I remember back when I got Fallout three I did a lot oof research and stuff. The game was really simple after a while. Then however, when I got New Vegas, I decided I knew the Fallout ways, so I could play independently. Well, after bombing my first game, I started my second file.
S.P.E.C.I.A.L....In the beginning of the game, you want a quick jump ahead of the NPC's and creatures. Which means you will definetly need more skill points. To do so, get your Intelligence level respectively high. This affects the amount of points you can distribute as you level up, as well some helpful skills. Also in my opinion, endurance can be Effective starting out due to the fact that you may find yourself using melee weapons due to the fact that you may have low ammunition and broken/innefective guns. Later on however, things like strength are great to carry lots of equipment and loot. I say that the more prepared you are, the easier the game is. Also, don't forget that the New Vegas
Medical Clinic has implants for every special skill, as well as a health regeneration and increase damage threshold implants. You will need one point of endurance for each though, so do the math. Also, they are expensive.
SKILLS...SPEECH!!! In my opinion that is the single most useul skill in the game. Throughout the entire game, speech can bail you out of fights, sticky situations, and open up plenty of new questlines. Barter is a good skill as well, because unlike fallout 3, there are many barter checks within conversation trees and during quests, which can net you double the cap reward sometimes. Other skills that I leveled quickly were lockpick(my second favorite) and guns. I wouldn't worry to much about energy weapons until later on when you start to get more advanced energy weapons-->Gauss Rifle, Tri-Beam Laser Rifle, Gatling Laser, Tesla Cannon...
NOTE..IT IS POSSIBLE TO MAX OUT EVERY SKILL LIKE IN FALLOUT THREE, BUT YOU HAVE TO PLAY YOUR CARDS RIGHT. To start you need a high starting intelligence, and then at level four, take the educated perk. It increases the distributed skill points by to each time you level up, and stacked with a high intelligence, you will have plenty of skill points to throw around.
PERKS...Intense Training- increase any S.P.E.C.I.A.L. point by one, can be taken 10 times.
Educated-Take early on!(level four) Increases skill points to distribut by two each level.
Toughness- +3 Damage Threshold, can be taken twice.
Strong Back- +50 pounds to carry. Lets you carry 50 more lbs of equipment and loot.
Those are just some I reccomend, there are plenty of helpful perks to take, just seperate the ones that would be nice from the ones that you need.
CAPS...Pick up everything!!! Kinda sorta really. I like to see if I need an item by checking its cap/weight ratio. (CWR) Take the weight, and divide it by the value. It gives you an overview of the caps your getting per pound, which, mixed with some common sense, can help you decide if the item is worth the weight. Also some animal parts are worth lots on caps--> radscorpion and cazador poison glands, deathclaw hands and eggs. Dont get attached to weapons either, sell them! They are the most effecient way to make caps. The only weapons I wouldn't sell are unique weapons because you can't get them ever again. I will explain unique weapons later. Also..do plenty of side quests!
-A good place to get a nice amount caps is Fiend territory. The feinds are weak generally, and carry lots of small weapons and armours that when stacked up can stream in some steady caps. Also, you get good karma for killing them.
NOTE... Before going on a killing spree in fiend territory, do the quest Three Card Bounty givin by a guy whose name escapes me. He is in Camp Mcarran, right outside the terminal building, just standing by the wall near the doors. He is african american for some extra description.
NOTE... Also, I wouldn't reccomend killing the fiends inside Vault 3 because you can trade chems for caps with the leader, Motor Runner. The only way to get to him is to pass a speech speech check(or some kind of check) upon going inside and being confronted by a fiend asking what you're doing. Also, no matter how many fiends you kill outside the vault, none of them inside will be hostile unless you attack one inside.
LEVELING UP...do side quests! Dont just ignore side quests , they have great rewards, including weapons sometimes. Also, kill things! Another efficient way is speech checks and those typ of things(skill checks). You even get XP for disarming frag mines and traps. So basically just do things as best you can and you'll level up fast.
NOTE..the cap level is 30. Each DLC (Lonesome Road, Dead Money, Honest Hearts, and Old World Blues) adds 5 to the level cap, increasing the max level to 50.
WEAPONS...Starting off the game, guns and melee are most common. Later however, energy weapons are very effective. Also, add weapons mods, a cool New Vegas unique feature...
These are the weapons I usually carry, they all have all available mods added-->DLC Weapons are Marked, Gun Runners Arsenal weapons are marked(GRA), and unique weapons are marked*
Anti Material Rifle(GRA Version), Holorifle(DLC, dead money), Gauss Rifle, Automatic Rifle(DLC, dead money), Gobi Campaign Scout Rifle*or Christines COS Silencer Rifle*(DLC, old world blues), Riot Shotgun, Survivalists Rifle*(DLC, honest hearts), All American*, Ballistic Fist(haven't found the unique one..), Mercy*, Gatling Laser, Katana(GRA, just for fun
There may be more... but im not really sure.
NOTE..unique weapons are versions of normal weapons found in the wasteland. They have different names and are usually stronger or have some advantage over their standard counterparts.
ARMOR...armor is important! It gives you bonuses depending on what armour it is, as well as damage threshold bonuses.
Keep in mind that power armor isnt always the best way to go, I personally use Elite Riot Gear(Lonesome Road DLC) with the Desert Ranger Combat Helmet(Honest Hearts DLC)In my opinion, the armors that look like the NCR Ranger Veteran on the box cover are the best. Those armors are..BASE GAME-The Ranger Combat Armor. LONESOME ROAD DLC-Riot Gear, Advanced Riot Gear and Elite Riot Gear. HONEST HEARTS DLC-Desert Ranger Combat Armor.
COMPANIONS...companians can give you healthy bonuses. You can use them like caravans too, I usually give them my loot, then take it back and sell it. All the companions are Cass-Mojave Outpost, Veronica-188 Trading Post, ED-E, Primm Boone-Novac, Rex-The Kings Building, Freeside, Lucy-Jacobstown, Raul-Black Mountain, Arcade Gannon-Old Mormon Fort(followers of the apocolypse). I like to run around with Boone and either Rex or ED-E. ED-E becomes more effective after you earn ranks of the Comrader-E perk from the Lonesome Road DLC.
FINAL NOTE...Remember, Fallout is such a diverse game. Save often and experiment with different things, if you dont like the outcome, delete the save. Also, make friends, I'm playing the Independent questline, and I'm Idolized by every one except the powder gangers and the Legion, which is hardly a problem because I killed Ceaser. The NCR, Boomers, and Brotherhood of Steel are great friends to have. So anyways, i'm done. Also, sorry for any spelling errors. And if anybody has anymore questions, go check out the fallout wiki, it has everything. Hope this helped
