Riff Moonraker said:
Um, thats pretty much how it goes down with the NPCs. Its scripted, and it plays out to give a desired effect. Your buddy is NOT going to be scripted like that. Nor will it be YOUR adventure. I cannot fathom how people cannot see this.
I hate to rain on peoples parades, but not all games need coop. In fact, in would downright ruin certain ones, Mass Effect being one of them.
For one thing, the combat in Mass Effect 2 is great, and the combat in Mass Effect 3 will be great. Like it or not, Mass Effect isn't just a series about the dialog and the story and the characters anymore. While those are still huge parts of the game, combat is one of the best parts of Mass Effect, and games like Gears of War and Halo have proved that combat only gets better in co-op. Combat with a friend will
not be like the way it is with the NPC's at all. In terms of conversations, I did say that your friend would have to be really cool. But say they're not. Of course, your friend will not be scripted and they will be pissed off if you make a decision for them that they don't agree with. So you (as Shepherd) won't want to piss them off, so you might actually listen to their suggestions. And if you disagree, you can argue about it, much like the characters in the game would. I will say that you are right about one thing. It won't be YOUR adventure, but it will be a SHARED adventure. If you want it to be solely your adventure, there's always singleplayer. But if you want to add depth to the in-game characters, increase the fun in combat and add more conflict to every decision, I think co-op could do that for you.