I've been playing Final Fantasy since I got Final Fantasy for my NES back in oh... 1990ish. Got the strategy guide for it and then finally had the $60 I think it was for the game and boom! I had it, played it, and played it, and played it, and played it, and what seemed like an eternity later (and also probably sometime in '92 as I know I restarted a few times for various reasons) I finally beat it. It had nameless characters and a decent plot for a 256kb game.
Since then I've played all the other entries in the series with the exceptions of being the two MMOs 11 and 14. And I'll go over what I did and did not like about all of them in brief explanations and these being based on the ORIGINAL versions of the game not any of the remakes.
2: The leveling system was awkward and frustrating at times, but I liked the use of the keyword system I wish it would have made a later return. It also had a sad story killing off most of those you met.
3: The Job system was fantastic but needed the refinement found in 5. Story was awkward and left you roaming around at times feeling like you were playing Dragon Warrior 2. Also hated the Dragon Warrior like grinding between areas to not be fucking owned by regular mobs.
4: Fucking epic, deep character development in Cecil and average in the others for even book standards. All that major plot events tie in at the end (except uh how do those who will them selves to stone that can't be turned back be turned back later?)
5: Interesting plot with good development late game of how the world came to be and the past stories of the characters. The amazing Job system and all of it's infinite wonder come into plan in a much more refined system than 3. Guessing what party config to use on some of the fights was kinda confusing at times.
6: Oh hey look, it's the beginning of LETS EVERYONE USE EVERY FUCKING SPELL IN THE GAME REGARDLESS OF WHATEVER REASON THEY SHOULDN'T! Fun game, loved the different skills for each class. Also had IMO the best bad guy of the series, Kefka.
7: More of 6's skill/everyone can use everything setup. Character count reduced to three, bleeehhhhh. Confusing ass story, and a lame bad guy and hero. Oh yeah and a tree-hugging Mr T wanna be.
8: Couldn't stand the battle system after about 15mins. Have never had a desire to turn on again
9: Goes back to what mad 4-6 fun! Okay but interesting story, okay character development, fun side games.
10: The beginning of the uberlinear FF games. Not a bad thing, or at least I don't think it is. I enjoyed the game despite it's horrible bad acting and the bad cloths. The mini-games were fun, the battle system was amusing, I loved how you could see how different actions affected turn order and I _LOVED_ how when you summoned creatures you fought AS that creature.
12: Didn't play but 15mins. If I wanted to play Star Ocean, I'd play Star Ocean, not Final Fantasy.
13: I liked it after the battle system unlocked fully. I died a hell of a lot too, more than any other RPG I've ever played. The battle system kept you on your toes having to watch for ques all the time on what to switch up your paradigms. The story, while not great was compelling and jesus, that game had a lot of FMV.
I could go more in detail but meh, I want bed.
Since then I've played all the other entries in the series with the exceptions of being the two MMOs 11 and 14. And I'll go over what I did and did not like about all of them in brief explanations and these being based on the ORIGINAL versions of the game not any of the remakes.
2: The leveling system was awkward and frustrating at times, but I liked the use of the keyword system I wish it would have made a later return. It also had a sad story killing off most of those you met.
3: The Job system was fantastic but needed the refinement found in 5. Story was awkward and left you roaming around at times feeling like you were playing Dragon Warrior 2. Also hated the Dragon Warrior like grinding between areas to not be fucking owned by regular mobs.
4: Fucking epic, deep character development in Cecil and average in the others for even book standards. All that major plot events tie in at the end (except uh how do those who will them selves to stone that can't be turned back be turned back later?)
5: Interesting plot with good development late game of how the world came to be and the past stories of the characters. The amazing Job system and all of it's infinite wonder come into plan in a much more refined system than 3. Guessing what party config to use on some of the fights was kinda confusing at times.
6: Oh hey look, it's the beginning of LETS EVERYONE USE EVERY FUCKING SPELL IN THE GAME REGARDLESS OF WHATEVER REASON THEY SHOULDN'T! Fun game, loved the different skills for each class. Also had IMO the best bad guy of the series, Kefka.
7: More of 6's skill/everyone can use everything setup. Character count reduced to three, bleeehhhhh. Confusing ass story, and a lame bad guy and hero. Oh yeah and a tree-hugging Mr T wanna be.
8: Couldn't stand the battle system after about 15mins. Have never had a desire to turn on again
9: Goes back to what mad 4-6 fun! Okay but interesting story, okay character development, fun side games.
10: The beginning of the uberlinear FF games. Not a bad thing, or at least I don't think it is. I enjoyed the game despite it's horrible bad acting and the bad cloths. The mini-games were fun, the battle system was amusing, I loved how you could see how different actions affected turn order and I _LOVED_ how when you summoned creatures you fought AS that creature.
12: Didn't play but 15mins. If I wanted to play Star Ocean, I'd play Star Ocean, not Final Fantasy.
13: I liked it after the battle system unlocked fully. I died a hell of a lot too, more than any other RPG I've ever played. The battle system kept you on your toes having to watch for ques all the time on what to switch up your paradigms. The story, while not great was compelling and jesus, that game had a lot of FMV.
I could go more in detail but meh, I want bed.