His claim isn't as unfounded as you think. When I temporarily lost my internet access a month back, I tried to access Steam in offline mode, and it never worked. When I tested it when I got my internet back that same day, the offline mode worked, and it may have had something to do with me being online.Fugitive Panda said:SO STUPIDGustavo S. Buschle said:The hate for steam probably comes from the fact that you must be online to enter offline mode.
There are a couple options you can set to make sure you'll be able to use offline mode, but unfortunately, you can only use those online.Kevlar Eater said:His claim isn't as unfounded as you think. When I temporarily lost my internet access a month back, I tried to access Steam in offline mode, and it never worked. When I tested it when I got my internet back that same day, the offline mode worked, and it may have had something to do with me being online.Fugitive Panda said:SO STUPIDGustavo S. Buschle said:The hate for steam probably comes from the fact that you must be online to enter offline mode.
maybe it doesn't punish them, but it sure pisses them off, why else would console games come out with one time use codes for multiplayer and things like that, so that companies like gamestop and bestbuy would stop making money of their used games,also if i buy a crap game, and I can't return it I'd like to get some money back from it. I was a fuggen idiot and bought DC Universe Online for the PS3, and now I know why MMO's On consoles don't work, I wish so badly I could at least get 2 bucks off the game, but I can't trade it in because it's an MMO (this makes sense to me) however I feel as most games are heading in that direction.INF1NIT3 D00M said:But... You can't trade in PC games (generally). The CD Key exists for this very purpose. Granted, some games you just need the key and the disc, but often the CD key binds to you (battlefield series), or you get limited installs (a la Spore). Dawn of War for example binds your CD key to your multiplayer alias. You can install it on multiple computers, but the multiplayer outside of LAN games is only possible on one computer at a time. Gamestop is not going to resell a pre-owned title in which their customers have to share the multiplayer portion with the last person to own the game.The_Critic said:What wrong with steam other then it's the devil incarnate????
Lol just kidding, I don't like steam for several reasons. It slows down my computer, I don't trust not owning a physical copy of the game,and I hate I can't trade a game in if it sucks.
Trading in games is very important imo. It's the only way you as a consumer can "punish" companies for making shoddy and bad games. For instance, if you couldn't trade in sonic freeriders you'd be very sad an angry and probably ding dong ditch sega. Trade in games keeps everyone else safe.
And I don't know where you got the idea that trading in a game somehow "punishes" a developer, producer, or anyone who worked on the game. I don't mean to burst your bubble or be a dick, but all you're doing when you trade in a game is giving GameStop or Best Buy or whatever a way to make money off of reselling your games. Nobody who worked on the game gets a dime off of used game sales, and they aren't the ones who pay you for your games. GameStop and any other place that buys used games pay you for your games out of pocket, because they know they can get the next poor schmuck who walks in to pay more to buy the game than they did. So you're not punishing anyone. The only people I know of who might be even the slightest bit sad that you returned their game is Bungie, and even then they're not losing money, they just care about their customers. Good Developers stop caring once you've decided to no longer be a customer, Bad Developers stop caring once you become a customer. Either way a return has literally zero effect.
I don't mean to be confrontational, I just found your reasons for disliking Steam a bit strange. I can only speculate as to your computer's specs, but I've used steam on 3 desktops, one laptop and a macbook and Steam has never had any impact on the resources available. As for the physical copy vs. digital copy, I've said all that needs to be said. PC gamers don't generally have the ability to return games anyway, so not having a physical copy isn't really the biggest deal. You've got as much right to the game with a physical copy as you do with Steam. If you lose the disc, no big deal. If you lose the CD Key, you have to buy a new copy. Because the CD key IS a license. So with steam you're just buying a CD key you can never lose.
And the pre-order price for Skyrim in Australia is $89.99 USD.minimacker said:I love Steam.
Except for one, itty bitty tiny little thing. They seem to be convinced that $1 = 1?.
I hadn't bought anything in a while and I decided to look at the Skyrim pre-order and I noticed the price was 49,99 Euroes. Speaking with my buddy over in the U.S, he said that it cost 49,99 US Dollars.
Now the problem with this is that the dollar is weak at the moment, really weak. One Euro is about 1,44 Dollars. I calculated that if I were to buy Skyrim for 49,99? I would have to pay 72,04 US dollars.
And the reverse for my U.S bud, he'd pay only 34,68 Euroes.
Myuhupp.
Except that users who do have good, stable internet connections (such as myself) find it very useful for the games to keep themselves updated, so we don't have to go through an update process when we try to launch the game. For those who don't always want to patch, it's trivial to go into a game's options to keep it from auto-patching.thedarkfreak said:Continuity said:patches are not mandatory, for any game you can turn of auto-patching which you would know if you but took 5 seconds to look into it before making your criticisms.thedarkfreak said:Mandatory patches is another complaint many have. Some patches break the game for some people, and they want the ability to roll back to an earlier patch so they can still play their game, instead of needing to wait for the next patch. The ability to choose whether or not to update would be nice, too.
Yes, but it would be easier for the user if, when you tried to start a game, it would prompt you that a patch was ready for the game, and ask if you wanted to install it. If yes, continue like normal. If no, go ahead and let them play the game.
1. not owning physical games can really rub some people the wrong way, especially if you liek to buy PC retail..and you know if the company goes under and everything, plus is steams almost monopoly on the digital distribution market a good thing?..ehhhhAzaez said:As it says above, whats wrong with Steam? I see alot of hate towards it, its not just Steam though its things like Origin also. Granted I have only used Steam and have loved using it, I find it handy, I can buy all my games and also have them updated no problem, also I can also chat with people, and also amazing sales. But why do people hate Steam? It seems a good and solid platform.
Wow, I was 5 minutes into reading the various posts before I realized how old this thread was. I haven't seen a blatant necro like this in awhile.Duskflamer said:-snip-
I know this is a bit off-topic, but what's so bad about necros? If a thread was never locked, what's so bad about bringing it back up for discussion? Also, if necros are bad, why do people tend to go "Ugg, this thread again, learn to use the search" if someone makes a new thread on a given topic?Dirty Apple said:Wow, I was 5 minutes into reading the various posts before I realized how old this thread was. I haven't seen a blatant necro like this in awhile.Duskflamer said:-snip-
My connection's stable but I'm affected as well. My ISP has to do maintenance runs from time to time and I'm out of luck till they're done. Steam seems to only accept offline mode if you have an active internet connection when switching, if your connection's bust suddenly it says it needs to update...thedarkfreak said:It's a good and solid platform for people who have access to decent, unlimited broadband. To those who have metered connections, or unstable ones, some of Steam's can be a downright hassle to deal with. The biggest one I can think of is not letting you play the game until it's fully patched. Those patches can take a while to download on slower connections, and the game may have been running fine.
Mandatory patches is another complaint many have. Some patches break the game for some people, and they want the ability to roll back to an earlier patch so they can still play their game, instead of needing to wait for the next patch. The ability to choose whether or not to update would be nice, too.
While neither issue has been a problem for me(I love Steam, it's incredibly convenient), I can understand others having problems with both.
Another issue I've heard is people complaining about the fact that Steam IS DRM. In my opinion, this is a weaker argument than those above simply because Steam is one of the least restrictive forms of DRM around. You can install and play your games on all the computers you want, you just need to log in.
Another complaint I heard was the fact that you don't "own" any games on Steam, you own a "license" to use that game. Unfortunately, that argument is blown out of the water by any EULA on ANY piece of proprietary software released, which states much the same thing(regardless of how effectively someone could actually enforce that, or the legality of it).
An additional complaint I've heard is the fact that Steam games (usually) require Steam to be running in order to function, and won't if you don't. Now, considering Steam is running on my PC right now, and it's barely using ~30MB of memory, I'd say this is a non-issue as well. If you don't have 30MB of memory to spare, you've got more serious problems than needing to run Steam to play a game.
A side complaint connected to the above one, and also to the internet thing, is Steam's offline mode. Yes, you can play your single-player games in offline mode, and even start Steam without an internet connection, and usually be able to enter offline mode and play. The problem is the "usually". I myself have seen Steam glitch and not be able to enter offline mode, necessitating a reconnect. For me, this hasn't been a problem, but if you're trying to play your games somewhere where you don't have internet access, it's obviously quite a huge problem.
In my opinion, if Steam could make offline mode more stable, and introduce a better patching system, it would make quite a huge difference in the perception of the platform.
Huh, I wasn't even aware that they cared about that. That's a tad comforting and relieves my one complaint with Steam, which is the fact that I don't really own my games.MisterShine said:Valve has double-dog swore that should such an event occur they'd release a patch that would free all their games from steamworks, but that isn't worth much to some people.
Newsflash, a vast majority of PC games, regardless of where you buy them, have some form of DRM in them. And Steam's DRM is about the lightest it gets.Tayh said:If I buy a fecking retail game from a brick&mortar store, then I DON'T want to have to deal with a shitty DRM as well.
Uh. No, it isn't. steam is pretty solidly ranked in the Heavy DRM category.Duskflamer said:Newsflash, a vast majority of PC games, regardless of where you buy them, have some form of DRM in them. And Steam's DRM is about the lightest it gets.
Schemes that require you to connect to a server every time you start a game (compared to Steam's offline mode), and schemes that limit how many times you can install a game, not to mention schemes that cause actual damage to the systems their installed on.Tayh said:Uh. No, it isn't. steam is pretty solidly ranked in the Heavy DRM category.Duskflamer said:Newsflash, a vast majority of PC games, regardless of where you buy them, have some form of DRM in them. And Steam's DRM is about the lightest it gets.
I'm interested though, what other DRM programs are you comparing steam to, when you say it's "light"?
So, any examples then?Duskflamer said:Schemes that require you to connect to a server every time you start a game (compared to Steam's offline mode), and schemes that limit how many times you can install a game, not to mention schemes that cause actual damage to the systems their installed on.
I didn't CHOOSE to use an online store. That is forced upon me by valve, even when I buy physical copies.Duskflamer said:If you so rarely have a net connection that occasionally needing to connect to the server because Offline mode expired is too much for you, you really shouldn't be using an online store at all.
http://www.escapistmagazine.com/news/view/115375-Ubisoft-Defends-Then-Changes-Anno-DRMTayh said:... And what uses true limited install these days?
"Schemes that cause actual damage to the system".
Oh come on, now you're reaching for straws.