Okay... I want to state outright that when I see a thread about gender issues in gaming, I don't automatically turn off and just go: "not this again", or "Anita Sarkeesian was cited, therefore article sucks" or whatever. I do think this sort of thing should be discussed, and not dismissed outright.
That said, I thought this was a pretty bad article. Especially considering that it's on Cracked, which usually hits the mark for me. This though...
Okay, I will defend Elizabeth for as long as I can. I believe she represents a deconstruction of the damsel in distress. Sure, Booker has to save her a few times, but on the flipside, Elizabeth saves him too [from drowning, falling off, and every time the player dies if you get technical. It's not the strong man coming to save the helpless woman, it's a mutual partnership. His strength is with the running and gunning since he's a trained soldier, and hers is more tactical by avoiding combat, scrounging for supplies, feeding Booker the items he needs when he needs them and is also able to make objects appear out of nowhere via tears. It'd be weird if she fought on his level because she has lived that sheltered life. Furthermore, she doesn't blindly follow him. When she [very cleverly mind you] figures out Booker is taking her to New York and not Paris, she knocks him unconscious and breaks it off. When Booker saves her from the procedure [which was only possible because old Elizabeth brought him there in the first place], she makes it clear that Comstock will pay, and that Booker is in no position to stop her [as she summons a tornado behind her in a way that can only be described as badass]. Why didn't she just open a tear and leave her prison? For one thing, the siphon on the island seriously inhibits here abilities. In the game she makes things appear in certain cases, and occasionally tears to other worlds are opened, but never to the point where it's consistent enough that it'd be an obvious solution. It's often too dangerous and unpredictable. Hell, when the siphon is destroyed at the end is when she's able to just completely jump through portals and go to different worlds. It's not to say she has no daddy issues, but they barely even mentioned the actual ones in the plot. They also imply that Booker is just an anonymous manly man, which he starts off as, but again, you get to the ending and they flip it all back at you and you realize exactly how deep this relationship actually goes.
I haven't played The Last of Us, but, yeah, I'm siding with the whole, "she's a child" argument. They cry. Especially in harsh situations. It happens.
Anita did a much better job breaking down the damsel trope then this part did. Any case, want to address Peach and Zelda. I don't it's a problem, since Mario games have no plot. They have a premise. The games are not about Mario trying to get the reward of Peach. They are about running through the crazy ass levels. Peach is basically an indication that the player is near the end of the game. Also, while it is messed up that so many games copy this trope, probably due to Mario's success, I don't think Peach herself is the problem. It's happened so many times to her, people don't think: "Oh women, always need help from a man", they think "Goddammit Peach, how do you keep letting this happen!".
Zelda I'll also defend on the notion that, at least in the Zelda games with more plot, that she's very much an active character in the narrative. She's not a trophy to be won, she's a key player in the events of Hyrule. She ends up getting kidnapped in some manner eventually, but I don't think this takes away all her positive attributes.
Haven't finished Metroid Other M yet. I know people hate it for the depiction of Samus, but I don't think one bad attempt should negate all the other years of her being awesome.
Sexualize Violence is pretty messed up, but the article brought up 2 examples relating to games. I'd need more to sell me on it in this medium.
Girls as class is a takeoff of the Smurfette Principal. When it happens, it does suck, but it's important to distinguish situations where there's only one female character, and those where the one female character's sole defining attribute is her gender.
Yes, in the real world, sexism is a very real problem, and one that should be talked about and not dismissed as something that doesn't matter. My sole point is that this is a pissy, unconvincing article that didn't tell me anything I didn't already know from much better writers and thinkers.