Kahunaburger said:
Wow, it's almost like your choices actually have an impact on the game.
Hah, that's true. I would prefer, however, that the choices I make actually allowed me to continue through the game.
Min-maxing is pretty easy. That's why it's called min-maxing. You put the maximum points into the things that help your character be good at doing the thing you want your character to be good at, and put the minimum points into things that aren't relevant to that. If the game is less than clear about what abilities are effective in what situations or work well together*, you read GameFAQs or something.
The problem isn't whether it's easy or not, it's the fact that it needs to be done at all. If you need to min-max to beat the game, then why am I presented with a bunch of other options which aren't going to be of help to me?
Making a sub-optimal character that only serves to make the game impossibly hard is just going to infuriate the player, which is the exact opposite of what the developers should be trying to do.
Seriously, this is like complaining about how you have to gather resources in an RTS. What if you don't want to gather resources? The game should reward all choices equally because anything else is just bad design through and through!
This may not come as a surprise but I have little love for the RTS genre.
lRookiel said:
It's a common mistake really, one I made myself aswell. but you need to learn to jump for the opportunities when they come your way.
Clearly roleplaying a grump anti-social dwarf was a poor choice of character.
By the way, they will follow you to the inn regardless, you don't have to go south with them
Now I must point out once you acquire the set of companions I wouldn't keep them for long, my advice would be to get Xzar and Montaron, go to the inn, kill the troublesome assassin, then get Khalid and Jaheira to join your group. Since the two groups of companions are completely different (They secretly both work for different factions and have different interests), they will bicker amongst themselves and eventually fight (It would take a while). so searching for additional companions is a must, it's your choice really.
Interesting, I fobbed them off pretty much because I had no interest in going south (my mission seemed pretty important, no time for messing around) but I might go back in a few weeks and give it another try. I'm somewhat reluctant to though since I don't want to end up in another fight in which I'm repeatedly killed 20 seconds with seemingly no way to victory.
I want to say 'ah perhaps this just isn't the game for me' but I love Arcanum and Fallout so much that I want to see it through just so that I've experience a higher amount of isometric RPGs.
Also, as a general side note, all these comments about me being a dirty 'casual' or needing to run crying to my mother are hilarious. 'Hardcore' gamers really do make me laugh sometimes. It's even funnier when you read other threads about how gamers are looked down upon. Some people could really use a good look in the mirror.
Seriously, utterly hilarious.