Charlie Brooker: Gaming makes Hollywood look embarrassing

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Cousin_IT

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Feb 6, 2008
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LA Noire is CSI as written by Jessica Fletcher, where the game repeatedly gets in the way of the story/vice versa. Gamers getting as excited as we are about it just acts as a reminder that no matter how much gaming has advanced as a storytelling medium, the stories are still dire.

edit: His argument seems to be "Hollywood puts out one film worth watching a month. Here are two games from the past 5 months that are worth playing. Hollywood sucks because of this." He could have just reviewed/recommended the games rather than coming up with some flimsy & flawed pretext about how Hollywood is doing it wrong despite doing it better than an entire global industry in terms of output worth viewing
 

bob1052

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Oct 12, 2010
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As for L.A. Noire, its kind of ironic he is praising it as such considering it tries so hard to be a movie and it throws in interactive driving sequences that the game would have been better off without to try and fill the gaps between the mind numbingly boring crime scene investigations. When a game completely does away with interactivity and then tries to toss it in as a worthless last minute addition that is meaningless to the overall game I don't think it should be praised as a game.

Same reason why I wouldn't say the Flower is a horrible thing, but I would say it is a horrible game.