Whats the appeal to them? What makes people join them? Is it just to see their name on a different leaderbored? And why would people change their gamertag (or ID) to what the clan is? And who here sees them as pointless?
Have to give you respect for that post. Seems like a lot of thought went into it, but either way I'm impressed and in agreeance.smv1172 said:I'm not a fan of joining a clan, mostly because of the added responsibility, I don't like scheduling my free time.
Beyond that, I could see the general appeal to a clan. It tries to satisfy the urge to be a part of a group, a collective larger than yourself, cooperative elements add to the probability of success in competition, if that clan becomes successful the player wearing the brand of the clan bears a sign of respect, intimidation, and success to any who see their name. If the clan is unsuccessful than maybe the player who wants to join could help it rise from the ashes and become a good clan, there are inner and external politics with clans giving the players involved a metagame to play on the battlefield of the primary game. I could probably crank out more possible purposes for clans all day, so I'm gonna stop there, but I think those are probably the biggest influences on people who play in clans.
This guy got it right. Playing in clans can be fun, played in a clan war is different than just playing a random match, because of the added cooperation and that people think of the other players on the team and sacrifice accordingly.DazZ. said:Tournaments and scrims are fun. Can't really play in a competition if you're not in a team.
Scrims you can mix though.
Thanks, Calcium. Most of those influences that I mentioned go hand in hand what you've experienced with the whole gang mentality that you mentioned, and is one of the biggest turn offs for me on clans, too. I tried a few times to find a laid back clan like you were talking about, one that doesn't really care when or how I choose to play, just a bunch of people who appreciate the same game/type of game, but the attempts I've had in the past were all fruitless. I just kept finding the gang/managerial type clans. What do you mean you use shotguns? Shotguns are noobtoys..blah blah blah, two weeks later, what do you mean you don't use shotguns? Shotguns are l33t... I don't care what game I'm playing, I don't want a collective of arrogant dumb-asses telling me I'm not having fun correctly, especially when their strats are normally uncreative at best and horribly flawed/tragic at worst.Calcium said:I've had mixed experiences of clans. Early on I knew and talked to quite a few members of a clan called PHOBIA. They were good guys, and just had a relaxed atmosphere of joking and playing Gears.
Some clans though seem to be a collective of similar minded fools who approach the idea of clans with a gang mentality and seem to think it makes them superior to all others.
Have to give you respect for that post. Seems like a lot of thought went into it, but either way I'm impressed and in agreeance.smv1172 said:I'm not a fan of joining a clan, mostly because of the added responsibility, I don't like scheduling my free time.
Beyond that, I could see the general appeal to a clan. It tries to satisfy the urge to be a part of a group, a collective larger than yourself, cooperative elements add to the probability of success in competition, if that clan becomes successful the player wearing the brand of the clan bears a sign of respect, intimidation, and success to any who see their name. If the clan is unsuccessful than maybe the player who wants to join could help it rise from the ashes and become a good clan, there are inner and external politics with clans giving the players involved a metagame to play on the battlefield of the primary game. I could probably crank out more possible purposes for clans all day, so I'm gonna stop there, but I think those are probably the biggest influences on people who play in clans.