adamtm said:
IMPORTANT: Please answer the question of -what- cheating is first, not how it makes you feel or if/when its ok to cheat.
Well, it's cheating if I feel like I have cheated. Like if I am about to lose a game and I just don't want to. I cheat, I feel guilty afterwards, and not satisfied because I have won.
Cheating is okay for me, if you are starting your game with the intention to cheat.
Sometimes I just want to strap on the powers of a god and just steamroll the NOD in Command and Conquer with 45 mammoth tanks after 5 minutes.
And hunt down the survivors with ion-cannon-strikes which I can conjure instantly.
In Crysis I "modded" myself a possible difficulty with a superpowered nanosuit. It was ideal for messing around with the superb physics and for being in a bad mood.
In "the earlier days" (like when I was 9-12 [I am 22 now]) I was just bad. It started with playing FIFA and I was losing. So I switched teams and made some own goals.
Or in Age of Empires 1 and 2 - I never had enough ressources, and it just did not occur to me to build a fuckload of workers.
I was a kid, and it was the only way to somehow not lose.
My most recent cheat is like 8 months back in Total War: Shogun 2.
I was playing my campaign, and surpassed 21 conquered provinces. I just didn't know the game had this switch (which is bad design, in my opinion) that turns EVERYONE against you. So all my trade partners declared war, and I stood there with a lot of new foes and no money. So I cheated myself some cash.
That was kinda okay for me.
I prevented that from happening in later games, but it just "had to be done". I didn't want to lose my game just because I got fucked over by bad design.
Cheating in multiplayer is just bad. There is no excuse.
Using something like a fishing-bot in WoW, okay. But giving you in direct competition an advantage over your opponent? Nah. Go in a hole.