It depends. Games have a lot more moving pieces working together, so it's a lot harder to make something that is so overwhelmingly bad you have to appreciate how bad it is, without collapsing the whole business. But it can be done, particularly when it is purposefully bad (As opposed to movies, for example, where purposefully trying to make something so bad it is good usually goes very poorly). For example, I Wanna Be The Guy. It has a terrible, terrible difficulty curve. And yet it is the shockingly bad, arbitrary difficulty that continuously surprised people, and makes the game enjoyable (Kinda). That's one of the examples of so bad its good game mechanics, and I can't think of many. So bad its good stories on the other hand are a lot easier to find. And so bad its good dialoge? Hell, there is more then 1 meme out there based on this. So yes, so bad its good is possible in games. Its just harder.