FootloosePhoenix said:
I would also like to point out that consoles simply existing doesn't cause these limitations to be in place; rather, it's the reaction companies have had to it. Nothing is stopping a developer from making a game that totally takes advantage of high-end PC specs other than they'd miss out on profits from the console crowd, as well as PC gamers who do not have the best hardware. But I suppose that's just something of a nitpick of mine.
This is one particular opinion that I especially share with you. For some time now, I've been wondering why a PC developer doesn't simply come along and provide a PC-exclusive game that really truly does take advantage of the MASSIVE amount of space available on a gaming rig and simply make this sort of game that many people address on this thread- a game that is not placed under the limitations of consoles.
It seems as though most developers are perfectly happy with just making more RTS games or cutesy little indie titles with bland, black-and-white visual styles. Not to say that RTS games are bad (Indy games with trite, Oscar-bait-esque art forms are). Which makes me wonder why everyone seems to enjoy reclining in their sofas and talking about all of the things that their PC is capable of creating, but not MAKING those things.
Of course, independent developers don't have the budget to make those sorts of games, and big publishers want to sell on consoles, too. But isn't there anyone out there with some money and stones willing to actually go out and make a game that simply breaks free from every limitation set by this current generation?