captaincabbage said:
Why should they even have to ask? Fun game! Fun game! Sacrificing fun for some self-indulgent air of artiness is just pretentious.
On note of a new Resident evil game, I do hope they make it splitscreen co-op again, that shit was awesome playing through with my GF.
Also things to do: Make it so you can actually fucking walk whilst reloading/meleeing/aiming. I was so amazed that they didn't include it in RE5. I mean what the hell sort of special operative is Chris supposed to be??
I always thought the fact you can't move and shoot was what made RE4 work. Ok, the tank controls were a bit of a pain in some situations (like when a zombie you try to run past slashes you in the face with an axe), but it also added to the effect. While the game wasn't often really scary, the combat gave a sense of dread and tension. You had to run away from the hordes, find a place to make a stand and kill as many as possilbe, then run away again. It gave the feeling you were being overwhelmed by, you know, a pack of zombies.
Plus, have you ever fired a gun? Do you know how hard it would be to aim while moving? You're only hope would be a shotgun at point-blank range (which happens often in RE games, given). Even with an automatic weapon you'd just be spraying bullets all over the place.