Craziest thing you've done in a Strategy game?

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WaffleCopters

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Dec 13, 2009
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Well, i spammed marines against a force of lurkers and defilers. But won with 2 guys left. out of 96!

(Defilers plagued my rines, and the lurkers 1 hit my weakened force.)
 

Yokai

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Oct 31, 2008
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I was playing the Dawn of War Soulstorm campaign, and I was in the scripted mission with the Tau on Nan Yanoi. The Tau completely wiped out my base. However, at the time, my army was off capturing some strategic point or another, so they escaped the destruction. Through sheer luck and a lot of waiting around to regenerate health, I managed to beat the entire mission and obliterate the Tau stronghold with nothing more a couple squads of tactical marines, a Dreadnought, a Force Commander and a Chaplain. I was rather pleased with myself.
 

vasudean

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May 30, 2008
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On Celtic Kings, I decided I was getting annoyed with defeating my opponent exactly the same way, so I went with my favorite faction, the Gauls, and I managed to actually starve my opponent before taking it.
 

Koeryn

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Mar 2, 2009
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Total Annihilation had a really awesome community as far as unit and map additions, which naturally led to some bat-shit insane tactics.

I never played online, just against the computer, just prefacing that.


I can't remember the level, but it was one of the CORE maps that consisted of the bottom having space for three start bases, a loooooooong narrowish bridge up the middle to a fourth and fifth start area.

Didn't matter where the bots or you started, it generally broke down into a race to gain control of the bridge. This is where the Vulcan came into play. It was a four barreled gattling artillery gun, using the ARM's most powerful/long range artie as a base. It had retardedly long range and firepower, but they were vulnerable to aircraft, ate resources like you wouldn't believe, and took forever to build.

However, if you made Vulcan packs of say... 10, 20, 30 cannons in a row, or a block, powered by an obscene number of resource gathering buildings early in the game, by the time you'd had the match going a few hours, they would be picking up kills as the enemy sent hordes of vehicles after you.

A Vulcan with 1500 kills? Can tag stealth fighters and scouts out of the air at their maximum range. 20 vulcans with 1500 kills each can only be taken out by nukes. =D



Also in TA, there was a downloadable battleship, I believe called the SeaDragon. It had a disgusting amount of weapons and armor, but was somewhat limited in that it couldn't go across land to get to anything that was fortunate enough to be out of it's range.

There was a downloadable heavy transport that it turns out could easily lift the Sea Dragon.

Turns out, this dramatically increases the range of a Sea Dragon. =D Of course, if by a stroke of luck, someone managed to tag the transport with anti-air, it AND the sea dragon blew to hell (which was an expensive thing you tried to avoid as much as possible), but something about watching a FLYING battleship made me want to play Steampunk music...
 

scarab7

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Jun 20, 2009
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Was playing a WC3 custom game of WWI. I had to play the slot of Serbia, the country right off that bat gets invaded and loses to Austria Hungry (You get control of Canada after you lose), and in respects to income AH has about 20 times the space and 50 times the resources. What's funny was I dug in and managed to hold off the attacks and met with Russia to start invading AH. What even stranger is end game was Serbia retaking France for the French, and the Canadians never entered the game. Strange WWI.
 

Trivun

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Dec 13, 2008
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scarab7 said:
Was playing a WC3 custom game of WWI. I had to play the slot of Serbia, the country right off that bat gets invaded and loses to Austria Hungry (You get control of Canada after you lose), and in respects to income AH has about 20 times the space and 50 times the resources. What's funny was I dug in and managed to hold off the attacks and met with Russia to start invading AH. What even stranger is end game was Serbia retaking France for the French, and the Canadians never entered the game. Strange WWI.
If only you'd been around and in the Serbian military back in the real World War 1, we might never have had to go through the second one :). History would have been completely changed, all because of one guy and his RTS skills :D.

Actually, that would be awesome. Hollywood needs to make that story idea into a film, now!
 

Rogue of Hearts

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Feb 21, 2009
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Command and Conquer: Generals

So I was getting my butt kicked by the computer and I yell to my friend that I need reinforcements. He yells back at me across the living room saying he doesn't have much to reinforce me with, but he'll send what he had. I see a wave of those GLA suicide bombers come by in cars and blast the the computer's forces, saving my forward base. Now with a slight bit of breathing room I look across the map and find a lone suicide car in the middle of nowhere that was ranked up two levels and surrounded by bodies. We asked ourselves: How the hell does a suicide bomber rank up? If he did his job right, wouldn't he be dead? That's when we realized that what had happened was that the "suicide bomber" drove right through an enemy mob unit which got enough roadkills credited to his suicide bomber that it ranked up.
 

Shoggoth2588

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Aug 31, 2009
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Playing Star Craft [and cheating] I would play as the Terrans, build up a nuclear stock-pile and set it up so that I win by mass-bombing whoever it was I was cheating against
 

Lono Shrugged

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May 7, 2009
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Trivun said:
Totally, and remember in second ed carnafixes and hive tyrants were monsters with like 7-10 wounds. He is a cool dude who stood toe to toe with any of our group but man did he make some bad decisions. A lot of my old buddies did but, to be fair some guys had it down to a science and it was a real challenge fighting them.

Ok ok one last story about this guy....
We were playing at a tourney (3rd ed) and I was Thousand Sons marines against his 'nids I had a not very close combaty army relying on my possessed marines my dread and my greater Daemon (when he appears) to fill that role. it was more about firepower and endurance (thousand sons marines were very good, immune to pretty much all small arms) I was pretty sure I was going to lose, he had a well balanced 'nid army and way way outnumbered my guys who were all heavy hitters.

The terrain was pretty dense so I deployed my thousand sons in the open behind a big round silo. He sent his genestealer horde to take them out which would have crippled me and won the game. I could buy time by retreating and shooting (thousand sons count as standing still even when moving) taking out quite a bit of his horde, he decided after covering half the ground to retreat behind cover while his big boys moved up to support.
cue 2 turns of him retreating in open ground while I chased him and decimated his guys every turn. while onlookers (and myself) screamed "WTF are you doing?" by the time he regrouped my Daemon spawned in and that was all she wrote.
 

Trivun

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Dec 13, 2008
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Lono Shrugged said:
Trivun said:
Totally, and remember in second ed carnafixes and hive tyrants were monsters with like 7-10 wounds. He is a cool dude who stood toe to toe with any of our group but man did he make some bad decisions. A lot of my old buddies did but, to be fair some guys had it down to a science and it was a real challenge fighting them.

Ok ok one last story about this guy....
We were playing at a tourney (3rd ed) and I was Thousand Sons marines against his 'nids I had a not very close combaty army relying on my possessed marines my dread and my greater Daemon (when he appears) to fill that role. it was more about firepower and endurance (thousand sons marines were very good, immune to pretty much all small arms) I was pretty sure I was going to lose, he had a well balanced 'nid army and way way outnumbered my guys who were all heavy hitters.

The terrain was pretty dense so I deployed my thousand sons in the open behind a big round silo. He sent his genestealer horde to take them out which would have crippled me and won the game. I could buy time by retreating and shooting (thousand sons count as standing still even when moving) taking out quite a bit of his horde, he decided after covering half the ground to retreat behind cover while his big boys moved up to support.
cue 2 turns of him retreating in open ground while I chased him and decimated his guys every turn. while onlookers (and myself) screamed "WTF are you doing?" by the time he regrouped my Daemon spawned in and that was all she wrote.
Hah, I take my previous comment back, retreating Tyranids is even worse than grouping them together :D. I would seriously love to play against this guy, just for the laughs I'd no doubt end up with... :)
 

Wolfiesden

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Mar 18, 2010
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Command & Conquer (original)

Built sandbags all the way from my base to the NOD base and plugged up his exits from his walled off base. In the original game, sandbags were not seen by the AI as an enemy structure. I then made "locks" to move engineers in and capture the NOD yard. I then started popping Obelisk of Lights inside their base :) Fun fun!
 

mattttherman3

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Dec 16, 2008
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Halo Wars, 3 on 3, my team mates and i are all captain whats his name(been a while)
we each make an elephant rush the middle and poor infantry out of them and destroy the frist guy, then we defended our bases till ODSTS and got the other 2, good fun stuff.

Another time, same game, 1 vs 1, both the arbiter. I have a gut feelig that a suicide grunt rush would be his strategy so I spammed jackals. Wave after wave of grunts come and get crushed, they don't even reach a building, meanwhile my arbiter is being sent to their base. Eventually he sends his arbiter in as backup, once he did that he lost the match, took out the arbiter than wapred my forces to mine and wiped out his base. That match was about a half hour.
 

WINDOWCLEAN2

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Jan 12, 2009
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Cake-Pie said:
Killed a tank with a pikeman in civ.

NOTHING is weirder than that.
Killed at Tank army with an archer unit in Civ Rev....in a river (i put it down to a glitch)
 

Trivun

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Dec 13, 2008
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Fired up Rome: Total War again the other day, I think I have a few crazy stories from that now because of the Greek Cities alone! Playing as the House of Brutii, I decided from the Senate Missions I was given to advance straight into the Greek Cities. Brokered an alliance with the Macedonians so I could safely cross their lands, then they started expanding north while the Greeks marched into their land. Now I've got Greeks assaulting my cities along the Greek west coast, and Rebels attacking every fleet I have so I can't land troops right by Sparta anymore.

Worst case is probably the fact that I've taken Corinth yet can't send any troops from there to Sparta because it keeps being besieged every turn. Though I have had to develop a decent strategy for dealing with spearmen, the Greek favourite weapon. I send light infantry in first with cavalry around the side. Then, I can have my infantry tie up the spearmen with minimal casualties. I just let my light cavalry charge the spearmen from the side then, have them go straight through, and any survivors are mopped up by a second charge from my heavy cavalry. That's usually enough to break the enemy unit ;).
 

Trivun

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Dec 13, 2008
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Bout of Rome: Total War today, ended up spending about two hours trying to capture and recapture both Corinth and Athens. The Greeks kept retaking each city straight after I took them, including once where I managed to take Corinth with only 11 soldiers left (spent twenty minutes using 11 archers to whittle away the final 21-man unit of Hoplites...). Right now I'm trying to reinforce both cities against the next assault, so I can hopefully send a couple of large forces into Sparta and finally stop the ongoing Greek offensive against me. I guess only time will tell if it'll work... :p
 

srm79

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Jan 31, 2010
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Combat Mission: Beyond Overlord. My very first PBEM against a human opponent, on a small map called The Farm. I played as the Brits with roughly a platoon of infantry (4 rifle squads plus a command squad and a support platoon of 1x command squad 1x MG, 1x PIAT (Anti tank rifle) 1x sniper and a light AT gun plus a single recon jeep, up against 2x Panzergrenadier platoon and 2x StuG IV's (I think - was a long time ago).

On paper this should have been a pretty easy win for the German side. Knock out the gun from a safe distance, shell the crap out of the farmhouse (the only really viable nest for any MG teams or snipers) then mop up with the infantry.

I caught a lucky break when the first StuG got bogged down and immobilized in a position where it could not bring its gun to bear on my position. I caught a second lucky break when my AT gun hit the remaining StuG in the track and immobilized that too. While it was in a good position to lay down fire on my defensive positions in the tree line ahead of it, it was also next to a hedge that allowed me to get my PIAT to within 10 meters undetected - BOOM and the StuG was out of the fight. The MG that was hidden in the farmhouse then opened up and took out the crew as they bailed (crews are worth a hell of a lot of points).

My opponents mistake had been to keep his infantry well away from his armour and had tried to send them round the edge of the map under cover of trees to flank my position. A fairly obvious move; as soon as I realised that if his infantry were nowhere to be seen they could only be advancing through the forest. This was confirmed as they had to break cover to cross a 20 meter or so gap in the trees, and with no armour in the fight, no way to lay smoke on me to blind my spotters. The sniper got a few kills, turned out later some of his infantry were green as hell and at least one squad had panicked and run for it when the sharpshooter started carving them up. The MG squad joined in the carnage and by the time what was left of his infantry got to what ought to have been a great flanking position I had all my infantry positioned for the perfect ambush, with the recon jeep and its .50 cal MG positioned to dart in and open up on any troops that made a run for it. It was over in minutes and I accepted my opponents surrender with a feeling of immense satisfaction.

Absolutely my greatest videogame victory ever, given the depth and difficulty of the CM series and my relative inexperience. Damn, now I might have to go dig them out and reinstall them...
 

Ziji

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Apr 18, 2010
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Men of War, beating an entire mission (and by entire mission, I mean a good hour to 2 hours of gameplay) with 1 sniper.

It was great.
 
Jun 6, 2009
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CIV4 Beyond The Sword. A 84 turn war that spanned Medevial times to the Industrial Era with 11 Civs out of 16 fighting , 3 Alliences, 14 cities Razed, 6 captured, Loss of around 7 Million troops along with the starving populations in cities, with My alliance taking over 3 civs as Vassals and having me supplying the rest with weapons after my part of the War was over.

It was fun as hell.
 

Muffinthraka

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Aug 6, 2009
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In Galciv2 I declared war on the Drengin setting off a chain reaction that set half of the mayor races agianst me. I should have really looked up alliances before I attacked.

Oh, and yesterday I was playing Halo, no shields left one bar of health and ended up shooting a spore flood with a rocket launcher (yeah I know I could have used melee on it, but I'm an idiot).