Critically acclaimed games you didn't like.

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Zeckt

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Nov 10, 2010
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The metal gear solid series. I played through the first one hating almost every minute of it with the awful (to me) gameplay and ridiculous cut scenes, to quitting the 2nd one about half an hour of gaining control of Raiden. There was no point in me touching that series ever again.

Oh, and gta4 was way too realistic for me. I'm thankful for saints row.
 

Sinathor

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Mar 16, 2011
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Basically every modern shooter ever.

Oblivion (for obvious reasons)

GTA 4 (loved the earlier ones)

Portal 2 (It lacked everything that made the first one great)

Everything by Bioware after Baldur's Gate


This list doesn't contain console exclusive games since I'm a PC gamer.

Edit: Added stuff
 

Sonic Doctor

Time Lord / Whack-A-Newbie!
Jan 9, 2010
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Somonah said:
Sonic Doctor said:
Aim Assist
That means absolutely nothing to me. As I said it is all a matter of preference, superior and inferior opinions on different controls are all a persons head, there are no facts that puts one above the other. And before you say anything, I know what aim assist is, still, it means nothing in this conversation.
 

Truniron

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Nov 9, 2010
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Super Metroid (AKA Metroid 3), for SNES.
While the controllers where perfect and graphic was awesome, I´m just going to as a fairly simple question: Where the hell am I supposed to go? No, seriously, the game never tells you. The laboratory in the beginning was a good way to start and easy to get through, but once you lands on the planet Zebes, it´s like the help interface says "Screw you! I ain't gonna tell you anything! Oh, If you want to look for clues on your way to the end, good luck, for I deleted them all! haha >:-D.
I like games that tells you where you are supposed to go, but you have the freedom to explore and power up before you go there. But this is just exploration without any form of the slightest information of where you need to go. All you know is that the last metroid is stolen by Ridely, and nothing else.

The Legend of Zelda: Ocarina of Time, for the Nintendo 64.
While this is a game with awesome controllers and pretty decent graphic, this game has some of the most boring dialogue sequences ever put in a video game and some retarded looking characters which are also annoying as hell. Navi will constantly yell for you to listen all the time. Even of she just want to help, she is still annoying. The Owl is the worst character in the game. He will make you read the same dialogues over and over again, and at some point, even fly you back to the Hyrule town when you´ve spent 20 min. just getting somewhere.

The scene where you take up the master sword for the first time is recommended to watch if you are tired and need help to fall asleep. This is supposed to be the most epic moment in the game, but as darkmindedsith so perfectly described it in his walkthrough: "It was actually kind of boring. There was talking, some more talking and even more talking for those especially bored".

This game may tell you where you are supposed to go and give you freedom to explore, but once you reach certain places, you need something else from far away to get through. Once you get through, you need something else to proceed which are also found at the other side of the world. Boring. But if there is one thing this game is famous for it´s the puzzles and the dreaded water temple. The puzzles can go from annoying to being a reason to quit the game. The water temple is the worst temple in the game and is just as hard even if you´ve played through it before. After these puzzles you encounter the dungeon boss. These bosses are either easy or tediously killing time as you wait for them to expose their weak point.

One funny thing about this game is the fact that I want to like this game, but I just can´t find myself to like it.
 

Zorak the Mantis

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Oct 17, 2007
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pretty much every FF game, Dead Space, and Dragon Age. There are probably a bunch more but I can't remember all of them...
 

archvile93

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Sep 2, 2009
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Formica Archonis said:
System Shock 2. After hearing all about this awesome scary game I found myself playing "Mr. FedEx in Space!" As if that wasn't enough, the "atmospheric" ghosts were mostly just transparent (ha!) tutorials, and the set pieces and plotting were illogical BS. (A space worm the size of an aircraft carrier, a room on a space-limited spaceship with 400-foot TV walls just for effect, a romantic subplot between two redshirts, and the punchline of a literal Deus ex Machina that led to the stupid and confusing sequel hook cliffhanger.) Plus, degrading weapons and infinitely respawning enemies are a combination that should NEVER SEE THE LIGHT OF DAY EVER AGAIN.
Yeah it is kind of illogical that a fresh pistol explodes after just 13 rounds go through it. I guess in the fututre they took the whole lowest bidder thing to its logical conclusion.

OT: Bioshock, for reasons I've mentioned many times before. It seems the developers even agree that the gameplay was bad considering they designed the game so you litterally couldn't lose. And did anyone not see Atlas' betrayal coming the exact second he opened his mouth for the first time, or that he was secretly Fontaine the whole time when he essentially said, "don't listen to that crazy guy, fontaine is dead, trust me." And I totally trusted Atlas, because if you can't trust the guy who just screams I'm going to betray you like the massive cliche I am, who can you trust?
 

Jimmybobjr

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Aug 3, 2010
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Peuter said:
Jimmybobjr said:
Thats practicaly every single popular game ever. Humor me, Mr 1 post, What games DO you like?
He's asking which critically acclaimed games I don't like. The fact it was my first post doesn't matter. These are those acclaimed games I don't like. There are still plenty of acclaimed games left that were not mentioned. Oh btw., I forgot to add the Assassin's Creed series.
Having one post makes it much more likely you are using a throwaway account, so dont blame me if i dont trust you.

And in any case, you didnt answer my question.
 

KillKill

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Sep 6, 2011
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kortin said:
Killzone 2 and 3. Don't understand how people played through them.
By imagining it's a cheap B-Movie called Attack of The Space Nazis and re-dubbing all the cut-scenes yourself (Just me that did that isn't it?...)
 

Winterfel

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Feb 9, 2011
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Hmm.. well since you asked:
GTA IV
BF: BC 2
Halo Series
CoD: MW 2 & 3 + BO's
Gears of War series

Let's just say it havn't been a good console generation on my part when I play more GC games than I do this generations..

Edit: Oh! I completely forgot!
ME series
Dragon Age series
AC: Brotherhood
 

Quazimofo

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Aug 30, 2010
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DanielBrown said:
Portal
I never understood what the fuss was all about. Played the first one, but didn't think it was very special.

*flame suit on*
*flees*
i agree, it was over-hyped. it was by no means bad, a short charming challenging puzzle game, but it wasn't THAT special.

as for me, probably the assassin's creed series as a whole. the first was fun, this is true. the plot was meh, and assassinating people got boring kinda quickly. same goes with AC2, and Brotherhood. i did like the city building thing of AC2, but it all got boring after not too long. Brotherhood is the most fun to dick around in though, since there are so many toys.

same with Red-Dead-Redemption. its fun for the first little bit (so is Farcry 2, but i digress since i dont want to complain about that one right now), but it just got boring messing around, and the story didn't interest me enough to keep me going. it just got repetitive around mexico.
 

Jakub324

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Jan 23, 2011
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Dead Rising. It just got boring, and when it wasn't boring you were lost, and when you weren't lost, you had to fight some random boss. I killed the clown and the machete psycho, and the convicts in the humvee but the guy in the gun store pissed me off so much I stopped playing and sold the game.
 

Pandorica1

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Nov 12, 2011
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Deus Ex: Human Revolution was a waste of time and money. It was a repainted Metal Gear Solid: Sons of Liberty.