People don't care but alot sure do love to argue about anything and it's a good topic as it's got clearly definded sides. Vocal minorities can very quickly blow things out of proprotion.
This is probably a pretty accurate summary of the origin of the hate wars.Matthew94 said:Because console gamers love to argue amongst themselves about which is better then a PC gamer mentions how PC hardware stomps over consoles and they get defensive and label them an elitest and naturally hate builds.
Basically this explains everything sadlyMatthew94 said:Because console gamers love to argue amongst themselves about which is better then a PC gamer mentions how PC hardware stomps over consoles and they get defensive and label them an elitest and naturally hate builds.
As it's been said both sides have benefits but I find console only gamers to be much worse than PC gamers.
this guy is pretty much spot on... if one manages to take into account the facet that devs have taken away original products designed for the pc and made them console only is another deathblow. it's like if the Nintendo corporation said to all wii, gamecube etc owners to bad Sonic will now only be made for the xbox360 so we can make more $CrystalShadow said:No, the introduction of advanced networking onto consoles caused that...OutrageousEmu said:Bullshit. How does the negative influence PC games have on consoles not count for just as much? The regression of Splitscreen multiplayer is blood on the PC's hands.CrystalShadow said:Well, I can see the bad influence consoles have on PC gaming, but since I've owned both pretty much as far back as I can remember, the argument seems kind of moot to me.
When devs realised they could network consoles together, that caused them to stop making an effort to deal with split-screen gaming. (Notice how the console with the worst networking features has the highest proportion of split-screen or local multiplayer games?)
Just because the PC had network gaming 10 years before that doesn't mean PC's are at fault for that.
(And PC's had next to no local multiplayer gaming. It was either no multiplayer at all, or network based. I played Doom on a LAN in 1994... But are you seriously going to blame that on game consoles in 2005 no longer having split-screen games?
Or is Xbox live the fault of PC's too?)
Anyway, even if that's true, look at what consoles have done to PC's in that timeframe:
-Badly optimized graphics that underuse the PC's capabilities.
-Control schemes that don't work properly on PC.
-Gradual removal of networking features from PC games. (LAN support - almost gone; Local -instanced multiplayer from a single disk - gone; Dedicated server support - on it's way out
-Reduced complexity in games. (because console input devices can't handle them, and the genres that had that kind of complexity were only ever really popular on PC to begin with.)
- More and more insane DRM
- Loss of demos. (seriously, how many times in recent memory have I seen a game that has demos... Oh, but not for the PC version. Sorry. - Which probably needs it the most, considering the compatibility issues...)
- Reduction in the amount of patching & new features games used to get for free...
- Loss of games that would in the past have had PC versions, but now don't...
I could go on and on with this. And some (or even many) of these complaints would be quite ridiculous - especially in regard to specifically blaming them on consoles, but you had all of one counterpoint (to an aspect of what I said which I consider relatively unimportant), and it wasn't even a good one, if you're trying to blame PC's for stuff...
Wait what? Removing dedicated servers is a business choice?OutrageousEmu said:Maybe they stopped putting the dedicated server support in for business reasons? Nah, its purely CONSOLES FAULT.
This was back in December 2009.OutrageousEmu said:And is the lack of local multiplayer devs dealing with the fact that PC's simply are incapable of having local multiplayer capabilities and not thinking it worth it for the console versions? No, because derpy derpy double standard herp a derp consoles are inferior.bob1052 said:Wait what? Removing dedicated servers is a business choice?OutrageousEmu said:Maybe they stopped putting the dedicated server support in for business reasons? Nah, its purely CONSOLES FAULT.
Not allowing the thousands (or millions depending on the game) to host their own servers, which do not cost you money, and grant your game an unlimited lifespan (if the player base allows it), but instead tunneling them all through your own servers, which cost you money, is a business choice? That is just throwing away money.
No, the lack of dedicated servers is developers coping with the fact that consoles don't have the processing power to host the entire server and keep gameplay at a playable level while doing so. The multiplatform releases which lose dedicated servers on PC are because they are too lazy to add something extra to just one version of the game.
Oh, and absolutely stellar job of oversimplifying and retarding the issue around dedicated servers. Really top notch. The issue is completely unrecognisable and divorced from the reality of the situation.
Um, no? Look at Portal 2, the only big name PC to Console port I can think of from the past year. Plenty of split screen there.OutrageousEmu said:And is the lack of local multiplayer devs dealing with the fact that PC's simply are incapable of having local multiplayer capabilities and not thinking it worth it for the console versions? No, because derpy derpy double standard herp a derp consoles are inferior.