Matthew94 said:
Devious Boomer said:
the reliance on skill rather than cheap weapons or luck succeed.
I'm probably going to get flamed but the awp tells a different story as it's a hitscan 1 hit kill weapon.
It
is pretty OP in certain situations. On pub servers with higher playercounts every chokepoint is watched by at least two of the damned things.
But the maps weren't made with that many players in mind so we'll judge it based on its effect on scrims.
Counter Strike's maps were tailored to 5v5 or 6v6 games. AWPs only start appearing later on in matches and not everyone will buy them. Some prefer the M4 or AK as it's more versatile. Although the AWP is a friggin'
cannon, it falls short on some areas:
-Horrible movement speed. Everyone runs with the DEagle out when using the AWP as primary - this means you'll have to position yourself better around maps as you have less time to switch weapons and pull off a killshot if you run with the DEag into an automatic weapon at medium distance than say, if you were using the Scout or an another autorifle (both grant you far less movement penalties than the AWP)
-It costs a fortune. You'd better be one of the better shots on you team, else if you die and lose it, someone's going to rage.
What if it's AWP vs AWP? Then it all comes to being prepared for the other sniper or being able to get the drop on him. Perhaps the AWP should have fewer OHK zones, but for its hefty price and movement disadvantages along with the fact that it usually only appears four rounds in at the earliest, it balances out.