Oh, Second Sight knocked me sideways when I played it. It's so simple, so obvious, and yet - you just can't tell. That was a brilliant twist. Pity that the game rather dropped into obscurity.AT God said:Never saw the plot twist in Prototype, Mark of the Ninja, Bioshock (1, 2, Infinite, Burial at Sea), or Second Sight, to name the few that come to mind.
I do have to hand it to them for pulling offjosemlopes said:Dude, you cant do that, I mean, the game succeeds at something and you go all "you only managed to pull it off because I didnt care", c'mon, give him the cookie.TopazFusion said:I put it down to CoD games having too much going on in them quite often, and me not paying enough attention.
I knew it, but only because that age excites me and I knew all about Mary Read and Anne Bonny.tippy2k2 said:It's only a mild spoiler but...
Assassin's Creed 4: Pirate Island edition
The second I saw "him", I knew exactly who Billy the Kidd was. I even mentioned to my boss (who played the game) that I was confused about Billy because people kept saying "him" when I thought it was pretty freaking obvious that he was a she. Edward's mind was absolutely blown by the fact that the pirate that had a girls voice was actually a girl. I suppose maybe it plays into the times (a WOMAN pirate! My monocle has popped out in surprise!) but I thought it was 100% obvious the moment I saw her.
Sure, why not.The_Darkness said:Does it count if I called Metroid: Other M as terrible from the very first trailer that I saw for it?
But you can join him at the end and kill off the rest of your party guys for the evil ending. So maybe Bishop's betrayal was something the players would expect but perhaps the real twist was giving the player the option to betray the whole team? Also, if you're one of the goodie good types I think you can talk him into not being a douchebag and have him actually help you kill the King of Shadows.small said:neverwinter nights 2. you have an evil ranger npc in your party and its obvious from the moment you meet him that hes going to betray you. you cant say no i dont want him in the party, you cant kill him and stick his head on a spike and you cant stick his ass in a cell in your castle.. oh and big surprise he betrays you to the enemy forces and allows them into the castle
Played Mask of the Betrayer? I felt NWN2 vanilla was decent, but that expansion was amazing.Kroxile said:But you can join him at the end and kill off the rest of your party guys for the evil ending. So maybe Bishop's betrayal was something the players would expect but perhaps the real twist was giving the player the option to betray the whole team? Also, if you're one of the goodie good types I think you can talk him into not being a douchebag and have him actually help you kill the King of Shadows.small said:neverwinter nights 2. you have an evil ranger npc in your party and its obvious from the moment you meet him that hes going to betray you. you cant say no i dont want him in the party, you cant kill him and stick his head on a spike and you cant stick his ass in a cell in your castle.. oh and big surprise he betrays you to the enemy forces and allows them into the castle
I loved NWN2. I think its massively underrated.
OT: I had something but then read that guy's post and forgot lol
I think it also helps that if you go back to the remains of the sub the only remains you find are for the Spider Splicers...no civilian corpses are there in the wreckage.Dalisclock said:Bioshock. Yeah, I guessed Atlas was pulling something. I was expected to believe too much on faith and the bit with the submarine with his "family" on it did it for me. I would have believed a bit longer if I could actually see or hear someone in there yelling and pounding, but as far as I could tell, the sub was empty.
Well, Pratchett considers herself a "narrative paramedic," meaning she is often called in partway into production and has to do the best with what she has. This means some pretty obvious stuff sometimes.TopazFusion said:I get the feeling the Tomb Raider devs deliberately made that guy really obviously suspect. They didn't even try to hide it.
I first had my suspicions about him right at the start, where he leaves Lara to fend against the wolves all by herself.
Anyway, one twist I'm ashamed I DIDN'T see coming, was the twist in Black Ops 2 (the twist where you snipe the guy with the bag over his head).
I put it down to CoD games having too much going on in them quite often, and me not paying enough attention.
Aaah, that part. Yeah, I knew from the beginning of that game that I'd get a dagger in the back. Granted, I though it would only come from one or two of the guys (Probably Havelock) and not the whole damn conspiracy.Grottnikk said:Before that, I remember playing Dishonored and thinking, "there's no way these guys I'm working for are going to let me live. They'd be idiots to not kill me". Then came the party and buddy offered me a drink and I'm like, "awwww...I don't wanna".![]()
The_Blue_Rider said:Deus Ex: Human Revolution was pretty obvious in most parts, though it does subvert some things, such as
I thought that Sarif was totally going to turn out to be a bad guy, he just seems too shady. Turns out he is a bit of an asshole, but he isnt necessarily a bad guy, just one committed to a vision
I cant remember the exact example but a lot of games with investigation mechanics, in most cases its incredibly easy to pick out the perp
Actually the big twist with that part is that if you just shoot him in the leg, he survives.TopazFusion said:Anyway, one twist I'm ashamed I DIDN'T see coming, was the twist in Black Ops 2 (the twist where you snipe the guy with the bag over his head).
I put it down to CoD games having too much going on in them quite often, and me not paying enough attention.