Call of Duty now Casual?

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gavinmcinns

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someonehairy-ish said:
It always seems strange to me to call hobbies 'hardcore'. Unless you're talking about mountain climbing, or skydiving, or err... pornography?
So as a rule of thumb, it's not hardcore unless you risk actual physical harm to yourself. Or at least risk your flatmates walking in on you and it being really awkward.
It's just a word, words take on new meaning, it happens all the time. Take the term "coefficient" for example, it has more than one meaning.
 

gavinmcinns

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thebakedpotato said:
LetalisK said:
Why does it matter if a game is casual or hardcore? Why does it matter that those people call themselves hardcore and/or they never branch out?
This is the thread winner, just a heads up. Letalisk, you win the thread.

COD is a video game.
A video game that has introduced thousands if not millions of people who would otherwise not play video games.
If they choose not to play anything else, that's their call. It's their lives and their money.

Our call is to decide if we welcome people into our community and share something that we love in the hopes that others will love it too. Or we can toss about qualifiers and rankings about people and the games they play.

Me? I'mma play fucking video games.
Um.. because it affects the quality and direction of where gaming goes overall? That should be obvious. Now if you're saying there's nothing we can do about it, then I could agree with that. But that doesn't mean we cant ***** about it once in a while. There's power in ablution.
 

Dreiko_v1legacy

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It's a game able to be enjoyed by a bazillion people online without them needing to go through any type of practice. Of course it's casual lol.


Contrast this with like...an obscure 2D fighting game from Japan or something. If you go online and try to play without practicing for hours and hours you'll get destroyed by every single person. I don't mean lose, I mean constantly perfected without being able to do anything at all.


You can still be competitive at a casual game, just look at all those backgammon and dominos competitions. Doesn't mean the game's not casual, just that it can be played on a high level too.
 

Dreiko_v1legacy

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I think the way to strike the balance is to take note at the median skill level across the whole community. You can have a small subset of elite players but if 99% of the community are just random people who don't take the game seriously, who don't contemplate it as one of the important things that matter to them, that's it being casual.


I don't think calling someone casual is an insult unless you work from the premise of a gamer but if you accept that they're not one then they'd have no reason to be insulted. If you don't think of something as significant to you, if something does not hold much importance to you, yet you still partake in it, that means you're casual about it. That's not bad unless there's a presupposed notion of gaming not mattering to people being inherently bad.


This was why I was contrasting it with 2D fighting games above. The median level of the average person you'd find online has devoted hundreds of hours in practicing and learning the game. This type of thing is something that would define a game as hardcore, since the fanbase in a rather large segment is taking the game quite a bit more seriously.
 

WendelI

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people need to understand that the difference between casual play and hard core is how much time you are willing to put in to get better. League of legends is a casual game by definition(I.E. Easy to get started, not too much shit going on, pickup and play and doesn't require major time commitments) and yet it a huge chunk of their fan base that consider them selves hardcore gamers. Pokemon is another great example of pickup and play casual game that we have turned into a crazy rocket science of EV and IV stats. CoD can totally be taken as a hardcore game, It probably wont last too long due to the lack of depth and the randomness factor but in the end there is a metagame to toy around with here.
 

Smeatza

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Casual and Hardcore are arbitrary classifications that only apply to MMOs in most situations.
In all honesty I think they refer more to how the player's choice of games are consumed, rather than which games are consumed.
 

gavinmcinns

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thebakedpotato said:
gavinmcinns said:
Um.. because it affects the quality and direction of where gaming goes overall? That should be obvious.
How? And Why?
What is popular is what gets funded, because companies want money. If deep, character building experiences sell 12 million copies, you can be sure publishers would be all over that. Instead, repetitive crap is what sells, and double bonus, theyre cheap to make too. This is what is wrong with not just gaming, but everything.
 

broca

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SerithVC said:
broca said:
If you take the wikipedia definition of casual games ("Casual games ... are typically distinguished by their simple rules and lack of commitment required in contrast to more complex hardcore games. They require no long-term time commitment or special skills to play, and there are comparatively low production and distribution costs for the producer."), it's clear that CoD isn't casual.
So here's an idea. Lets stop with the oh this game is casual/hardcore nonsense and just play games. Do i care that a game was short but was still fun? No. Do i care that a game took me longer than 24 hours to beat? Not really, as long as it's a fun game or has a really good narrative. I'm looking at your DA:O. Do i care that a game isn't popular with other people? No, because i find most of the people they ask are the FPS only games so i couldn't care less what they have to say about a non fps game.
I agree that the distinction between core and casual should not be used to feel superior to casual gamers, but there are other valid reasons for making it. It is both important for developers and in discussion of certain topics (like female gamers or video game theory).
 

thebakedpotato

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gavinmcinns said:
What is popular is what gets funded, because companies want money. If deep, character building experiences sell 12 million copies, you can be sure publishers would be all over that. Instead, repetitive crap is what sells, and double bonus, theyre cheap to make too. This is what is wrong with not just gaming, but everything.
Board games aren't nearly as popular as Call of Duty, yet it still gets made.
And I haven't seen call of duty or halo change Tropico any, I don't see any effect that it had on the production of Kerbal Space Program or Don't Starve.

You have a very black and white view of how things are produced, if your logic held true, all video games would become band music simulators like Guitar Hero.

It is a trend. And trends come and go. Truly great games aren't hurt by trends.
 

Weaver

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Apr 28, 2008
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Hasn't this been the prevailing opinion of most gamers on CoD for at least the last 2 years?
 
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I'm fairly sure CoD has been considered the Fifa and Madden of FPS games for a good while with how popular and unchanging at its core it is.
 

someonehairy-ish

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gavinmcinns said:
someonehairy-ish said:
It always seems strange to me to call hobbies 'hardcore'. Unless you're talking about mountain climbing, or skydiving, or err... pornography?
So as a rule of thumb, it's not hardcore unless you risk actual physical harm to yourself. Or at least risk your flatmates walking in on you and it being really awkward.
It's just a word, words take on new meaning, it happens all the time.
I'm well aware of that. It just seems bizarre for someone to say "my form of moving pixels around on a screen is way hardcore compared to yours." Someone earlier in the thread mentioned that it makes no sense to call yourself a hardcore book-reader, or hardcore film-watcher. Hardcore gamer is equally weird.
 

broca

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someonehairy-ish said:
gavinmcinns said:
someonehairy-ish said:
It always seems strange to me to call hobbies 'hardcore'. Unless you're talking about mountain climbing, or skydiving, or err... pornography?
So as a rule of thumb, it's not hardcore unless you risk actual physical harm to yourself. Or at least risk your flatmates walking in on you and it being really awkward.
It's just a word, words take on new meaning, it happens all the time.
I'm well aware of that. It just seems bizarre for someone to say "my form of moving pixels around on a screen is way hardcore compared to yours." Someone earlier in the thread mentioned that it makes no sense to call yourself a hardcore book-reader, or hardcore film-watcher. Hardcore gamer is equally weird.
Well, in books there is the distinction of literary fiction and genre fiction, where people feel superior for reading literaty fiction and look down on genre fiction. It's not the same as casual and hardcore, but close enough.
 

gavinmcinns

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thebakedpotato said:
Board games aren't nearly as popular as Call of Duty, yet it still gets made.
And I haven't seen call of duty or halo change Tropico any, I don't see any effect that it had on the production of Kerbal Space Program or Don't Starve.

You have a very black and white view of how things are produced, if your logic held true, all video games would become band music simulators like Guitar Hero.

It is a trend. And trends come and go. Truly great games aren't hurt by trends.
You are missing my point. My point is this: if publishers see repetitive crap sell ungodly sums, then they are more likely to skew in that direction. This means less opportunities for the truly brilliant stuff. Of course there is brilliance in the gaming market, even today. Barely.
 

gavinmcinns

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someonehairy-ish said:
gavinmcinns said:
someonehairy-ish said:
It always seems strange to me to call hobbies 'hardcore'. Unless you're talking about mountain climbing, or skydiving, or err... pornography?
So as a rule of thumb, it's not hardcore unless you risk actual physical harm to yourself. Or at least risk your flatmates walking in on you and it being really awkward.
It's just a word, words take on new meaning, it happens all the time.
I'm well aware of that. It just seems bizarre for someone to say "my form of moving pixels around on a screen is way hardcore compared to yours." Someone earlier in the thread mentioned that it makes no sense to call yourself a hardcore book-reader, or hardcore film-watcher. Hardcore gamer is equally weird.
If someone reads books 6 hours a day and discusses them in an analytical fashion, to me that is hardcore. Same with movies and games. There are hardcore call of duty players. I mean, it's kind of a joke to get that obsessed over something so shallow, but they do exist.
 

Waaghpowa

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I was always under the impression that CoD was casual due to a lot of its mechanics.
 

irok

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Jun 6, 2012
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Its a casual point and click where the only option is use gun on man :D
But really yeah I consider it a casual for the same reason , you talk to people and that's like the only game they play and there's mechanically not really that much there that's demanding of them and thus I place it in the same genre as Farmville, that and seeing as how widespread it was it obviously appealed to a wider audience then most games and some of that would be a casual audience