apart from addressing player behavior. But if you have some ideas here, I'm always willing to learn.
 

Strazdas

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CloudAtlas said:
Strazdas said:
except thats not really true. That one single female voice actor shouting a few dozen lines is expensive. It is no longer the days of silent hill 2 that you can find a random guy on the street and make him do your voice acting.
Maybe you draw the line between cheap and expensive at a different place then I do.
Or maybe you underestimate the expenses of quality voice acting.
 

CloudAtlas

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Strazdas said:
CloudAtlas said:
Strazdas said:
except thats not really true. That one single female voice actor shouting a few dozen lines is expensive. It is no longer the days of silent hill 2 that you can find a random guy on the street and make him do your voice acting.
Maybe you draw the line between cheap and expensive at a different place then I do.
Or maybe you underestimate the expenses of quality voice acting.
Do tell me how many million dollars more it costs to cast one more voice actor and maybe rent the studio a little bit longer to record a few dozen lines more and put it all into the game. You know, in addition to all the voice actors you already have who have a lot more dialogue that you already have to implement anyway.
 

Geo Da Sponge

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CloudAtlas said:
Strazdas said:
CloudAtlas said:
Strazdas said:
except thats not really true. That one single female voice actor shouting a few dozen lines is expensive. It is no longer the days of silent hill 2 that you can find a random guy on the street and make him do your voice acting.
Maybe you draw the line between cheap and expensive at a different place then I do.
Or maybe you underestimate the expenses of quality voice acting.
Do tell me how many million dollars more it costs to cast one more voice actor and maybe rent the studio a little bit longer to record a few dozen lines more and put it all into the game. You know, in addition to all the voice actors you already have who have a lot more dialogue that you already have to implement anyway.
Yes, especially when this is the franchise that got 50 Cent to do voice acting for them at one point, and he probably insisted on being paid in golden-laminated peacocks or something.
 

BlackMageBob

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Tayh said:
Good for CoD. Really. And I don't even like CoD.
Hopefully other FPS games *cough* Battlefield *cough* will pick up on this, since they're already trying to copy CoD anyway.
DICE bases the teams on actual specwar groups. In BF4, the PLA team models are based on the PLASOF, the Russians are Spetznaz, and the Americans are...Force Recon again? In any case, none of those three groups field female soldiers. Technically, the US COULD, but we can't even find women capable of passing Infantry Officer training yet.


I'm kinda disappointed that the USMC assault model isn't a black guy anymore. I'll miss his voice when I'm begging support for ammo.
 

KarmaTheAlligator

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The part I don't get is why this actually needed to be specified, or used as a sell point (because that's what it is). It's obviously not going to change anything gameplay-wise, so why bother mentioning it? Are they really so short on any possible real innovation that this is seen as one? Pretty sure no other game with a multiplayer mode has ever needed to say there will be female characters before.
 

CloudAtlas

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KarmaTheAlligator said:
The part I don't get is why this actually needed to be specified, or used as a sell point (because that's what it is). It's obviously not going to change anything gameplay-wise, so why bother mentioning it? Are they really so short on any possible real innovation that this is seen as one? Pretty sure no other game with a multiplayer mode has ever needed to say there will be female characters before.
Now I really don't know, perhaps they didn't emphasize it, the press just noticed it when the devs showed of the CoD multiplayer to them, and thought it was worth reporting? Especially since, as some would say, little else is.


BlackMageBob said:
DICE bases the teams on actual specwar groups. In BF4, the PLA team models are based on the PLASOF, the Russians are Spetznaz, and the Americans are...Force Recon again? In any case, none of those three groups field female soldiers. Technically, the US COULD, but we can't even find women capable of passing Infantry Officer training yet.
While that may be true, would this nice move towards greater inclusiveness really hurt anyone's immersion that much? After all it's not like that's the only thing in the game that isn't quite hundred percent realistic.
 

EvilRoy

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CloudAtlas said:
BlackMageBob said:
DICE bases the teams on actual specwar groups. In BF4, the PLA team models are based on the PLASOF, the Russians are Spetznaz, and the Americans are...Force Recon again? In any case, none of those three groups field female soldiers. Technically, the US COULD, but we can't even find women capable of passing Infantry Officer training yet.
While that may be true, would this nice move towards greater inclusiveness really hurt anyone's immersion that much? After all it's not like that's the only thing in the game that isn't quite hundred percent realistic.
I don't see it as a question of immersion as much as a question of the developers personal desire to be 'correct'.

Like, nobody builds a perfect scale model of their hometown to increase the immersion of their train set, they do it because having a set reality to work towards is an attainable and satisfying goal. DICE just want their model military to look as much like the real thing as possible, even if the gameplay could never match real military life.