I never claimed War or Kratos were ever such a thing. Kratos is a psychopathic killer who's entire design is that of unabashed and remorseless rage. Everything about his design... at least in the first game is a man of incredible might and incredible terror. There is no power fantasy in that. He's a character with a clearly designed character and premise, at least in the first game. I don't think anyone gets jollies from "being" kratos. Most of my comments apply to the first game however... can't say much for the other two.Moonlight Butterfly said:As the comic says they are more built for dexterity than impossibly muscled hulks. They are as you say eye candy for women. Said impossibly muscled hulks aren't aimed at women. They are there for men to feel powerful.th3dark3rsh33p said:Nightwing and Loki don't look like that at all? They're a slimmer build sure but they are still tall and athletic with clearly masculine features. I mean they aren't out of a Boris Vellejo painting but they are very idealized. That picture I can see making people uncomfortable because it's a man with feminine features which can give an uncanny valley feeling to people. Just like seeing an overly muscular person or a woman who has ridiculously sized breasts. They're off putting because they're so starkly separated from anything resembling reality not because you can make a legitimate case that the male character feels objectified. I also no plenty of women who thought Thor was incredibly attractive... anecdotal at best but still.
The Batman drawing in the comic shows what a majority of women do like to an extreme extent. Nice eyes a slender build and softer features.
It's false equivalence, you can't say games characters like War or Kratos are aimed at women because they just aren't, it's a nonsensical argument.
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Maybe that will help you see the difference better.
War is just massive study in the rule of cool. His design conveys nothing but this artist didn't want to stop stapling things on to guy thinking that every addition would add just as much "cool" as the last. He also shows like... no skin and is completely unreasonably proportioned. Uriel is similarly designed so I don't know what your complaining about exactly with that game. Uriel at least has an attractive face so I suppose she has that over War. Then again I'd say Azreal has reasonably attractive face as well, and a less macho hulk build. Hell I dislike just about all of Darksider's art design.
Though if you wanted a real example for your point, I would have gone with Marcus Fenix and just about everything to do with the Gears of War games. That's a prime example.
And concerning the picture of that comic book character? I don't know about you, but I don't think I have any power fantasy about being as birly and huge as that woman. Then again I don't have any fantasy about being the former either. I simply ask for something reflective the norm for the female body which like it or not is a variation of the hour glass frame. It's how the majority of female bodies are built to an extent. The second picture of the woman is not a female frame, it's a male one. Shoulders are far too broad in relation to the waistline for it to be anywhere representative of even just an average female who's hulked up.
At least idealized straight female attraction to males is attraction to a slim and athletic male frame. Nightwing in particular is very masculine figure, just not the hulk or Marcus Fenix. Why are female visions of a power fantasy just hulk males with bigger boobs and lips? Sorry just seemed like an awkward comparison.