Dragon Age II
I want to hate it. I really do. But I just can't. Varric is a charming bastard, and because the game is told from his perspective, I assume that most, if not all, of the lore contradictions and tonal differences revolve around the fact that the entire story comes from an unreliable narrator. I love unreliable narrators and I enjoy Varric's exaggerations as well as his outright lies.
The combat is in the style of a 3D beat-em-up, which is fantastic. Most 3D beat-em-ups are clunky, stiff, and confusing, but DA2's combat is smooth and flows well. The only flaw is the unforgivingly punishing Nightmare mode in which the assassin will kill any character in one hit no matter how much health he/she might have. Other than that, hard mode is solid and arguably the intended difficulty.
It's a completely different game from DA:O, but that's not necessarily a bad thing. The only thing that will make it a bad thing is if DA:I borrows more elements from DA2 than DA:O because DA2 is supposed to be a detour from the core of the series. The proof lies in the lower stakes and the lighter tone which resembles a filler episode in a television series. Hopefully Bioware hasn't lost all of their marbles and will continue the series using DA:O's tone, atmosphere, and mood from now on. If not, I can still accept DA2 as a good standalone despite its symbol as the beginning of the end of Bioware.