Cool plot twists you'd like to see

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Canadamus Prime

Robot in Disguise
Jun 17, 2009
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A horror movie where... wait for it... the psycho killer/monster stays dead and the surviving characters are all fine now except for maybe Post Traumatic Stress Disorder.
 

hazabaza1

Want Skyrim. Want. Do want.
Nov 26, 2008
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lacktheknack said:
hazabaza1 said:
AND THEN SHEPARD WAS THE REA-
JamesStone said:
P.S: Extra points if you don't mention Mass Effect 3.
Fuck.
You owe me a new keyboard. I might have wrecked this one because of the epic spit-take I just had.
Provide me with some brain bleach to get over your avatars and I'll give you the keyboard.
 

Cheery Lunatic

New member
Aug 18, 2009
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Tom Milner said:
in at any game, where you think your the good guy...

YOU ACTUALLY TURN OUT TO BE THE VILLAIN, AND DIDN'T KNOW IT THE WHOLE TIME.

that would be great, i'd pay to see it
Fuck, you beat me to it.

I've played a couple of games that tip toed around that idea but none really committed to that plot twist.

Or better yet, you start out a "good guy" but slowly and surely become a "villain."

After all, the road the hell is paved with good intentions
 

lacktheknack

Je suis joined jewels.
Jan 19, 2009
19,316
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hazabaza1 said:
lacktheknack said:
hazabaza1 said:
AND THEN SHEPARD WAS THE REA-
JamesStone said:
P.S: Extra points if you don't mention Mass Effect 3.
Fuck.
You owe me a new keyboard. I might have wrecked this one because of the epic spit-take I just had.
Provide me with some brain bleach to get over your avatars and I'll give you the keyboard.
Oh, come on. It's just worms made of faces.

Fine, this mix should help you.

<img width=300>http://sparknewspaper.co.uk/wp-content/uploads/2011/11/vodkachloroform.jpg

Now, I want my keyboard... if you can remember what a keyboard is...
 

Evolutionary High

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Oct 18, 2012
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Not a twist per se,

but a game where you fight the final boss, you lose, but instead of a game over ending, you get an actual ending of you losing and seeing what actually happens.
 

MarsProbe

Circuitboard Seahorse
Dec 13, 2008
2,372
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Evolutionary High said:
Not a twist per se,

but a game where you fight the final boss, you lose, but instead of a game over ending, you get an actual ending of you losing and seeing what actually happens.
Probably the closest thing I can think of to that is one of the endings to Deus Ex: Invisible War (aka the Kingdom of the Crystal Skull of the DE series) where (it's an old game, but a spoilers a spoiler anyway):

In one ending, if you wipe out all the factions that are vying for control of the world, everything goes badly wrong an the ensuing conflict turns the entire planet into a barren wasteland and the only people fit to survive such an environment are the Omar, a group of humans that have taken human augmentation to a pretty extreme level. Humaity as we know it is completely wiped out, so I suppose you could call that "losing".

That ending gave me a chill when I first saw it, and it still does.
 

Glaciatedhands

New member
Dec 6, 2012
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What if Wally became champion?
I know this is sort of how your Rival in R/B/Y became champion but hear me out.
Wally is a child from a small town (much like you) who tries to get a grip on how pokemon works and as soon as he gets an idea of how it's meant to work, you come along and kick sand in his face and walk on.
How cool would that be to go to the champions room and see Wally standing there instead of Steven or Wallace and he just says "...Thank you for our previous battles, I've learned from my mistakes and now I finally know what it means to be a pokemon master. Although I've defeated the entire elite four and the champion, I have yet to defeat you."
AND BAM Wally battle. You wouldn't see it coming and yet it'll be a fitting way to end the elite four.
 

hazabaza1

Want Skyrim. Want. Do want.
Nov 26, 2008
9,612
0
0
lacktheknack said:
hazabaza1 said:
lacktheknack said:
hazabaza1 said:
AND THEN SHEPARD WAS THE REA-
JamesStone said:
P.S: Extra points if you don't mention Mass Effect 3.
Fuck.
You owe me a new keyboard. I might have wrecked this one because of the epic spit-take I just had.
Provide me with some brain bleach to get over your avatars and I'll give you the keyboard.
Oh, come on. It's just worms made of faces.

Fine, this mix should help you.

<img width=300>http://sparknewspaper.co.uk/wp-content/uploads/2011/11/vodkachloroform.jpg

Now, I want my keyboard... if you can remember what a keyboard is...
I'm counting retroactively too.

You get the bleach, and I'll give you... this wonderful beast.

Awww yeah, nigga, look dat goooood shit.
 

lacktheknack

Je suis joined jewels.
Jan 19, 2009
19,316
0
0
hazabaza1 said:
lacktheknack said:
hazabaza1 said:
lacktheknack said:
hazabaza1 said:
AND THEN SHEPARD WAS THE REA-
JamesStone said:
P.S: Extra points if you don't mention Mass Effect 3.
Fuck.
You owe me a new keyboard. I might have wrecked this one because of the epic spit-take I just had.
Provide me with some brain bleach to get over your avatars and I'll give you the keyboard.
Oh, come on. It's just worms made of faces.

Fine, this mix should help you.

<img width=300>http://sparknewspaper.co.uk/wp-content/uploads/2011/11/vodkachloroform.jpg

Now, I want my keyboard... if you can remember what a keyboard is...
I'm counting retroactively too.

You get the bleach, and I'll give you... this wonderful beast.

Awww yeah, nigga, look dat goooood shit.
http://files.sharenator.com/cuteness_overload_cute_rage_face_meme_poster_ra1f19b5672974abea74fd85c0ff37764_a21y_328_Post_Your_Pets-s328x328-303070-565.jpg

Just... just use stronger chloroform...
 

JagermanXcell

New member
Oct 1, 2012
1,098
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0
Every game has a 4th wall breaking twist. No More Heroes did this, it works. I COMMAND THEE PUT IT IN EVERYTHING!!!
JamesStone said:
P.S: Extra points if you don't mention Mass Effect 3.
Must. resist....

Commander Shepard is asked to chose the 3 similar multi colored ending. Then he remembers what Casey Hudson said Pre ME3 release: "Its not even in any way like the traditional game endings, where you can say how many endings there are or wether you got ending A, B, or C." He punches the space magic child in the face, uses his space magic to teleport to the Normandy and crashes into the Bioware headquarters where the Reapers have taken over and not only defeats the Reapers once and for all but saves Hudson from total contradiction (a truly tragic way to die). And Shepard lives happily ever after, with a final wink to the audience.

RIP Extra points...
 

Mr.Squishy

New member
Apr 14, 2009
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wintercoat said:
I want a game where, no matter your actions, there is no happy ending. It would be especially poignant in a game with a lot of moral choices throughout that were rife with ambiguity. Imagine, if you will, the end of Mass Effect, only with Shepard and Anderson dying at the hands of the Illusive Man, the Fleet ripped apart by the Reaper forces. A narrative proclaiming that, sometimes, no matter how hard you fight, you cannot avert your fate. Sometimes, you just lose. And this is the only ending. A game where, no matter how hard you fight, no matter how good you do, no matter how many awesome points you accumulate, you lose. Not because you didn't do good enough, but because, sometimes, you just lose. The outrage would be worth such a magnificent piece of art.
Would you like a delusional, psychotic war criminal of a protagonist on top of that?

If so
Spec Ops: The Line
 

CrimsonBlaze

New member
Aug 29, 2011
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I would like to see a mystery/action game, similar to L.A. Noire, but in concept alone, not setting. It stars you as a detective who is beginning to lose his passion for his job, due to the lack of cases to really interest and challenge him. He then gets a call that a string of murders is occurring close to his old neighborhood, the victims being some people that he once knew as well as some cops. The only connection that he can find is that they all knew their killer, as they were killed while being in close proximity to the killer and that they all occurred around the same time: 2:45 am.

The twist becomes more apparent with each body, clue, and lead that you get as you progress through the game: the killer knows the detective and that he is making his way towards him. Close to then end, you find out that the detective is the killer and that this case was the product of his subconscious sleep walking and creating these elaborate atrocities because the detective would be the only one who would be able to solve them. At they end, you make a choice as to what you chose to do, knowing that you are the killer and that there is evidence that can prove it.
 

EmperorSubcutaneous

New member
Dec 22, 2010
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RhombusHatesYou said:
That you turn out to be the figment of a small child's imagination.
Several games did this. One of them is actually a good game, so I won't spoil it by mentioning its name here.

Another one is terrible, so I will spoil it:
The Whispered World. You play a sad, whiny clown child who has a recurring dream that tells him he's supposed to destroy the world, and it turns out that that's because the world he lives in is inside the mind of a child in a coma, so he has to wake the child up and destroy his own world because it's the nice thing to do. It sounds kind of interesting in that synopsis, but it wasn't. I couldn't roll my eyes any harder when the twist was revealed.

OP: I'd like to see a game, or a movie, or whatever, where the heroes fail at their main goal and then have to deal with the aftermath of that failure. It would be really hard to pull that off successfully, without it feeling like everything that came before was just a waste of time or something, but I'm sure it can be done. In fact, I'm sure it has been done somewhere.
 

Fisher321

New member
Sep 2, 2010
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Luca72 said:
That's a cool suggestion for Bioshock Infinite.

Mine is about Half Life 2. G-Man turns out to be an alien that exists outside of what we know as dimensions, so is able to see the factors that separate one universe from its' limitless parallels. He can't directly produce an outcome within one of those universes, but can make minor changes that lead up to some desired result. So he places objects and people within certain situations, arranges events a certain way, all with the intention of destroying the Combine. He lured the humans to Xen, lured the Combine to Earth, and kept a few key figures safe or out of harms way (or in space-stasis) until just the right moment. That's why everything in Half Life 2 seems to happen in such a convenient way.

And here's the kicker. Because G-Man is walking between parallel dimensions, refining everything to JUST the right arrangement of events, that means that every time you as a player die, it's because you exist in one of the doomed parallel universes. Billions of Gordon Freemans in billions of universes died fighting the Combine and failed to bring about its' destruction. But in one universe, effectively one players' unbroken save file, Gordon Freeman defies all odds and succeeds. Basically, let's say Gordon has a 99% chance of failure. The Law of Large Numbers in probability theory states that given enough tries, that 1% outcome will show true. The games full narrative is essentially this 1% chance.

This ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

Genius
 

EHKOS

Madness to my Methods
Feb 28, 2010
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A new one. Although I like the ones where the villain wins, just because it hasn't been done to death. Seriously, we need something new and mind-blowing. I'm not expecting it from Bioshock 3 either. Maybe something like the mute FPS hero had his vocal cords ripped out and doesn't want to do anything he's forced to, and in the end you find out you made him do it because of the connection to the controller you were holding the whole game pressing buttons willy-nilly like there were no consequences BUT THERE WERE. IDK.
 
Jun 16, 2010
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I really like games (or stories in general), where an over-arching goal is established (e.g. defeat the dark emperor and free the people), and in your head you predict every story beat leading up to this inevitable ending, and then suddenly BAM, the goal is accomplished 25% of the way through and you have absolutely no idea what's going to happen next.
 

Mikeyfell

Elite Member
Aug 24, 2010
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I'd love to eventually see the "It's all a dream" revelation happen like a third of the way into the movie(book, game, play , narrative, what ever).


because ending on "It's all a dream" is stupid, but leading with that would be cool. (Kind of like Inception if it didn't suck)

Either that or a buildup to a really obvious twist like a double cross that never happens. That would be cool.