Considering the fact that I saved up money to buy both and noone had them for months(had to buy them used), I think its safe to say that Capcom just didn't ship enough then blames poor sales on the fact that they were just too stupid and lazy to ship more. The same can be said for AAI2 they say its because Okamiden sold better than AAI but guess what? Both Best Buys and all 4 Gamestops in my area still have copies of Okamiden, only one Gamestop had ever had a copy of AAI.Skopintsev said:Coming from a Capcom fan myself I'll address the issues in the image provided that most affect me:
Mega Man Legends 1/2 Not coming to US:
Honestly, so fucking what? You know how many copies of MML1/2 were purchased in the US combined? 560,000 total between 2 games.
Legends 1: 390,000 (830,000 worldwide)
Legends 2: 170,000 (420,000 worldwide)
Source: vgchartz.com
If I were Capcom I wouldn't spend the money to localize it either.
Mega Man Legends 3 Canceled:
More or less same reasons as above. I simply think more people are bitching about it than actually planned on purchasing it. Remember, this was around the same time UMvC3 was announced and a shit load of people were pissed about that.
So I ask this: How the hell can you blame poor sales when you don't even make enough copies to justify sales at all?
Also, the canning of MML3 and the announcement of UMvC3 really looked like "We're gonna cancel original titles so we can make a quick buck rereleasing a title that hasn't even been out for 6 months." Tell me that dosen't sound like a dick move.
They could also do what Atlus did with Radiant Historia. Ask if a reprint is worth it.MightyRabbit said:Actually, buying UMvC3 works out as a better deal than them having released it all as DLC even if you bought both it and MvC3 full price. If they'd had some big public press conference or announcement showing that you'd save something like $20-$60 depending on your purchasing history with it.Skopintsev said:Ultimate Marvel Vs. Capcom 3:
God, you know.. *sigh*... Everyone KNEW this was coming. Seriously, MvC3 wasn't very good and patches weren't gunna fix that shit okay? Capcom doesn't make these JUST to grab you money, they make them because of the new content and MAJOR FIXES FOR PROFESSIONAL TOURNAMENTS DEMANDED BY THE PROFESSIONALS.
For fucks sake, they sell them 20-25 bucks cheaper from the original release. They know they're releasing the same game with minor updates and content and add a adjective to the title, they're not hiding it and charging you 59.99 and come out yearly like, oh I don't know CALL OF DUTY, ROCK BAND, GUITAR HERO, NEED FOR SPEED, EA SPORTS TITLES, etc.
One thing I do have a problem with them for though is their treatment of Ace Attorney international releases. I can totally understand us not getting the soundtracks, a lot of the merchandise or DVDs of the musicals and I'm so glad the movie is getting an international release and Wright made it into UMvC3 and the original trilogy & Ghost Trick have got iOS releases, but why aren't we getting AAI2 or AA vs Professor Layton?
Layton games sell HUGE over here and they're clearly interested in marketing Wright abroad, it could really help boost his profile. It's also Level-5's most requested international release and just the other day they announced a different game was getting an international release.
And Capcom? Look at Atlus. They sell almost 100% of their catalogue internationally, and they're firmly niche titles. They do limited runs based on demand. DO THAT. Ace Attorney fans are incredibly loyal and more than willing to show that with their wallets. Hell, you could just do an iOS or digital 3DS release, or only release enough to cover however many people will pre-order a copy.
And Megaman fans, I feel for you, I really do. Now I know what it's like to have a gig time publisher jerk you around with a franchise you love. My heart goes out to you. Here's hoping Capcom stops trolling you guys.