co-op what game can't it improve

Recommended Videos

nuba km

New member
Jun 7, 2010
5,052
0
0
Audio said:
I have played a co-op turn based rpg and it was a blast to play why? because two brains were thinking together to figure out how to beat balrog with gandolf and four level 5 characters and it was so fun because we both new we couldn't have figured out how to beat him by ourselves. also the co-op in mario galaxy is tacked on that's why I said well added co-op.
Charles_njc said:
more people means they can have more complex puzzles that need better player execution and therefore a bigger feeling of accomplishment (basically what they are going to do with portal 2)

only one player has to finish the level so one person could sacrifice them selves so another can jump of hem and save both players from doing half the level (something similar to what splosion man did)

I say this really come down to who you want to play with also if your friend goes in guns blazing you can still be hidden because he is drawing all the attention so people are less likely to notice you.
 

Sarukin

New member
Mar 16, 2009
100
0
0
nuba km said:
this is a question to point out that every game you can think of could be improved with a well added co-op mode especially if it's online so I challenge you to think of a came which would be less fun playing with your friends (it doesn't count if your friends are dicks). also what game would you like to see with co-op I would say bethesda and bioware games.
I'd love to have seen a Mass Effect 2 co-op mode while Player 1 plays as Shepard and you can get two chums to play as the teammates, though a problem would be if you had to play as a character you don't like however you could solve that being if you choose not to play as said character have it controlled by the computer as is the norm and have a 4 man squad.
It would also be cool for the suicide mission at the end while Shepard goes through the normal mission details and the buddies had to do their side of the mission and say if they got there first then they had to hold the Collectors off until Shepard completes his mission.

However I think such a thing would probably make Bioware put it as DLC rather than ingame material because it would be too fun.
 

Senaro

New member
Jan 5, 2008
554
0
0
imahobbit4062 said:
Trying to survive with a buddy in a Survival Horror game could be great fun.
That's why Left 4 Dead is so popular. That's a fantastic survival horror co-op game.
 

nuba km

New member
Jun 7, 2010
5,052
0
0
DeeWiz said:
pretty much what I think I should properly say what game can't be made more fun by co-op and I am playing through lara croft and the guardian of light at the moment and it's great fun and I love borderlands having racked up nearly 1000 hours of gameplay by now.
 

Riff Moonraker

New member
Mar 18, 2010
944
0
0
nuba km said:
this is a question to point out that every game you can think of could be improved with a well added co-op mode especially if it's online so I challenge you to think of a came which would be less fun playing with your friends (it doesn't count if your friends are dicks). also what game would you like to see with co-op I would say bethesda and bioware games.
Survival horror becomes something else when you add co-op. It loses its edge, and terror, in my opinion.

Also, I completely disagree about adding coop to the bethesda and bioware stable of RPGs. Its absolutely ludicrious to think that Mass Effect would be better with coop. You lose the ability to control your destiny... wait, it wouldnt even be YOUR destiny anymore, would it? Fallout or Oblivion with coop? Come on, you cant be serious.
 

nuba km

New member
Jun 7, 2010
5,052
0
0
mjc0961 said:
first that image is hilarious.

I would take that message seriously if it wasn't for the fact that my brother went on this long rant about how co-op would ruin portal then portal 2 announced showing how great co-op can be IF DONE RIGHT and hat you my friend aren't thinking outside the box.
 

nuba km

New member
Jun 7, 2010
5,052
0
0
Riff Moonraker said:
Survival horror becomes something else when you add co-op. It loses its edge, and terror, in my opinion.
play left 4 dead on expert difficulty and tell me that co-op survival horror losses its edge.

Riff Moonraker said:
Also, I completely disagree about adding coop to the bethesda and bioware stable of RPGs. Its absolutely ludicrious to think that Mass Effect would be better with coop. You lose the ability to control your destiny... wait, it wouldnt even be YOUR destiny anymore, would it? Fallout or Oblivion with coop? Come on, you cant be serious.
Sarukin said:
I'd love to have seen a Mass Effect 2 co-op mode while Player 1 plays as Shepard and you can get two chums to play as the teammates, though a problem would be if you had to play as a character you don't like however you could solve that being if you choose not to play as said character have it controlled by the computer as is the norm and have a 4 man squad.
It would also be cool for the suicide mission at the end while Shepard goes through the normal mission details and the buddies had to do their side of the mission and say if they got there first then they had to hold the Collectors off until Shepard completes his mission.

However I think such a thing would probably make Bioware put it as DLC rather than ingame material because it would be too fun.
this is one of the ways you can handle mass effect multiplayer.
 

Colonel Alzheimer's

New member
Jan 3, 2010
522
0
0
If your playing partner was really, really cool, I could imagine Mass Effect co-op working out. Just imagine:
You're Shepherd and your buddy is Garrus. The two of you are storming a Geth base. You charge in with shotguns and biotic powers, blowing the Geth to pieces and launching them 20 feet in to the air. Meanwhile, your buddy Garrus picks off all of the targets you've thrown in the air, and saves your ass from the Geth trying to flank you. Finally, the Geth are all dead, and you find the main control center for the Geth in this system. You're about to pull the plug when a scientist appears. He tells you that if you just put them in a benign state, instead of destroying them, the Geth could be studied, and perhaps more lives could be saved. The camera shoots over to Garrus. Your buddy says through Garrus that you should just destroy the Geth, and it isn't worth the risk of them reactivating. The scientist argues that studying the Geth will save more lives in the end, and you agree. You decide to put the Geth in a benign state, pissing off Garrus (and your buddy).
This kind of co-op would be totally awesome, so long as you or your friend is willing to make suggestions instead of decisions. It wouldn't be the universe of one person anymore, but a shared experience between the two people. I think that this kind of co-op would really improve Mass Effect or any game like it.
 

velcrokidneyz

New member
Sep 28, 2010
442
0
0
meganmeave said:
Freelance already said it, but survival horror isn't as great story-wise with buddies. Also, Fallout is one of those games that everyone always says, "It should have Co-op."

I just don't feel that way. I'm the lone wanderer in the wasteland. Hearing fart jokes over my headset just isn't part of that.
THIS!^^^

imahobbit4062 said:
Trying to survive with a buddy in a Survival Horror game could be great fun.
Exactly! L4D series is just that.

OT: I dont beleive all game could benefit from it, ET would still blow, some strategy games such as age of empires has a coop thing where you cna both control teh same civ, thats hard, and most racing games wouldnt mkae sense to do it, unless its a team thing but still.

Idk, i kinda wish that there was coop in oblivion tho
 

GrizzlerBorno

New member
Sep 2, 2010
2,295
0
0
Game that can't be improved with co-op?hmm........Haha! I got it!

Racing Games!

I'll Let that one sink in. (oh and i mean actual RACING games like NFS, not car combat games like Twisted metal)
 

Aerowaves

New member
Sep 10, 2009
235
0
0
northeast rower said:
It sure didn't help Resident Evil 5.
You kidding? I could never have enjoyed it without co-op. It was exactly like watching a hilariously terrible movie with your mate. We were in hysterics for most of it.

Anyway, I reckon it would NOT help HL2, Assassin's Creed, Bioware games...quite a lot of games actually. Some are just meant to be played on your own; another person would detract from getting too deep into the experience.

Think GTA would do well having a co-op option; it's not as tight as the above options. I mean for the main game, not just the mp missions.
 

Weslebear

New member
Dec 9, 2009
606
0
0
Tetris. You can't tell me 2 people trying to both control the same block would be beneficial in any way. It might be hilarious, but useless :'3.
 

RatRace123

Elite Member
Dec 1, 2009
6,651
0
41
I'd say that RPGs are not improved by co-op, I don't need another person mucking up my world. Plus in many Western RPGs I like to talk to everyone, and I know some people would just be aching for action.
 

nuba km

New member
Jun 7, 2010
5,052
0
0
Weslebear said:
Tetris. You can't tell me 2 people trying to both control the same block would be beneficial in any way. It might be hilarious, but useless :'3.
two blocks at a time.

GrizzlerBorno said:
Game that can't be improved with co-op?hmm........Haha! I got it!

Racing Games!

I'll Let that one sink in. (oh and i mean actual RACING games like NFS, not car combat games like Twisted metal)
have it have mulitpal paths and the second person uses the map to try and figure out the best path (they would be in the car looking at a map of the entire race track rather then just a part of it.
 

Riff Moonraker

New member
Mar 18, 2010
944
0
0
nuba km said:
Riff Moonraker said:
Survival horror becomes something else when you add co-op. It loses its edge, and terror, in my opinion.
play left 4 dead on expert difficulty and tell me that co-op survival horror losses its edge.

Riff Moonraker said:
Also, I completely disagree about adding coop to the bethesda and bioware stable of RPGs. Its absolutely ludicrious to think that Mass Effect would be better with coop. You lose the ability to control your destiny... wait, it wouldnt even be YOUR destiny anymore, would it? Fallout or Oblivion with coop? Come on, you cant be serious.
Sarukin said:
I'd love to have seen a Mass Effect 2 co-op mode while Player 1 plays as Shepard and you can get two chums to play as the teammates, though a problem would be if you had to play as a character you don't like however you could solve that being if you choose not to play as said character have it controlled by the computer as is the norm and have a 4 man squad.
It would also be cool for the suicide mission at the end while Shepard goes through the normal mission details and the buddies had to do their side of the mission and say if they got there first then they had to hold the Collectors off until Shepard completes his mission.

However I think such a thing would probably make Bioware put it as DLC rather than ingame material because it would be too fun.
this is one of the ways you can handle mass effect multiplayer.
First.. there should be..no...Mass Effect... coop. It would be a HUGE mistake. End of story.

Second, I have played L4D on expert, and beaten them. :) Yes, L4D is fun to play with others, and I suppose you could stick "survival horror" on it, but I dont call it that. Yes, it involves horror. Yes, you have to survive. But that isnt how *I* define survival horror. I define it as me, alone against whatever horrors and nightmares lurk in said village/forest/spaceship/whatever... trying to leave to see the light of day. Alone.

Personally, if you take that "alone" part out of the equation, it becomes more of a horror adventure type thing, because it is nowhere near as scary. L4D was fun, I enjoyed it, and when the horde would be charging, you would find you and your buddies clenching up a little bit. But there is a vast difference between that and the sheer FEAR I experienced while wandering around on a lonely, creepy, creaking, shuffling noise around every corner spaceship called the Ishimura. That... was survival horror.
 

Natasha_LB

New member
Jan 2, 2011
93
0
0
nuba km said:
more people means they can have more complex puzzles that need better player execution and therefore a bigger feeling of accomplishment (basically what they are going to do with portal 2)

only one player has to finish the level so one person could sacrifice them selves so another can jump of hem and save both players from doing half the level (something similar to what splosion man did)

I say this really come down to who you want to play with also if your friend goes in guns blazing you can still be hidden because he is drawing all the attention so people are less likely to notice you.
Your points are all valid, and yes they would defiantly lead to successful coop modifications of the games I mentioned, but they wouldn't be the same games any-more, they would feel and play so differently, and while they'd be good, would they be at-least as good or better than the original single player versions?

Your thread is called "Coop what game can't it improve?" this comes with the implication that coop should be in all games as it could make them better, but I don't think they would be better. They'd just be different. There are so many masterpieces that we wouldn't have been able to experience (because they'd have been drastically different if adapted for coop)

For me your statement, takes something which you like (coop) and assumes that because you like it, and because it could be made to fit any game, that it should be made to fit any game.

This is the same as me saying that "explosions are awesome, all film can be made better with more explosions", and then giving examples of how I could change popular films to feature explosions: eg I could rewrite requiem for a dream, so it feature a car chase, culminating in a massive bang as the petrol tank explodes. I' pretty certain that with enough work, that it could be made to fit, but it would change the tone of the whole movie.

I'll agree that coop can be pretty good, but it's by no means the be all and end all, and shoehorning it in to every game seems a little silly to me. There are plenty of game that could benifit from it as an option, but by no means all of them. Besides, if everything's coop, then what do you do 3 years after release, when no one wants to play it with you?
 

Guitarmasterx7

Day Pig
Mar 16, 2009
3,872
0
0
the new Mario bros and donkey kong games have demonstrated that sidescrollers are frustrating as fuck with coop.