not everyone looking for a challenge. game should have difficulty levels for all players. keep your trolling to yourself.manythings said:Yes, you could push one button and complete the game. There, I made easier.
I wasn't trolling, I was pointing out that it's entirely possible to make a game with a total challenge of zero if the developer makes that decision. There are plenty of people who will play a game on its "insano ball kick" mode and still complain that it's been made too easy for "teh n00bz".Arina Love said:not everyone looking for a challenge. game should have difficulty levels for all players. keep your trolling to yourself.manythings said:Yes, you could push one button and complete the game. There, I made easier.
yeh it possible and it possible to make game too hard for people looking for just fun thus turn them away from product (only reason i didn't buy demon's souls is it's too hard). that's what difficulty levels are for. If people complain that challenge is lacking even on highest difficulty it's their problem every game developer that hope to make money must release balanced game with multiple choices of challenge.manythings said:I wasn't trolling, I was pointing out that it's entirely possible to make a game with a total challenge of zero if the developer makes that decision. There are plenty of people who will play a game on its "insano ball kick" mode and still complain that it's been made too easy for "teh n00bz".Arina Love said:not everyone looking for a challenge. game should have difficulty levels for all players. keep your trolling to yourself.manythings said:Yes, you could push one button and complete the game. There, I made easier.
I agree with you, the developers have to make their games so whoever wants to buy them can play them not just to please one set of asshats who think the developers owe them. Usally difficult games are difficult for bad reasons like shitty controls or just lazy solutions like One Hit Kills or enemies that take ridculous amounts of damage to kill.Arina Love said:yeh it possible and it possible to make game too hard for people looking for just fun thus turn them away from product (only reason i didn't buy demon's souls is it's too hard). that's what difficulty levels are for. If people complain that challenge is lacking even on highest difficulty it's their problem every game developer that hope to make money must release balanced game with multiple choices of challenge.manythings said:I wasn't trolling, I was pointing out that it's entirely possible to make a game with a total challenge of zero if the developer makes that decision. There are plenty of people who will play a game on its "insano ball kick" mode and still complain that it's been made too easy for "teh n00bz".Arina Love said:not everyone looking for a challenge. game should have difficulty levels for all players. keep your trolling to yourself.manythings said:Yes, you could push one button and complete the game. There, I made easier.
Same arguments for why FF13 sucks once again.Collins254 said:really your finding that hard? get a dipping pelican thing to hit that A button for you saving you the effort of auto attack and you pretty much have it sussed. I stopped playing FF13 because it was too linear and easy for me and didnt feel like a challenge to me.
If you can play MH:Unite which actually takes skill especially at G rank level gameplay i cant see what your problem is with FF13, my girlfriend finished FF13 and the only other games she plays are Civilisation and guitar hero, and she had never played a FF game before.
Like i said i didnt play much more than 5 hours of the game as it felt poor to me, im glad your enjoying it but i cant say i thought it a hard game and neither did any of the 4 people i know who completed it all in less than 3 days and the other 20odd of my mates who bought it got about as far as me before trading it in for a better game.
Howerever welcome to JRPG's if you find the time, try one of the older FF games, preferably for the PS1 or Nintendo consoles(which all had remakes for the PS1 anyway).
If you only played for 5 hours, than you didn't really got to see how the combat really is.Collins254 said:really your finding that hard? get a dipping pelican thing to hit that A button for you saving you the effort of auto attack and you pretty much have it sussed. I stopped playing FF13 because it was too linear and easy for me and didnt feel like a challenge to me.
If you can play MH:Unite which actually takes skill especially at G rank level gameplay i cant see what your problem is with FF13, my girlfriend finished FF13 and the only other games she plays are Civilisation and guitar hero, and she had never played a FF game before.
Like i said i didnt play much more than 5 hours of the game as it felt poor to me, im glad your enjoying it but i cant say i thought it a hard game and neither did any of the 4 people i know who completed it all in less than 3 days and the other 20odd of my mates who bought it got about as far as me before trading it in for a better game.
Howerever welcome to JRPG's if you find the time, try one of the older FF games, preferably for the PS1 or Nintendo consoles(which all had remakes for the PS1 anyway).
Have you tried using the Auto-battle now? I used to manually choose the actions, but then I just got sick at looking at the menu all the time, while all the cool stuff was happening. You should try, it basically does what you would (or should)'ve probably done, giving you more time to worry about paradigm shifts. Just remember to scan your enemies for weaknesses so that the AI knows what to do.Ice Azure said:I remember dying a lot, despite manually choosing what to do all the time and using various strategies. If I used Autobattle, all it would seriously do is make it worse.
you don't even have to scan enemies as after a few different attacks the computer knows all the weaknessesfaspxina said:Have you tried using the Auto-battle now? I used to manually choose the actions, but then I just got sick at looking at the menu all the time, while all the cool stuff was happening. You should try, it basically does what you would (or should)'ve probably done, giving you more time to worry about paradigm shifts. Just remember to scan your enemies for weaknesses so that the AI knows what to do.Ice Azure said:I remember dying a lot, despite manually choosing what to do all the time and using various strategies. If I used Autobattle, all it would seriously do is make it worse.
Ok il tell you that FF13 was very lucky i played 5 hours into it, i got to the snow area or something? before getting bored, normally if after 30 mins of a game i dont want to keep playing i wont, i will take it out of the xbox and never put it back in, only my love for the older FF games made me play that far into 13, i dont want to have to play 10 or 20 hours in as most people say for the game to get good.faspxina said:If you only played for 5 hours, than you didn't really got to see how the combat really is.Collins254 said:really your finding that hard? get a dipping pelican thing to hit that A button for you saving you the effort of auto attack and you pretty much have it sussed. I stopped playing FF13 because it was too linear and easy for me and didnt feel like a challenge to me.
If you can play MH:Unite which actually takes skill especially at G rank level gameplay i cant see what your problem is with FF13, my girlfriend finished FF13 and the only other games she plays are Civilisation and guitar hero, and she had never played a FF game before.
Like i said i didnt play much more than 5 hours of the game as it felt poor to me, im glad your enjoying it but i cant say i thought it a hard game and neither did any of the 4 people i know who completed it all in less than 3 days and the other 20odd of my mates who bought it got about as far as me before trading it in for a better game.
Howerever welcome to JRPG's if you find the time, try one of the older FF games, preferably for the PS1 or Nintendo consoles(which all had remakes for the PS1 anyway).
The game is known for having a ridiculously slow start, I was like 10 hour into the game and I think I was still being taught about new mechanics. But suddenly you find yourself pondering ways to defeat an enemy and organizing paradigm combinations (tactics).
I found that the combat system isn't about choosing your character's actions at all. It's actually about managing the AI's behaviour.
Basically what you do during combat is telling whether or not character X should be attacking or healing his companions, while character Y uses buffs or serves as a tank, as character Z is shooting spells or removing the enemy defences, and then find the right timing for the right combination. It's very strategic, that's probably why your girlfriend finished it. (since she plays Civilization)
That's when I realized why there's an auto-attack button. Because you'll need it, you'll be so busy changing team tactics during combat that you'll appreciate the AI's help.
Well your are screwed , sorry to say , the first two discs is the tutorial of the game , the game only gets harder , the real game starts on disc 3 and thats where the real game begins and ends sadly , i say either persevere or trade it in for a easier game , sorry bro.DAPLR said:I played FF13 after buying it for 30 bucks 3 times over a period of 10 hours. I didn't mind the odd way they revealed the story, since that is the nature of such a beast, so to speak.
But I'm an easy going gamer that always likes to play on easy on games the first time round to get a grip on the story and gameplay mechanics.
However, FF13 is pretty hard. I've never played this type of game before, but nearly every fight without surprising the enemy is slow, and boring, and can easily kill me.
Most hard games I have are like Godhand, Demon's Souls and Monster Hunter Unite, so it may be out of my element a little, but still.
But for an hour, I was genuinely having lots of fun. With me kicking ass, beating down enemies like an Irish farmers wife, and aweing at the marvelous spectacle. Then I fought a chameleon boss thing that took me 12 cum-gargling minutes to beat, since all I had was Hope healing me and Lightning's piss weak element attacks.
Basically, how do I make this game easier?