Certain Pre-Owned Games Can Be Blocked on the PS4!!

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Little Gray

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Mr.Mattress said:
Oh, I'm sorry. I didn't realize third parties had the ability to block Pre-Owned games on the WiiU, Wii, Xbox 360 and PS3. Oh wait, no, they didn't, they could only do that on PC's before hand...
Have you ever heard of this thing called an online pass? They have had the ability to do it on the wiiU, 360, and ps3 they have just chosen not to.
 

Wolf In A Bear Suit

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Cid SilverWing said:
Wolf In A Bear Suit said:
To be honest EA's online pass was a fairly successful attempt at combating second hand sales.
Excuse me? Are you actually defending that fascist piece of anti-consumer garbage?
No? Why would I approve of a system that makes it more expensive to properly play a game. I'm merely pointing out to people that are getting angry about this, that this system is nothing new, and it's not unique to the PS4 by any means.
 

zumbledum

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Cid SilverWing said:
Wolf In A Bear Suit said:
To be honest EA's online pass was a fairly successful attempt at combating second hand sales.
Excuse me? Are you actually defending that fascist piece of anti-consumer garbage?

Its quite clearly an observation not a defence, all those that bought it defended it.
 

grey_space

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Apr 16, 2012
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BrotherRool said:
So your post is really unfactual and misleading and will leave several people who just read the title, a little less informed than they were. This post contained negative amounts of information

It's true.

I actually felt stupider and more ignorant after reading this (the original) post.

Then I read the rest of the thread and am now convinced that Sony are instituting an anal rape policy on all users of used games.

Or something, I forget.
 

Epona

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Assassin Xaero said:
Mr.Mattress said:
(I'm gonna go ahead and say EA)
Valve did this LONG before EA did, and yet people still praise Valve like they are God and bash EA. Go figure.
Oh but Valve has more sales so that makes it ok.
 

Epona

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ClockworkUniverse said:
So, basically, publishers are still capable of doing a thing that they have always been capable of doing on any system with internet connectivity, but people really want to be able to make an attention getting headline (or forum post title, as the case may be) out of it.
Are you sure they have always been able to do it?
 

Vivi22

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Mr.Mattress said:
So, any thoughts?
My thoughts? There's absolutely nothing stopping publishers from doing this on existing consoles aside from the fact that they generally choose not to. I'll become more concerned when they actually start crossing that line.
 

Epona

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afroebob said:
Mr.Mattress said:
Oh, I'm sorry. I didn't realize third parties had the ability to block Pre-Owned games on the WiiU, Wii, Xbox 360 and PS3. Oh wait, no, they didn't, they could only do that on PC's before hand...
What do you think Online Passes and On Disc DLC is? Granted this is taking it to its extreme but its still the same thing just with varying degrees.
Online passes block part of a game, not the whole thing. I think that makes all the difference.

I also think that when online passes started some people warned of the slippery slope and were ignored.
 

Souplex

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Assassin Xaero said:
Mr.Mattress said:
(I'm gonna go ahead and say EA)
Valve did this LONG before EA did, and yet people still praise Valve like they are God and bash EA. Go figure.
That's because people are pretending to like Valve for an elaborate prank.
That's my theory anyway, because it just makes more sense than any alternative.
 

Epona

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Vivi22 said:
Mr.Mattress said:
So, any thoughts?
My thoughts? There's absolutely nothing stopping publishers from doing this on existing consoles aside from the fact that they generally choose not to. I'll become more concerned when they actually start crossing that line.
You know, consoles aren't PC's. You can't do anything on a console that Nintendo, Sony or Microsoft do not allow. So I guess I would like someone to show me that the big three would be ok with this, this gen.

EA's Origin uses activation codes to prevent resell, why wouldn't they have done that on current gen consoles already if the big three were ok with it?
 

malestrithe

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Mr.Mattress said:
If the Publisher chooses it! [http://www.mcvuk.com/news/read/pre-owned-games-block-on-ps4-is-a-publisher-decision/0111344]

That's right, Sony today finally clarified it's statement on Pre-Owned Game Blocking, after days of saying "No" and "Probably not", they have said that "Publishers can use Pre-Own Game Blocking Technology on our system". This means that certain games coming from Certain Publishers (I'm gonna go ahead and say EA) can not be bought and played if they were pre-owned, and that you have to buy these specific games new.

So, any thoughts? Does this change your opinion of the PS4?
I think the article is misleading. It is designed to drum up fear of potential buyers because of its misleading statements. Also, it requires more than one reading in between the lines to get to the desired goal. Because someone did not know the answer to that question, he said, no, maybe, ask the publishers." Also, "Well, companies have the right to prevent used games from being used on their system," begs the question, "Which companies are going to do it?"

I'm sorry, but I am not going to get my dander up over "possibly maybe, if they want to." Which companies are going to do it?
 

Vivi22

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Crono1973 said:
You know, consoles aren't PC's. You can't do anything on a console that Nintendo, Sony or Microsoft do not allow. So I guess I would like someone to show me that the big three would be ok with this, this gen.

EA's Origin uses activation codes to prevent resell, why wouldn't they have done that on current gen consoles already if the big three were ok with it?
The big three are already okay with preventing the resale of the multiplayer component of a game. And really, I was speaking to the technical side of things. There is nothing about current consoles which prevents doing what companies have already done for multiplayer content for the entire game. Absolutely nothing. Whether the console manufacturers are okay with it is another story, but they're already demonstrating that they probably don't care both by allowing things like multiplayer passes (essentially preventing straight resale of half a game), and statements such as that by Sony saying that it's up to the publishers (and let's not kid ourselves here; if they're saying it's up to the publishers for the PS4, then it's up to the publishers right now on the PS3).
 

ClockworkUniverse

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Crono1973 said:
ClockworkUniverse said:
So, basically, publishers are still capable of doing a thing that they have always been capable of doing on any system with internet connectivity, but people really want to be able to make an attention getting headline (or forum post title, as the case may be) out of it.
Are you sure they have always been able to do it?
Yes. You know online passes? It's the same thing, only instead of blocking some small amount of content for people who didn't have the code, it would mean blocking the whole game. All the Sony representative said was that on the PS4 (as with every device with an internet connection), there's nothing the manufacturer can do to prevent software publishers from doing that.

The reason they haven't done it yet is because nowhere near all consoles are actually connected, so doing this would mean preventing a large portion of the market from connecting, and I see no reason to think this will change with the next generation (since selling a new console won't magically make people have more or better internet connections).
 

Epona

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Vivi22 said:
Crono1973 said:
You know, consoles aren't PC's. You can't do anything on a console that Nintendo, Sony or Microsoft do not allow. So I guess I would like someone to show me that the big three would be ok with this, this gen.

EA's Origin uses activation codes to prevent resell, why wouldn't they have done that on current gen consoles already if the big three were ok with it?
The big three are already okay with preventing the resale of the multiplayer component of a game. And really, I was speaking to the technical side of things. There is nothing about current consoles which prevents doing what companies have already done for multiplayer content for the entire game. Absolutely nothing. Whether the console manufacturers are okay with it is another story, but they're already demonstrating that they probably don't care both by allowing things like multiplayer passes (essentially preventing straight resale of half a game), and statements such as that by Sony saying that it's up to the publishers (and let's not kid ourselves here; if they're saying it's up to the publishers for the PS4, then it's up to the publishers right now on the PS3).
Just because Sony gave in to the publishers with the PS4 doesn't mean they allow it on the PS3, else we would have seen it by now.
 

MeChaNiZ3D

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Actually they said it will be up to the puclisher whether or not to use an activation code. Which is how it has always been, and although it would be swell of Sony to put the foot down, I don't expect them to put their neck out for no advantage to themselves. I, I mean...

I'VE HAD ENOUGH OF SONY NOT GON BYE A PS4 NAO.
 

Epona

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ClockworkUniverse said:
Crono1973 said:
ClockworkUniverse said:
So, basically, publishers are still capable of doing a thing that they have always been capable of doing on any system with internet connectivity, but people really want to be able to make an attention getting headline (or forum post title, as the case may be) out of it.
Are you sure they have always been able to do it?
Yes. You know online passes? It's the same thing, only instead of blocking some small amount of content for people who didn't have the code, it would mean blocking the whole game. All the Sony representative said was that on the PS4 (as with every device with an internet connection), there's nothing the manufacturer can do to prevent software publishers from doing that.

The reason they haven't done it yet is because nowhere near all consoles are actually connected, so doing this would mean preventing a large portion of the market from connecting, and I see no reason to think this will change with the next generation (since selling a new console won't magically make people have more or better internet connections).
You truly see no distinction between blocking the multiplayer part of the game and blocking the entire game? There is no justification for blocking single player since single player doesn't have server costs (unless they create those costs with activation codes).

Anyway, you really believe publishers can do anything they want with a console and the console manufacturer has no controlling power?
 

ronald1840

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Why would this affect my decision to get a PS4? I'm still getting it at launch. If you have a job then either buy the game through the online network (PSN) or retail when you can afford to while not ignoring your other priorities. I have no problem paying $59.99 for every PS4 game; if anything it'll make me more selective and I'll stop blind impulse-buying.

Pre-owned games don't help my favorite developers and I want to support them however I can. If you're tight on cash, not working, then gaming shouldn't be a top priority, buy them when you can. Don't be cheap.