Well I was GOING to say "because everyone has their own opinion so you'd have to ask them individually", but since you actually seem to be asking in the spirit of enquiry, I suppose I can give you a straight answer.jackpackage200 said:Before people say it is personal taste and everyone has a right to an opinion, I'm curious to know why people hail it as the best zelda ever. Why is it so special?
Majora's Mask is unique in the Zelda series, despite being built completely on the Ocarina of Time engine and being as close to a straight sequel as we're ever going to get. The very concept is utterly unique- a 3-day "groundhog day" loop where you have to save the world from, not an evil overlord-type villain who wants to conquer it, but an insane eldritch abomination who wants to destroy it for laughs. The game was arguably darker, creepier and more sinister than any other Zelda game, even the more realistic and mature Twilight Princess, and the story was excellent with tons of sidequests and interesting characters.
Despite only having 4 primary dungeons (compared to Ocarina's 9) it was MASSIVE, with the 4 dungeons being far larger and more complex than anything in Ocarina and having huge buildup sections (the Deku Palace before the Woodfall Temple, the Goron Village before the Snowpeak Temple, the Gerudo Pirate base before the Great Bay Temple and Ikana Canyon before Stone Tower Temple) before you even got through the doors. The hub town, the time cycle and the Bombers' Log of miniquests made the gameplay feel completely different to any other game before or after it as well. The masks gave Link access to a range of powers beyond anything hes ever had and were compulsively addicitve to collect, ESPECIALLY once you unlock the ultimate secret, the Fierce Deity Mask.
And finally, the game was just DAMN WELL MADE with arguably some of the best dungeons and bosses the series has ever seen- the first boss, Odolwa, was a straight-up slugfest rather than the usual 'stun with dungeon item and hack up while stunned', Goht was an awesome adrenaline-fuelled high-speed chase making use of one of the game's coolest new powers (Goron spike ball rolling attack), Gyorg was an intense fight that would be the series' best use of underwater combat until Morpheel in Twilight Princess and Twinmold... well, let me just point out that they're the largest bosses in the ENTIRE series, say the words "Giant's Mask" and leave it at that.
A better question would actually be "why don't more people believe Majora's Mask is the best Zelda game?" I don't actually think it's the best (Twilight Princess is actually my favourite, although I haven't got Skyward Sword yet due to losing my job recently). The answer, however, is again pretty simple: it's quite clearly a spinoff, being no set in Hyrule and not featuring either Zelda or Ganon, it was released as a sequel to Ocarina of Time which had left such a massive impression on the industry that MM simply couldn't compare and its very uniqueness may have ruled it out of consideration- it's arguably the weirdest Zelda game. Still, it's an incredible accomplishment in game design and easily one of the best games in the series, an absolute must-play.