And I don't understand your english.Vassassell said:Don't get those two parts. How are bad puns and being afraid of real issues is compared to W3?bartholen said:It takes GTA-caliber writing
scope and exploration of the Bethesda sandbox
And it doesn't have anything in common with Bethesda's sandboxes. Especially the older ones. It's straight up Far Cry 3 open world.
I said "caliber", not "style". Whatever might be true, the GTA series is often considered among the best writing in games. I find GTA V's dialogue a joy to listen to, even when the story's plagued by aimlessness and character inconsistency. Bioware are also excellent, but I've found what I've played of their output a touch self-important and overly serious for my taste. Witcher 3 has the best of both: Bioware's penchant for crafting epic worlds, deep characters, and having proper weight to it, and GTA's snappiness, sardonic humor and capacity for lightheartedness. It's got nothing to do with bad puns. Also, how is worrying for your daughter's safety not "being afraid of real issues"?
And I mentioned Bethesda's sandboxes, because they're currently the most prominent example of the open world fantasy RPG. I haven't played Far Cry 3 enough yet to be able to say which one I consider Witcher 3 to be closer to.