Choose your own adventure! The escapist has taken over the world! Act 3: The contaminated zone!

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Mcupobob

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Jun 29, 2009
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I still laughing at how you let us get away with picking the name "fanny bandits" XD
 

awesomeClaw

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Aug 17, 2009
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C it is!

You walk up to the strangers and point your gun at them.
"You´re going to find my friend and bring him here. NOW!"
You force them out and wait halfan hour until someone bangs at the door.
The girl smashes in carrying Chuck.
"You bastard! The Bandits...they got my father..."
The girl collapses and you ignore her and put Chuck in a stable position.

"Holy damn...his arm is infected..." says Lovisa.
"What? Do you mean infected with the Fanny bandits virus?"
"No, a regular infection."
Now, what are you going to do with the girl?

A:Rape, then kill.
B:Kill.
C:Spare.
 

Crayzor

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Aug 16, 2009
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Ok, I completely misunderstood what you meant when you said 'Force the girl and Johnny to do it.'

A.
 

Mr Thin

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Crayzor said:
Ok, I completely misunderstood what you meant when you said 'Force the girl and Johnny to do it.'

A.
And yet you still voted for it. You sick, sick bastard.

(I misunderstood too. Given the usual content of this thread, that's not surprising.)

C. Just so the vote isn't unanimously A.
 

Mcupobob

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EDIT: Switching my answer to C, the rape and kill option just seems like its coming out of nowhere.

Even for a asshole such as this guy it feels to exusive.
 

awesomeClaw

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C it is!

You decide to put the girl in a stable postion and let her be. Until tomorrow, at least...
"You said something about an infection?"
"Yeah. It´s pretty severe. If we don´t get him medication-and fast- he´ll die."
"How fast do we need to get it?"
"Judging from his wounds...12 hours."

You´re tired and you won´t do a thing to save Chuck when you´re tired.
You go to bed.
When you wake up in the morning, the girl seems to have woken up...but she´s nowhere to be seen. Lovisa isn´t there either. Shes probably getting the medication for Chuck. You see a note.
"Hi, sweetie, i´ve gone out to get Chuck his medication."
You wait and half an hour later shes back with nothing but a bruise.

She gives Chuck the medication and sits down in a chair.
"This is a safe location. We should be able to hold out here."
"Hey, i found their map!"
You look at it. There appears to be an old radio station not far from here. If you could hook up your walkie talkie to it, you shoould be able to contact John and call for reinforcements.
There also appears to be an old, abandoned lab not far from here. And the remains of the old nuclear plant.

A:Get to the radio tower.
B:The lab.
C:The old nuclear plant.
 

Crayzor

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I'm disappointed by the inability of some of you to stay in character.

Anyway, A.
 

Neino Ranatos

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Jul 12, 2010
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B. We could find some useful tech in the Lab. Besides, we arn't the only ones with radios. We might draw in some real trouble.
 

awesomeClaw

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A it is!

"Let´s go to the radio tower, im not staying here longer than i need to."
You make your way to the radio tower. With the guns the girl and the man had it´s quite easy.
You hook up your walkie talkie to the tower.
"C´mon John...pick up..."
"Hi, You´ve reached John Funk, how can i help you?" He picked up! Hurray!

"Oh thank god! John, it´s me! My helicopter went down in the zone! You´ve gotta come pick me up!"
"What? Is that you? Thank god, i was getting worri-"
"Look, John, we can spare the small talk for later. You need to get us out of this hell-hole!"
"Yeah...i don´t know how to say this...but...we can´t."
"WHAT?!!!"
"The helicopter you had was out only one. If that one is dead, we can´t save you."

"So what do you want us to do? The Fanny Bandits haven´t really discovered us fully yet, but once they do, they´ll rip us to shreads!!!"
"I don´t know. All i know is that we can´t save you. Not now."
"Okay...thanks anyway..."
"Im sorry...as soon as i can think of a solution i´ll come and save you."

Great. You´re stuck in this godforsaken place. Now what?

A:Get back to base.
B:Get to the plant remains.
C:Get to the lab.
D:Get to the crash site.