Could anyone care less about the Wii U at this point?

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TehCookie

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I'm still hyped about X and Bayonetta 2 so until those two come out I care about the WiiU. It also has the Wonderful 101. I don't care much for Nintendo first party, but their third party titles are really good and make me interested in the system.
 

Pink Gregory

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TehCookie said:
I'm still hyped about X and Bayonetta 2 so until those two come out I care about the WiiU. It also has the Wonderful 101. I don't care much for Nintendo first party, but their third party titles are really good and make me interested in the system.
Not really directed at you in particular, but for the readership in general.

If you want to play Bayonetta 2, you owe it to yerself to at least try out the Wonderful 101, there's a demo for it even.

I 'unno, I'm completely satisfied with my purchase, more so than the Wii to be honest. As well as the games that I'm interested in, if they can just pull the virtual console up together, I'm willing to pay for some stuff. Of course be even better if they didn't sell digital games for the same price as retail, but that's just a lost sale for them, no big deal.

And I LIKE the gamepad. I can think of worse things than what is essentially a home-console version of the DS. Remains to be seen whether it's used, though. Hell even for just inventory management or just being able to completely hide the HUD. I like the concept. The possibility of asymmetrical co-op/competitive gameplay (a la SMBU) sounds exciting as well.

Of course, the word 'possibility' is key here. Hmm.
 

TehCookie

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Pink Gregory said:
TehCookie said:
I'm still hyped about X and Bayonetta 2 so until those two come out I care about the WiiU. It also has the Wonderful 101. I don't care much for Nintendo first party, but their third party titles are really good and make me interested in the system.
Not really directed at you in particular, but for the readership in general.

If you want to play Bayonetta 2, you owe it to yerself to at least try out the Wonderful 101, there's a demo for it even.

I 'unno, I'm completely satisfied with my purchase, more so than the Wii to be honest. As well as the games that I'm interested in, if they can just pull the virtual console up together, I'm willing to pay for some stuff. Of course be even better if they didn't sell digital games for the same price as retail, but that's just a lost sale for them, no big deal.

And I LIKE the gamepad. I can think of worse things than what is essentially a home-console version of the DS. Remains to be seen whether it's used, though. Hell even for just inventory management or just being able to completely hide the HUD. I like the concept. The possibility of asymmetrical co-op/competitive gameplay (a la SMBU) sounds exciting as well.

Of course, the word 'possibility' is key here. Hmm.
I did mention it, but right now it's the only game out and it's not worth the price of a console to play that one game. I'm waiting for the others to be out before I buy it.
 

Sould1n

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Through this topic I've seen quite a few comments criticising the Wii U GamePad which is rather disappointing to me. The Wii U GamePad is definitely my favourite controller of all time. It looks like it would be awkward and heavy but is surprisingly light and comfortable; it's size fitting perfectly into my hands.

As for the uses of the Wii U GamePad, I feel it's been used quite well already. Nintendo Land, Zombi U, Wonderful 101, Wind Waker HD; though they use the Wii U GamePad in different ways and to different degrees I feel each of those games uses of the GamePad has added to the experience. Even when not taking each game's different approaches to usage of the Wii U GamePad, the common usage of Off-TV Play is fantastic. Many a time I've been saved from having to stop playing thanks to being able to just take the gameplay from the TV to the GamePad (and many a time have I been able to entertain myself by switching his channels).

There are a few criticisms I can understand in regards to the Wii U as a console and Nintendo's current handling of the system but the criticisms against the GamePad is not one of them. I haven't loved a controller this much since the Dreamcast and it's absolutely wonderful VMU Memory Card.
 

gorfias

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WeepingAngels said:
I am more interested in the Wii U than the PS4 and the One. As for handhelds, I am anticipating Final Fantasy X on the Vita and Final Fantasy VI on mobile. The 3DS has nothing, the demo for Bravely Default didn't do it for me.
It is going to be a while before I'll want a PS4. Partly because my backlog of PS3 games is so large and awesome. But the Wii does promise something of a new gaming experience, without, to my knowledge, demanding my credit card, so, I just got a bundle from Amazon. It should be here early next week.

But I did choke on prices. There are good used PS3 games at Gamestop for as little as $3 (Stanglehold was there. Not bad for $3, but I have already played that one). The only Wii U games I really want at this time are going for $60. My bundle came with $90 worth of Mario games. They'd better last me a while!
 

Seracen

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I will likely buy a Wii-U come summertime, when there are actually 2-4 titles worth having (I don't care about anything Mario). By then, a used Wii-U might set me back $200 or less.

Now, if Wii-U can somehow become a bastion of JRPG's, like the 3DS (and the DS before it) has, then I can see it becoming a killer bit of hardware amongst the old die-hards.
 

DeimosMasque

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Just got a Wii U this Xmas with Zombi U, Nintendoland, Super Mario U + Luigi U, Adventure Time CETDBIDK, and Arkham City: AE.

I had played Arkham City on the Xbox360 and I thought the additions for the Wii U version was really fun and interesting.

Having BMo talk to me while playing Adventure Time is fun too.

Zombi U I recently restarted because I did so crappy my first play through I was on survivor 20 and had only just got to the Buckingham Place bit. Second run through is going good and I like the way they integrate the Tablet for that.

Nintendoland was good fun and I appreciate it for having both solo and multiplayer games.

And of Course 2d Mario is 2d Mario. Though I did appreciate the throw back to the Koopa Kids and all of that jazz.

So yeah I could care less, because I care about it a great deal. And with Mario Kart, Smash Brothers, Bayonetta 2, X and other games on the horizon I am quite glad I got it.

The tablet control was also surprisingly awesome! Light weight, responsive, I think the analog sticks especially work really well and I love the interface for Netflix.
 

kilenem

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Wii U is probably alright. Microsoft lost 3 billion on the first Xbox. That was consider a success. I also think its odd people keep saying its Nintendo is going to be like SEGA. The Dream Cast was the strongest of its generation and it went up in flames because they pissed off their sellers. They announced it six months before they were going to sell it. KB toys and Walmart refused to sell it because of that.
 

Roxas1359

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kilenem said:
The Dream Cast was the strongest of its generation and it went up in flames because they pissed off their sellers. They announced it six months before they were going to sell it. KB toys and Walmart refused to sell it because of that.
Um, you have your Dreamcast facts entirely wrong. They did not sell the Dreamcast early and pissed off sellers, that was the Sega Saturn, and not the Dreamcast. The Dreamcast was strong for a bit, but then lost to the PS2 in the Japanese market because the PS2 was hyped up and people stopped buying Dreamcasts to save for a PS2, and then when it launched they completely lost the Japanese market because the PS2 introduced a cheap DVD player into Japan. The Dreamcast was the weakest in it's gen when it came to sales, only selling a total of 10.6 million units worldwide since it launched in 1998.

The Original Xbox was considered a success because it was one, the first entry for a console that Microsoft was having and as such they predicted a loss for the consoles, and two, still sold more units than the Nintendo GameCube. The reason Nintendo didn't get a loss for the GameCube was because they ceased production of the GameCube itself in 2003 and focused only on software, and that's what it's seeming like the Wii U might do if this year doesn't pick up in sales. The Wii U's lifetime sales has been changed by Nintendo to only be 25 million units worldwide for the console in it's lifetime. Now that doesn't seem so bad, but seeing as Nintendo's previous console, the Wii, sold over 100 million units then that's not really as good. Although in Nintendo's defense, none of their home consoles have ever broken 100 million besides the Wii. The NES only had 61.91 million in it's lifetime, the SNES sold a total of 49.1 million in its life, the N64 only 32.93 million in it's life, and the GameCube only selling 21.74 million in it's life. Notice how over time their home consoles have been decreasing?

So far the Wii U's lifetime sales are 4.3 million, but Nintendo hasn't changed their prediction that they will sell 9 million Wii U units by March 31, 2014. I'm sorry but that seems way too unlikely to happen as that is an extremely high number to expect, I mean hell the PS4 has been successful and they only expected to sell 5 million units by March 31st, 2014 and even that's stretching it I think. There's being optimistic, and then there is expecting a miracle. I can see 6 million to 6.5 being sold at the most by March 31st this year, and that is only if Smash Bros and Mario Kart launch on time and aren't delayed like how Pikmin 3 was. The Wii U is a nice console, and I love mine, but honestly I can see this turning into another GameCube because Nintendo's marketing is absolute shit, and it doesn't help that they are selling a gimped Nintendo Wii that can't even do half of the things a regular Wii does for $99 in stores while regular Wii's and even the 2011 redesign can do more than the Wii Mini.
 

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Neronium said:
The Dreamcast was strong for a bit, but then lost to the PS2 in the Japanese market because the PS2 was hyped up and people stopped buying Dreamcasts to save for a PS2, and then when it launched they completely lost the Japanese market because the PS2 introduced a cheap DVD player into Japan.
There's a good history of the Dreamcast to be found on youtube. Worth checking. You're right: once the PS2 came out, Dreamcast sales, only a year into production, stopped. It died after only 2 years.

[Nintendo] ceased production of the GameCube itself in 2003
Really? 3rd party production? Because I recall seeing brand new ones still for sale in 2006.

So far the Wii U's lifetime sales are 4.3 million
Not good. But, the PS4 and Xbone caused new interest in Gen 8. It is possible people are taking notice now, comparing all 3 consoles and finding the Wii U the one to get if you MUST get a gen 8 console. The next 3 months will really tell the story.

Personally, I would have waited years but the PS4 peaked my interest. I found that it isn't ready, YET. I will end up getting one. But for now, to itch that new console scratch I haven't had in 7 years, the Wii U really is the best option. Truly different games and gameplay than you can get elsewhere.

I think Gamespot gave Assassin's Creed 4 the PS4 GOTY (I know, it hasn't been out that long yet!) but AC4 looks and plays just fine on a PS3.

So, if 3 months from now, PS4/xbone hit 5 mil. and Wii U hits 6 total, I'd call that a win.
 

lapan

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So far it's the only next gen console that interests me. None of the others has even one game i'm looking forward to that i can't get on current gen systems.

Meanwhile the Wii U gave me over 300 hours of fun on the first game i got for it alone.

 

gorfias

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lapan said:
So far it's the only next gen console that interests me. None of the others has even one game i'm looking forward to that i can't get on current gen systems.

Meanwhile the Wii U gave me over 300 hours of fun on the first game i got for it alone.

Thanks, I'll look into that one. I've got the Wii U console coming from Amazon with the Mario U and Luigi games bundled but I'm getting sticker shock. I've been paying as little as, like, a buck for PC games at places like Steam and humblebundle.com and then yesterday, I see most of the Wii U games I would want are $60. At least Monster Hunter is $40, which, somehow, seems palatable.
 

kilenem

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Neronium said:
kilenem said:
The Dream Cast was the strongest of its generation and it went up in flames because they pissed off their sellers. They announced it six months before they were going to sell it. KB toys and Walmart refused to sell it because of that.
Um, you have your Dreamcast facts entirely wrong. They did not sell the Dreamcast early and pissed off sellers, that was the Sega Saturn, and not the Dreamcast. The Dreamcast was strong for a bit, but then lost to the PS2 in the Japanese market because the PS2 was hyped up and people stopped buying Dreamcasts to save for a PS2, and then when it launched they completely lost the Japanese market because the PS2 introduced a cheap DVD player into Japan. The Dreamcast was the weakest in it's gen when it came to sales, only selling a total of 10.6 million units worldwide since it launched in 1998.

The Original Xbox was considered a success because it was one, the first entry for a console that Microsoft was having and as such they predicted a loss for the consoles, and two, still sold more units than the Nintendo GameCube. The reason Nintendo didn't get a loss for the GameCube was because they ceased production of the GameCube itself in 2003 and focused only on software, and that's what it's seeming like the Wii U might do if this year doesn't pick up in sales. The Wii U's lifetime sales has been changed by Nintendo to only be 25 million units worldwide for the console in it's lifetime. Now that doesn't seem so bad, but seeing as Nintendo's previous console, the Wii, sold over 100 million units then that's not really as good. Although in Nintendo's defense, none of their home consoles have ever broken 100 million besides the Wii. The NES only had 61.91 million in it's lifetime, the SNES sold a total of 49.1 million in its life, the N64 only 32.93 million in it's life, and the GameCube only selling 21.74 million in it's life. Notice how over time their home consoles have been decreasing?

So far the Wii U's lifetime sales are 4.3 million, but Nintendo hasn't changed their prediction that they will sell 9 million Wii U units by March 31, 2014. I'm sorry but that seems way too unlikely to happen as that is an extremely high number to expect, I mean hell the PS4 has been successful and they only expected to sell 5 million units by March 31st, 2014 and even that's stretching it I think. There's being optimistic, and then there is expecting a miracle. I can see 6 million to 6.5 being sold at the most by March 31st this year, and that is only if Smash Bros and Mario Kart launch on time and aren't delayed like how Pikmin 3 was. The Wii U is a nice console, and I love mine, but honestly I can see this turning into another GameCube because Nintendo's marketing is absolute shit, and it doesn't help that they are selling a gimped Nintendo Wii that can't even do half of the things a regular Wii does for $99 in stores while regular Wii's and even the 2011 redesign can do more than the Wii Mini.
Has Xbox made the 3 billion back? Even with the Xbox out selling the gamecube the 360 out seling the PS3 and the X1 will probably outselling the wii U. Will Microsoft turn a profit off of the initial investment of the Xbox. I feel sorry for SEGA I just assumed they screwed over the retailers and that's why the Dreamcast failed. The only thing that seems bad about it was that it couldn't play DVD's.
 

Roxas1359

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Gorfias said:
There's a good history of the Dreamcast to be found on youtube. Worth checking. You're right: once the PS2 came out, Dreamcast sales, only a year into production, stopped. It died after only 2 years.
Well they also over produced on the Dreamcast to where it didn't actually warrant another production cycle, mainly because they remembered how fast it sold when it launched and how retailers were calling more and more about how they needed more Dreamcasts. Sadly after they produced them the PS2 was announced.

Really? 3rd party production? Because I recall seeing brand new ones still for sale in 2006.
I should say a little more on this, GameCube production was halted in 2003 by Nintendo because they had warehouses full of them and needed to get rid of them first. When production resumed, there were changes to the GameCube that some didn't noticed, but others did. Mainly in that the Component input on the GameCube was removed, and component cables for the GameCube ceased production, hence why GameCube component cables are so dang expensive and it really cut down the costs of the GameCube. You also have to remember that the GameCube was selling at $99 USD around this point and still wasn't selling as much, which sucks.

Not good. But, the PS4 and Xbone caused new interest in Gen 8. It is possible people are taking notice now, comparing all 3 consoles and finding the Wii U the one to get if you MUST get a gen 8 console. The next 3 months will really tell the story.
While it'd be good for Nintendo, it's not as good when you consider the fact that by March 31st, the Xbox One and PS4 would have only been out for half a year, while the Wii U would have been out for a year and a half. It's because of the poor sales and the fact that the Wii U has been out way longer, but hasn't captialized on having no competition for a whole year that people call this another Dreamcast, because SEGA was in a similar boat. However, Nintendo has the 3DS which is yet again designed to print money, so they're not hurting as bad as SEGA was, and they still have Wii money left. Although they need to stop with the Wii Mini, because that thing is really probably bleeding money because it's completely useless.

Like I said, the Wii U is good, but Nintendo brought some of this onto themselves because it took them until about December to actually market the Wii U as a new console, and while some 3rd parties haven't kept their promises that's where Nintendo needed to fill in the glut with more of their own games. SEGA did that with the Dreamcast. The Wii U will turn out average in the end, but they'll probably lose market shares again like they did with the N64 and GameCube since they no longer are the ones with the biggest stronghold on the industry anymore.

kilenem said:
Has Xbox made the 3 billion back? Even with the Xbox out selling the gamecube the 360 out seling the PS3 and the X1 will probably outselling the wii U. Will Microsoft turn a profit off of the initial investment of the Xbox. I feel sorry for SEGA I just assumed they screwed over the retailers and that's why the Dreamcast failed. The only thing that seems bad about it was that it couldn't play DVD's.
No, but I think when it comes to the billions you might be referring to the 360, because to my knowledge the original Xbox only lost a couple million. It was always expected to be a loss for the original Xbox, and very rarely it's common to make a profit of an entry console so I give the original Xbox some leeway for that. Not the 360 though, they royally screwed that one up on so many fronts that I could list a page and a half of them in this post. XD

As for the Dreamcast, other things were around to screw them as well. In the US AOL wouldn't allow people to go online with their consoles because they thought people would use their Dreamcasts over AOL's services. It's sorta like how Comcast is acting about the Xbox One right now. The fact it couldn't play DVDs screwed it more in the Japanese market than the US market because in Japan their was no such thing as a cheap DVD player until the PS2 came around. Another thing that screwed them was the NEC, the people who made the processing chip for the Dreamcast, couldn't supply SEGA with enough of them so SEGA's shipments of the Dreamcast were in short quantity because of it and they couldn't restock. When they finally were able to though, the PS2 was announced and it made it that Dreamcast sales basically stopped dead in the water. Was quite sad, because SEGA had a huge marketing campaign and everything about how when the PS2 comes, it'll have no games, and the Dreamcast will have many. The Dreamcast made some of the best first and second party titles, but got little 3rd party support. It's because of this that people see this similar situation with Nintendo's Wii U, down to even sales, and will call the Wii U another Dreamcast case.
 

musicalcats30

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Personally I had no interest in the Wii U in the first place. But, the people I live with have one and now I love the damn thing. Nintendo games just have the everlasting hold on me. Pikmin and Zelda are great on the Wii U as well as Monster Hunter.
There aren't a lot of good games out for the console unfortunately and it has so much potential. So I can see people losing interest in it if they don't get some more good stuff out. Although I think even with just having Super Smash Bros in their line-up the Wii U will continue to be a success. Maybe not a huge success, but about normal for Nintendo.
It's kind of weird seeing them try to move towards more hardcore gaming with porting things like Call of Duty to it. I just don't think those types of things work for Nintendo. If I want to play something like Call of Duty I am definitely not going to play it on a Wii U or DS.
Nintendo has their franchises that pretty much are they only thing that keeps them alive. I'm not sure there's currently a whole lot of 3rd party support they could get that would make games that would be good for the system.
 

kilenem

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Neronium said:
No, but I think when it comes to the billions you might be referring to the 360, because to my knowledge the original Xbox only lost a couple million. It was always expected to be a loss for the original Xbox, and very rarely it's common to make a profit of an entry console so I give the original Xbox some leeway for that. Not the 360 though, they royally screwed that one up on so many fronts that I could list a page and a half of them in this post. XD

As for the Dreamcast, other things were around to screw them as well. In the US AOL wouldn't allow people to go online with their consoles because they thought people would use their Dreamcasts over AOL's services. It's sorta like how Comcast is acting about the Xbox One right now. The fact it couldn't play DVDs screwed it more in the Japanese market than the US market because in Japan their was no such thing as a cheap DVD player until the PS2 came around. Another thing that screwed them was the NEC, the people who made the processing chip for the Dreamcast, couldn't supply SEGA with enough of them so SEGA's shipments of the Dreamcast were in short quantity because of it and they couldn't restock. When they finally were able to though, the PS2 was announced and it made it that Dreamcast sales basically stopped dead in the water. Was quite sad, because SEGA had a huge marketing campaign and everything about how when the PS2 comes, it'll have no games, and the Dreamcast will have many. The Dreamcast made some of the best first and second party titles, but got little 3rd party support. It's because of this that people see this similar situation with Nintendo's Wii U, down to even sales, and will call the Wii U another Dreamcast case.
I was off a little bit apparently Microsoft sold each Xbox at a 125 dollar lost costing them 4 billion dollars. According to all time tens http://www.youtube.com/watch?v=M4-K4uw6l3o and gamespot http://www.gamespot.com/articles/microsoft-taking-126-hit-per-xbox-360/1100-6140383/

That scares me because I just assumed Microsoft made it back with the 360. They didn't and it would explain the long length of the 7th console generation and X1's original DRM polices they're not being greedy their hemorrhaging money.
 

gorfias

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Neronium said:
people call this [Wii U has been out for a year, now the big boys are out and it has competition] another Dreamcast
Dreamcast really had no hook. It did OK the first year, sales depressed some by the promise of the PS2. Then the PS2 came out, more expensive, but with this new fangled tech called DVD, backward compatible to the PS1 so it had a ton of games right off and it was more powerful. Dreamcast struggled for about a year but what would they do when the Game Cube came out? It was more powerful than the PS2 and priced around the Dreamcast price.

Today, the PS4 and Xbone are more powerful than Wii U, but will developers be able to do anything with that extra power games will care about? And Bluray and DVD players are cheaper today, as well as people stream a lot nowadays. And now it is the Wii U that is cheaper AND has the backward compatibility.

I think it is just better posistioned that the Dreamcast to make a fight of this.
 

Roxas1359

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Gorfias said:
Neronium said:
people call this [Wii U has been out for a year, now the big boys are out and it has competition] another Dreamcast
Dreamcast really had no hook. It did OK the first year, sales depressed some by the promise of the PS2. Then the PS2 came out, more expensive, but with this new fangled tech called DVD, backward compatible to the PS1 so it had a ton of games right off and it was more powerful.
For one, I never called Sony nor Microsoft, "The big boys" in my post, so please don't add that into there because that's not what I said. I said they had no real competition for a year and didn't capitalize on that at all. The Ouya was out yeah, but the people who made the Ouya even said in their Kickstarter that they weren't planning on competing with Microsoft, Sony, or Nintendo in the first place.

Actually the Dreamcast did have a hook, the fact that it could connect to the internet and you could play online with others was something unheard of before the Dreamcast. It was the first console to have a built-in modem, and games such as Phantasy Star and Alien Front could be played online. Alien Front was the first game to ever even include online voice chat as well. Online was free, well as free as long as you have an internet plan, and you could download updates and DLC often times for free. For example, more songs for Samba De Amigo, or added content for Skies of Arcadia (which was later incorporated into the Legends version on the GameCube).

Dreamcast struggled for about a year but what would they do when the Game Cube came out? It was more powerful than the PS2 and priced around the Dreamcast price.
Actually no, the GameCube launched at a price of $199, while the Dreamcast at the time of the GameCube launch was only $149. The Dreamcast launched at a price of $199, but it was lowered once the Playstation 2 was announced. SEGA was not worried about Nintendo because Nintendo actually lost a ton of market share in the console industry thanks to the PS1, something that Yamauchi scoffed at and believed would fail, and so both SEGA and Nintendo were more worried about the Playstation brand than they were of each other, and in all honesty their fear was right. I also find it funny how Yamauchi was decrying about how no one would ever buy the Original Xbox and yet people did, Yamauchi wasn't a very nice man. Not to mention that Nintendo's image in Japan was actually greatly tarnished by how they went behind Sony to make the Philips CDi, which shamed the company until around 1996 because of how Nintendo handled it.

And now it is the Wii U that is cheaper AND has the backward compatibility.

I think it is just better posistioned that the Dreamcast to make a fight of this.
You're correct about developers more than likely not knowing what to do with the power on the PS4 and Xbox One. However, even though the Wii U is now $100 cheaper than the PS4, the problem is that they are doing very badly at marketing. I mean extremely badly at it. And backwards compatibility is nice, but then you have to remember that Nintendo is advertising the Wii Mini still, a gimped Nintendo Wii that costs $99, can't connect to the Internet or Wii Shop for Virtual Console games, and doesn't support component cable so it can't be used on newer TVs at all. Combine them advertising that, and then the fact that they've not been advertising the fact that the Wii U is both a new console and has backwards compatibility, and you've got this problem we have right now.

Nintendo's biggest problem is advertising, and while the 3DS started off badly it is definitely a powerhouse, but Nintendo is still advertising that one more and focusing more on the 3DS than their actual home console. I've seen more ads and more announcements about 3DS titles and deals than Wii U ads, and the Wii U ads just barely now started showing that the Wii U is actually a different console and not just an expensive tablet because in all North American Wii U ads up until about September they never even showed the console itself in the ads, just the tablet and people playing with it. The only real reason it's better position than the Dreamcast is because SEGA was pretty much failing and on their last legs. Nintendo can afford for this console to completely flop and still have money in the bank because of the 3DS, heck they could probably afford 2 or 3 flops if they wanted to.
 

gorfias

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Neronium said:
Sorry that I mis-paraphrased what I thought you meant. I consider them the big boys. They're huge. Nintendo is really not in their league business scope wise so it's something of wonder to watch them try to stay relevent. I'd heard even Sega, at the start, was a bigger company than Nintendo, better positioned to "win" back in the 1980s. But I understand your distinction, that PS4 and Xbone are relevent competition rather than, "the big boys". My bad.


And now it is the Wii U that is cheaper AND has the backward compatibility. I think it is just better posistioned than the Dreamcast to make a fight of this.
You're correct about developers more than likely not knowing what to do with the power on the PS4 and Xbox One. However, even though the Wii U is now $100 cheaper than the PS4, the problem is that they are doing very badly at marketing. I mean extremely badly at it. And backwards compatibility is nice, but then you have to remember that Nintendo is advertising the Wii Mini still, a gimped Nintendo Wii that costs $99, can't connect to the Internet or Wii Shop for Virtual Console games, and doesn't support component cable so it can't be used on newer TVs at all. Combine them advertising that, and then the fact that they've not been advertising the fact that the Wii U is both a new console and has backwards compatibility, and you've got this problem we have right now.
That marketing failure is a huge problem. But I think that the PS4 and Xbone is a curse AND a blessing. Now that they're out and doing much better marketing, people are looking at Gen 8 and when they do, they find out about the Wii U, even if Nintendo failed to be the ones to give them notice. I should be receiving my bundle this week from Amazon. It was only when these two others came out that I bothered to really check out the Wii U and found it promising, at a price with games that is doable, and if it ends up a mistake, an affordable one.

Not sure what the purpose of the mini is. I do have neices and nephews that are brutal with their gaming systems. Might be nice for them to get this cheap thing and get a bunch of older, used Wii games for them. For cheap parents who want to hook this up to their kids old but still working TV in a cramped bedroom, does it come with composite? HDMI only? Just a shame that Nintendo is wasting any valuable marketing dollars on this thing.

The only real reason it's better position than the Dreamcast is because SEGA was pretty much failing and on their last legs. Nintendo can afford for this console to completely flop and still have money in the bank because of the 3DS, heck they could probably afford 2 or 3 flops if they wanted to.
The portable market is a huge help to Nintendo in staying relevent. It will be interesting to see how long that keeps up, as so many (like my kids) now use their phones as an all in one.

There have been rumors that Nintendo should just stop support for the Wii U and hit the drawing board again. I think that would be home console death for the next 10 years. If they get less and less handheld help, that could be fatal.

But finally, the arrival of the PS2 was death for the Dreamcast. The arrival of the PS4 was what made me take notice, do a comparison, and actually buy a Wii u. I'll be interested in sales figures in about 3 months.

I'm checking something called vgchartz.com You? I'd be interested in other sales charting sites. Thanks.

EDIT: PS: just checked. Looks like the Wii U is selling about 1 million consoles a quarter (5 mil. so far). I think they can survive IF they maintain about that rate, even after the introduction of the PS4/Xbone. By April we should see a trend. And then, we'll have something of an answer to the threads question as to whether or not anyone cares about the Wii U at this point.
 

Lightknight

Mugwamp Supreme
Nov 26, 2008
4,860
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In response to someone who said that the N64 was more expensive than the PS1. They should review their facts. The ps1 launched at $300 and the N64 launched at $200. It was the Saturn which launched at $400 and basically killed Sega as a console maker. Even the Dreamcast was the cheapest console of its generation (along with the dreamcast). This information could have been easily obtained on wikipedia.

So no, the N64 did not sell poorly because it was more expensive. It was the cheapest console of the 5th generation. I am often very curious as to why the ps1 sold so well despite the N64 having so many games that we remember fondly today. If I remember correctly, the ps1 felt slicker and had an amazing lineup of games (FFVII was huge at the time from graphics to musical score). I think the N64 kept hitting the old IPs (some of which were already a couple decades old at that point) and the ps1 offered something new and managed to steal several of Nintendo's big IPs and to occasionally make something huge out of smaller IPs (Metal Gear was not that big on the NES. I played it and liked it, but nothing like MGS 1). Sony also offered IPs that are geared towards the average gamer. The average gamer isn't 10 anymore. We're in our 30's. I like Mario and Mario games from time to time. But when it really comes down to it, I prefer my Last of US, Bioshocks, and any other more depth-based storyline games.

Ultimately, the WiiU is doing the same thing the N64 did and it's going to be another decline. It should be, anyways. Never know with Nintendo and whether or not they have another WiiMote up their sleeves.

I've frequently wondered if Nintendo wouldn't be the company to buy the Microsoft entertainment division if they sold it? That would make things very interesting. To see a heavy hitter like Nintendo get all the support of Microsoft.