Costume-Specific Boob Bouncing Coming to DOA5

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Lieju

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ObsidianJones said:
I simply feel it's much easier to give those who like the female form fanservice. Low-cut shirts and jiggle jiggle. But I'd like to know how to create females-who-are-attracted-to-males fanservice.
Well, they aren't giving me what I want. I want intelligent well-written female characters that dress sensibly and have realistic proportions.

Also it would help if they were mad scientists.

They don't even get the jiggle right. The way they bounce around just looks stupid and painful.
There is a reason women wear sports-bras when doing sports...
 

Vyress

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Jul 12, 2010
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Slayer_2 said:
Screamarie said:
The thing about games is...there's very little fanservice for female gamers. There is absolutely nothing like DoA Xtreme Beach Volleyball for women. Yes we get a little fanservice here and there, Mass Effect comes to mind, but there has been absolutely nothing that catered specifically to women in games, no AAA title that made was specifically so women can look at hot men running around.

Now am I saying that we necessarily NEED that? No. I'm perfectly fine with getting light fanservice here and there because I don't play games to drool over guys, I play because it's fun and I like to see stories unfold. That said though, if that's all I get, and that's all the other straight female gamers get, then why should male gamers get more than we do? What makes you so much more special that you can get a game built around fan service and we can't?

I'm not seriously asking Team Ninja to make a game called DoA Men, I'm just asking for a little equality, one way or the other.
You pretty much just said it yourself. Females are a minority in gaming, and the few that are more serious gamers still aren't likely to be interested in a game focused largely on attractive men in almost no clothes waggling their dicks around with exaggerated penis physics. Females tend to be less controlled by their... um urges. Which is a complement, really. Hence the market for such a game is reduced even further. If it was simply a matter of less female gamers, then it wouldn't be an issue, but the fact is that most women wouldn't be interested in a shallow game like DOA: Chick Edition. They likely want something more deep and harder to create than simply upping the size of a female character's melons.

To be honest, if a game tries to pander to me with boobs and scantily clad "hot chicks", I'm more likely to dodge it. When I see a game with a chick wearing bikini armour, I steer clear. However, I am not every guy on the earth, and the sad fact is that these games must sell if we're sitting at the fifth in the series.
Yup of course. Because women never care about looks at all. Because Justin Bieber got famous (in the US anyway) for his awesome songs. Because 'fangirls' are always rational in their tastes not caring about looks at all. Sure.

The only real reason why there aren't any games solely focused on female fanservice is the number of female gamers. It has nothing to do with girls caring less about these things than boys. Like, seriously... Ever went into a club?

Staying clear off games with boobs and hot chicks: Tera Online is actually also a really good and fun game. ^^ There is more to gaming than FPS, racing and sports games.

OT: I love how some people are pulling the moral card here. I for one am going to be honest here. I love it. I prefer seeing beautiful things over ugly things. Simple as that. And I don't get what some are trying to achieve by saying they keep away from games that have a sexual connotation to them. I can only speak for myself but I assume that you all are beyond the times where you heard the word 'penis' and had to giggle and laugh unable to do anything about it, right?
In that case, if you REALLY don't like the sexual part of a game just overlook it and see things as they are. In this case, DOA: it has always been a very good fighting game. I mean it is different from other fighting games in gameplay, fast-paced, it introduced interaction with stages to fighting games the best, easy to pick up to play against friends and still complex enough for more advanced gameplay, mindgames etc. And if you dig the visuals also, well: more power to you.

I mean people are able to do it with Juri in Street Fighter, Dizzy in Guilty Gear, Noel in Blazblue and even Peach in Smash Brothers (jk... or not? ^^).
Why is it so hard to do with Dead or Alive? Probably the number of female characters. So in short: many female characters are bad...? I hope that this is not the reason because that would make all those people sexists and therefore on this topic, hypocrites.

Treating a game with a sexual touch to it like it is a bad thing is beyond me. I don't get it. I mean some here called it an embarrassment and how this puts gamers in bad light blabla. So ripping people apart, shooting in the head - possibly with reference to real life wars - , brains and guts spilling out is A-Ok but breasts and booty are evil? You serious?
 

Ulquiorra4sama

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Feb 2, 2010
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Honestly i can't do anything but laugh at this story xD

Team Ninja seems to be giving off a hint of self-irony with this. Then again... boobs are the major selling points of the DoA series so they probably want to make the most of 'em.

Can't say they don't know who they cater to.
 

David Bjur

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Nov 21, 2011
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Screamarie said:
RelexCryo said:
I think the game industry as a whole should cater to women more, but, demanding each invididual franchise cater to both genders equally is a bit unreasonable. Romance Novels almost exclusively cater to women, Boy Bands are clearly designed to cater primarily to women, and so are most soap operas. And the fact that Romance Novels cater almost exclusively to women is made even worse by the fact that the vast majority of books sold in drug stores, airports, and walmarts, are romance novels- meaning it is hard to find a convenient book department in an average grocery store that sells sci-fi.

The tendency of specific franchises and even genres to cater to specific demographics- and specific genders- applies to a lot of artistic mediums. It isn't really reasonable to, for example, demand that all boy bands hire a bunch of attractive women singers to appeal to men. I do think the games industry in general should produce more for women though, and there should be more games which focus on immersion.
First and foremost, it was a joke to point out how wrong this situation is. If a guy read that post and felt that it was "wrong" or "stupid" to use men in that way...well guess how I feel about DoA? Don't get me wrong, I'm all for fanservice but a game SPECIFICALLY designed FOR fan service? With little to no other redeeming qualities except boobies? It wears a little on the nerves.

And romance novels are, yes, written with women in mind...but 90% of them are written by women. There's nothing to stop a man to go out and write a romance novel, yes there are societies perceptions but that would have to be the risk he would want to take to write that and hopefully change the genre...though what exactly a romance novel written for men would be like. The obvious joke is porn, but I know that most guys actually want more than that out of their relationships.

And while there are plenty of boy bands for women to swoon over and plenty of hot male singers...there's also a lot of girl bands and hot female singers for guys to fantasize over as well. So we're pretty evenly represented in the music business.

The thing about games is...there's very little fanservice for female gamers. There is absolutely nothing like DoA Xtreme Beach Volleyball for women. Yes we get a little fanservice here and there, Mass Effect comes to mind, but there has been absolutely nothing that catered specifically to women in games, no AAA title that made was specifically so women can look at hot men running around.

Now am I saying that we necessarily NEED that? No. I'm perfectly fine with getting light fanservice here and there because I don't play games to drool over guys, I play because it's fun and I like to see stories unfold. That said though, if that's all I get, and that's all the other straight female gamers get, then why should male gamers get more than we do? What makes you so much more special that you can get a game built around fan service and we can't?

I'm not seriously asking Team Ninja to make a game called DoA Men, I'm just asking for a little equality, one way or the other.
.>
I don't want to sound like a creep, but I don't really now which parts of Mass Effect that would appeal to women, so can you please like, explain which parts there is?
Unless it's from Mass Effect 3, then I don't want to know, since I haven't played that one yet.

OT: Great, breasts. Although if I would buy the game, then I would be too obsessed with the actual gameplay to care about the jiggles anyway. Only game where sex appeal has been interesting to me was in Mass Effect 1 and 2 since they weren't really blown out of proportion which seems to happen in these fighting games.
 

CatmanStu

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In an industry that is obsessed with combat and fetishises death to an almost perverse level, are a few comedically exagerated, jiggling tits really such a problem?

Besides, taking the breasts out of DOA would be like taking the fatalities out of Mortal Kombat.

If I was lead designer I would go the other way and introduce an optional handicapping system called arousal level. For every fifth of your opponents energy bar you remove they lose an item of clothing and your arousal meter fills slightly. Once full your character is briefly open to devastating attack that evens the odds but if countered is a finisher. Hell, I would even throw in "erotic" taunts that are designed to increase arousal that can be counter taunted, resulting in some bizarre pose down contest. It could be hilarious; Kazumi doing a pseudo stripper routine while Bayman is pulling body-building poses, all the while losing clothing. You could have a fight finish without a single blow being landed. Throw in a nude DLC patch and Kinect support for the taunt system and you've got a winner.
 

AngryMongoose

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Jan 18, 2010
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Strange, I used to be bothered by all the unabated fan service in DoA, but apparently it no longer gets to me. I found myself thinking "Costume-Specific Bouncing Boobs? Sweet!"

Still unlikely to buy it.
 

Palademon

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Mar 20, 2010
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THE REALISM

It's as if the breasts ACTUALLY EXIST [small]in a universe where breasts act like screaming characters in Garry's Mod, when only doing as much as a 90 degree turn[/small]

But still, it's the thought that counts. Little details can mean a lot. [small]Too bad Team Ninja don't know the meaning of small. Zing![/small]
 

RJ 17

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Nov 27, 2011
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I believe Bloodhound Gang said it best when they simply stated:

Hooray For Boobies! :p

Honestly though I like the game for it's paper-rock-scissors simplicity. No massive combos that'll insta-kill you. No real cheap way to lock someone into a loop they can never break out of. No crazy game-breaking super moves. Just gotta remember that punch beats throw, throw beats counter, and counter beats punch.
 

VladG

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Aug 24, 2010
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Well... progress is progress. Strive for greater realism and all that...

Wow, I managed to keep a straight face through all of that
 

VladG

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Gatx said:
Wait wait wait, I thought Team Ninja was trying to turn DoA AWAY from that direction after Itagaki left. Isn't that why the first footage featured two guys fighting?
Why not, but I'm sure the jiggle physics are still in place.

Enjoy that image :p
 

Danzavare

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Oct 17, 2010
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I really like the combat in the DOA series. It's fluid, fast and timing based. It makes a lot of the other fighters I used to play (Tekken series mainly) feel really stilted by comparison. Not saying it's inherently better, just that it provides an experience that Tekken and a lot of other fighters certainly do not. I originally got DOA2 as a gift and have been following the series since. (Which is helped by the fact that at release DO4 retailed at less than half the price of the usual Australian prices for new games) This feature is undeniably silly, but it doesn't negate the good fighting mechanics that underpin the series.

As offensive as I should find this, I don't, I think it's funny. Team Ninja are being blatant and open about what they're doing which personally makes it less jarring for me. It's a game that's full of excessively bouncy women and pretty boys.

There are some equally ridiculous costumes for the males, like Ein wearing nothing but tight red leather pants: (Couldn't find a good one of him in black leather with a netted shirt)
http://www.doawarzone.net/doa4_costumes/Costumes/Ein_Costume_4.jpg
or Eliot: (Who yes, is actually male)
http://www.doawarzone.net/doa4_costumes/Costumes/Eliot_Costume_4.jpg
There's a shirtless Jan Lee, shirtless shorts wearing Zack and also Bass for people who are into that. xD
You can argue it's silly in a different way to how the women are portrayed, but it's silly nonetheless. The game's presentation is over-the-top and excessive but it does it in an open and honest manner.

Now don't get me wrong, I'm not implying Team Ninja is artistic or moving the industry forward, but I think people are out of their mind if they think that Team Ninja is setting it back in any way or doing anything worse than the industry usual.

I think buying DOA5 may be a tad awkward at the store but this doesn't overshadow or negate the enjoyment I'm going to get out of its gameplay.

Now to go slightly off topic. Oversexualisation and the like only really aggravates me when the game treats it as normal or a given. Sacred 2 is freaking annoying because for the most part it presents itself as a serious traditional fantasy game, but the female characters are equipping short-shorts, bikinis and gogo boots while the men are using robes and armour. Likewise when I'm playing as a male character in an MMO and see my female party member has somehow transformed the plate-mail I'm wearing into a metal thong for herself. There are tons of scantily clad and stupidly dressed females in pretty much all the popular fighting games, Team Ninja is just the only company that openly embraces this spectacle.

...........
Of all the threads, -this- is the one I choose to be controversial about. >.<
 

Kungfu_Teddybear

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This is just sad. Focus on the gameplay not the jiggling of the chesticles. Actually, why do I care? I've never been interested in Dead or Alive anyway so I won't be getting this. OK, nevermind, do what the fuck you like Team Ninja.
 

VladG

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Kungfu_Teddybear said:
This is just sad. Focus on the gameplay not the jiggling of the chesticles.
It's clever. Everybody is too preoccupied to notice the lacking gameplay
 

RJ 17

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Nov 27, 2011
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:p I honestly wouldn't have thought an article about DoA would garner so many long-winded responses. Evidently people have strong feelings one way or the other about bouncing breasts.

I've always seen DoA as paper-rock-scissors with fanservice...and I've found nothing wrong with that formula. As is always the case: if you don't like the way a game is made then simply don't buy it, it's as simple as that. Just as you have ever right in the world to NOT buy a game that accentuates the curvaceousness of it's female fighters, so too does a developer have every right to set their brand "icon" as a pair of big bouncing jubblies. Why do they do it? Because they know there's a large market of pubescent males who will buy the game just to see over-endowed debatably-underaged Japanese girls with breast physics that would make the High School of the Dead animators blush with shame.
 

Screamarie

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David Bjur said:
Screamarie said:
RelexCryo said:
I think the game industry as a whole should cater to women more, but, demanding each invididual franchise cater to both genders equally is a bit unreasonable. Romance Novels almost exclusively cater to women, Boy Bands are clearly designed to cater primarily to women, and so are most soap operas. And the fact that Romance Novels cater almost exclusively to women is made even worse by the fact that the vast majority of books sold in drug stores, airports, and walmarts, are romance novels- meaning it is hard to find a convenient book department in an average grocery store that sells sci-fi.

The tendency of specific franchises and even genres to cater to specific demographics- and specific genders- applies to a lot of artistic mediums. It isn't really reasonable to, for example, demand that all boy bands hire a bunch of attractive women singers to appeal to men. I do think the games industry in general should produce more for women though, and there should be more games which focus on immersion.
First and foremost, it was a joke to point out how wrong this situation is. If a guy read that post and felt that it was "wrong" or "stupid" to use men in that way...well guess how I feel about DoA? Don't get me wrong, I'm all for fanservice but a game SPECIFICALLY designed FOR fan service? With little to no other redeeming qualities except boobies? It wears a little on the nerves.

And romance novels are, yes, written with women in mind...but 90% of them are written by women. There's nothing to stop a man to go out and write a romance novel, yes there are societies perceptions but that would have to be the risk he would want to take to write that and hopefully change the genre...though what exactly a romance novel written for men would be like. The obvious joke is porn, but I know that most guys actually want more than that out of their relationships.

And while there are plenty of boy bands for women to swoon over and plenty of hot male singers...there's also a lot of girl bands and hot female singers for guys to fantasize over as well. So we're pretty evenly represented in the music business.

The thing about games is...there's very little fanservice for female gamers. There is absolutely nothing like DoA Xtreme Beach Volleyball for women. Yes we get a little fanservice here and there, Mass Effect comes to mind, but there has been absolutely nothing that catered specifically to women in games, no AAA title that made was specifically so women can look at hot men running around.

Now am I saying that we necessarily NEED that? No. I'm perfectly fine with getting light fanservice here and there because I don't play games to drool over guys, I play because it's fun and I like to see stories unfold. That said though, if that's all I get, and that's all the other straight female gamers get, then why should male gamers get more than we do? What makes you so much more special that you can get a game built around fan service and we can't?

I'm not seriously asking Team Ninja to make a game called DoA Men, I'm just asking for a little equality, one way or the other.
.>
I don't want to sound like a creep, but I don't really now which parts of Mass Effect that would appeal to women, so can you please like, explain which parts there is?
Unless it's from Mass Effect 3, then I don't want to know, since I haven't played that one yet.

OT: Great, breasts. Although if I would buy the game, then I would be too obsessed with the actual gameplay to care about the jiggles anyway. Only game where sex appeal has been interesting to me was in Mass Effect 1 and 2 since they weren't really blown out of proportion which seems to happen in these fighting games.
Well for one I believe the sex scene with Jacob Taylor in ME2 is with him shirtless (he doesn't really do it for me so I never romanced him so I don't know for certain). There's also a scene in ME 2 of a shirtless Jacob doing sit-ups.

There's the low cut on Thane's top so you get a small view of drell muscle.

There's a couple of shirtless scenes in ME3, but I won't get into that.

Hmm...I'm pretty sure there's more, but I'm only one woman who does not have a photographic memory so I'm certain to be missing some stuff.

It's certainly not as often as male fanservice, and probably not as blatant, but it's there.

Can I ask why you want to know?
 
Sep 24, 2008
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Screamarie said:
The thing about games is...there's very little fanservice for female gamers. There is absolutely nothing like DoA Xtreme Beach Volleyball for women. Yes we get a little fanservice here and there, Mass Effect comes to mind, but there has been absolutely nothing that catered specifically to women in games, no AAA title that made was specifically so women can look at hot men running around.

Now am I saying that we necessarily NEED that? No. I'm perfectly fine with getting light fanservice here and there because I don't play games to drool over guys, I play because it's fun and I like to see stories unfold. That said though, if that's all I get, and that's all the other straight female gamers get, then why should male gamers get more than we do? What makes you so much more special that you can get a game built around fan service and we can't?
Perhaps you are the chosen one who can answer my question.

In your mind, how would you design fanservice for women? If 'hot shirtless' guys aren't it, what would be tantalizing to you?
 

ChocoFace

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Screamarie said:
Okay...Team Ninja I will not get pissed about the boobies....

IF you come out with a DOA Men with the same number of sexy male characters as there are of sexy female characters in the original DOA, clothing transparency, different costumes for each guy, and clothing specific bulge bounce, and lots of fanservice.

Then we're even.
the term "bulge bounce" just made me sick. It's now burned into my imagination the way horses used to be branded with fiery metal!
 

GangstaPony

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Apr 29, 2012
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If it were up to me I would slap these perverts right upside the head!
Hey morons! Why don't you focus on making great games and promoting video games as a healthy form of entertainment/art instead of using it to play out your sick fantasies. What they code with one hand and masturbate with the other? People already have a negative view of games so thanks for proving that yes WE are sexually repressed 14 year old immature kids.

Thanks guys.

I've said my piece. And now I leave.
 

John Funk

U.N. Owen Was Him?
Dec 20, 2005
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RelexCryo said:
John Funk said:
ObsidianJones said:
I have a question.

This is for the ladies (not men who like men, because it's a different situation with you guys).

For the vast majority of heterosexual men, the less a woman wears, the sexier he might find her to be. A lot of heterosexual men feel this way, as which when women go 'why are women hypersexualized', men go '... there are a ton of dudes with their shirts off'.

Ok. So... how would you guys design a man to make him hypersexualized? I don't think a bouncing bulge would really do it, so what will?
It's less about hypersexualization and more about objectification. The super-sexy buxom girls fighting in heels is a male power fantasy. The shirtless ripping-muscle brawny dudes is... also a male powerfantasy. Guys want both; it's not female service as it is a different kind of male fanservice.

For female fanservice? I don't know, it depends on the lady. But rippling beefcake isn't necessarily it.
I am going to quote what I said earlier: Boy Bands are clearly designed to appeal to women, Romance novels are clearly designed to appeal to women, and so are most soap operas. The tendency of specific franchises, and entire genres, to focus on appeasing on just one demographic, is a wide spread issue. Here is my problem with what you said John: You equated designing something for men with treating women as less than human, despite the fact that many entertainment mediums are designed for women, also with a focus on sexualizing men.

Do Boy Bands objectify men? Designing something for a specific demographic- in the case of DOA, men- is not the same as objectifying the group you are attracted to. It is not the same as treating women as mere objects.
I don't recall bringing media aimed at women up at all. I was merely pointing out that the age-old argument of "Yeah, the women are wearing chainmail bikinis and heels in epic fantasy battles, but look at the barbarian men wearing loincloths! There's fanservice for women, too!" isn't really much of an argument at all. It is about objectification, and yes I would argue that tawdry romance novels are objectifying men as games like DOA objectify women. It's just more problematic when women are the ones being objectified, as men have the institutional power on their side to lend that objectification more weight.