I remember playing the first Call of Duty on PC back in 2003 and loving every second of the single player campaign. I thought it was like playing through a WWII movie - great script, distinctive and likeable characters, intense cinematic gameplay. I felt bad when I accidentally shot my guys (not to mention having the game end sometimes because of it with a big "Friendly fire is not tolerated" screen) and felt the company camaraderie when Sarge told me to go do something.
And on top of that, the whole thing felt like a noble undertaking, complete with thoughtful and appropriate quotes and a stirring orchestral score. The whole thing was scripted, of course, but it was a damn fine script.
When I play through the single player campaign of World at War, it feels like Treyarch took the tasty ice cream cone of the original CoD and dropped it in a mud puddle. Gone are the human touches like the journal entries (Roebuck's voiceovers and the faceless narrator don't count) and the great soundtrack. In their places we have flamboyant intro cutscenes outlining mission locations and electric guitar backdrops.
I used to really feel a bond with my fellow soldiers in the first CoD, especially when Sarge went out of the trench to go rescue some guy and ordered us to cover him. I really wanted to protect Elder in the Jeep mission after he got hit in the arm (in the expansion), because he was such a great guy.
I can't say the same about any of the guys in WAW. I actually wait for the guys on my squad to die so that I can replenish my ammo.
So this may seem like a rather aesthetic quibble, and I do understand that many people play it because the multiplayer is quite good, but I just wanted to know if anyone else misses the great single-player experience that Call of Duty used to be.
And on top of that, the whole thing felt like a noble undertaking, complete with thoughtful and appropriate quotes and a stirring orchestral score. The whole thing was scripted, of course, but it was a damn fine script.
When I play through the single player campaign of World at War, it feels like Treyarch took the tasty ice cream cone of the original CoD and dropped it in a mud puddle. Gone are the human touches like the journal entries (Roebuck's voiceovers and the faceless narrator don't count) and the great soundtrack. In their places we have flamboyant intro cutscenes outlining mission locations and electric guitar backdrops.
I used to really feel a bond with my fellow soldiers in the first CoD, especially when Sarge went out of the trench to go rescue some guy and ordered us to cover him. I really wanted to protect Elder in the Jeep mission after he got hit in the arm (in the expansion), because he was such a great guy.
I can't say the same about any of the guys in WAW. I actually wait for the guys on my squad to die so that I can replenish my ammo.
So this may seem like a rather aesthetic quibble, and I do understand that many people play it because the multiplayer is quite good, but I just wanted to know if anyone else misses the great single-player experience that Call of Duty used to be.