GrumpyPirate said:
Developing a big game takes years, years and years and this is if you have a big studia with years of working together form the get-go. I mean look at the Witcher 3 or any comparable quality game and not the year-cycle EA or Ubisoft bullshit that releases a slightly different colored turd which is just a bit more worn every time.
The Witcher 3 cost between 70-87 million dollars to make, including advertising. Assuming they started work on it the day after they released Witcher 2 (Unlikely), it took them about 4 years to complete it. Using that money and 4 years, they built a new engine from the ground up and created one of the largest and most detailed open worlds found in modern gaming (If not the largest). They used 19 'no name' voice actors for primary characters, and 81 voice actors to fill in for lesser characters. They did all this in a country where you can get more bang for your buck, because the cost of living and salaries are lower - specifically, the average polish developer makes
20% of what US developers get.
Star Citizen has 92 million dollars as of last count, for a game that's initial cost was supposed to be 2 million. Their running cost are substantially higher (Office space, power cost, employee cost). And this is what their promising.
-MASSIVE Single Player Campaign
-MASSIVE multiplayer universe (100+ systems)
-Ship Module
-First person Module
-Flight Chair Support
-Integrated tablet functionality (Active)
-Professional Motion Capture (Developer built own mocap studio)
-Full Orchestra Soundtrack
-Professional sound studio (Developer built own sound studio)
-Oculus Rift (3d Glasses) support
-Professional 'Behind the Scenes' documentary
-Space Stations management system
-Mobile Facial Capture System
-Procedural Generation System (Not available for initial release)
-Three complete fictional languages created by actual linguist
-20 A list (Or more realistically, 'known') voice+mocap actors. Unspecified amount of 'no name' actors\
-Pet system
CD Projekt Red Employees - 230
Cloud Imperium Games Employees - 300+ (Internal and contracted)
I think its fair that a lot of us are suspicious. And if you think its a circle jerk in here, perhaps all us skeptics would be better served by an opposition opinion, rather then by insults.