Crysis 2 put into perspective

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icame

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Wicky_42 said:
icame said:
GTModified said:
and another thing...

WHY WASNT IT DESIGNED FOR DX11?!?!?!

i thought THE WHOLE POINT was that it was going to debut as one of those first games made for DX11 that really shined and made use of the engine...

WHAT IS GOING ON CRYTEK?!?!?!
http://tinyurl.com/4ee5rdf

Read that
So the executive producer is saying that at some point they might announce a patch that will introduce DX11 as well as NORMAL pc graphics setting options? How nice of them. Some might even say, "Why the FUCK wan't Dx11 included at the start?! Why on earth give PC gamers any reason to doubt their dedication to the platform? What were they thinking?!"
Just letting you know that there will be DX11.
 

Rocking Thunder

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I love the classic PC hate for anything consolafied (is that a word?). Look, I play both PC and console game, party due to the fact that most of my friends play console, yet I like PC better. You guys would not have nearly as much hate for the game if it was just PC only, you would say that they made some changes you did not like yes, but it would be reduced tenfold. I am not trying to start a flame war or anything like that, but saying that they did things like reduce the amount of powers so that it could fit on consoles is just plain silly (I mean power and strength, they all played into mobility, so why have two seperate ones). I played through the game, I thought it was solid, but at the same time, half the reason people though the first game was so good was teh graphics. Dont lie, we all like a challage, something that says "I dare you to build a PC that can run it". Look, even if they were trying to make it work better for consoles, it makes sense,there is a way bigger market out there on consoles, so doing things like hating on the game and not buying it simply means that they will then devote more resources to consoles on the next game.

TL;DR
Crysis two is not make for consoles, they made design desisions that just happened to be able to work for consoles as well, there would not be nearly as much hate if it was PC only
 

Astalano

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Rocking Thunder said:
You guys would not have nearly as much hate for the game if it was just PC only, you would say that they made some changes you did not like yes, but it would be reduced tenfold.
If it was just on PC it would have been designed around the PC.

Cevat Yerli: "That being said, I think if Crysis 2 was just a PC game it probably would be a different game right now"
 

MrTub

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Rocking Thunder said:
I love the classic PC hate for anything consolafied (is that a word?). Look, I play both PC and console game, party due to the fact that most of my friends play console, yet I like PC better. You guys would not have nearly as much hate for the game if it was just PC only, you would say that they made some changes you did not like yes, but it would be reduced tenfold. I am not trying to start a flame war or anything like that, but saying that they did things like reduce the amount of powers so that it could fit on consoles is just plain silly (I mean power and strength, they all played into mobility, so why have two seperate ones). I played through the game, I thought it was solid, but at the same time, half the reason people though the first game was so good was teh graphics. Dont lie, we all like a challage, something that says "I dare you to build a PC that can run it". Look, even if they were trying to make it work better for consoles, it makes sense,there is a way bigger market out there on consoles, so doing things like hating on the game and not buying it simply means that they will then devote more resources to consoles on the next game.

TL;DR
Crysis two is not make for consoles, they made design desisions that just happened to be able to work for consoles as well, there would not be nearly as much hate if it was PC only
lol..

 

Fidelias

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Rocking Thunder said:
I love the classic PC hate for anything consolafied (is that a word?). Look, I play both PC and console game, party due to the fact that most of my friends play console, yet I like PC better. You guys would not have nearly as much hate for the game if it was just PC only, you would say that they made some changes you did not like yes, but it would be reduced tenfold. I am not trying to start a flame war or anything like that, but saying that they did things like reduce the amount of powers so that it could fit on consoles is just plain silly (I mean power and strength, they all played into mobility, so why have two seperate ones). I played through the game, I thought it was solid, but at the same time, half the reason people though the first game was so good was teh graphics. Dont lie, we all like a challage, something that says "I dare you to build a PC that can run it". Look, even if they were trying to make it work better for consoles, it makes sense,there is a way bigger market out there on consoles, so doing things like hating on the game and not buying it simply means that they will then devote more resources to consoles on the next game.

TL;DR
Crysis two is not make for consoles, they made design desisions that just happened to be able to work for consoles as well, there would not be nearly as much hate if it was PC only
I agree completely. I too have both a gaming PC and an Xbox. And what most PC gamers don't realize is that consoles aren't "dumbing down" games. Games are just being modernized. It just so happens, that the most active gamers today enjoy a less difficult, less complex, and more linear game. Crysis 2 would be exactly the same if it were released only on the PC. The only difference would be that the title screen would say "press enter to begin".
 

Astalano

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Fidelias said:
Astalano said:
Fidelias said:
Games are just being modernized.
You have to be fucking kidding me.
Okay, what exactly makes you think that it's consoles that are dumbing down the industry?
No, it's not that I quoted and for the record, I feel that consoles do dumb down games, but mostly are just stagnant.

What I did quote was you saying that games are being modernized. Do you even know what that means?

Almost all genres in the past ten years have had little progress and the only "modernization" is mixing genres for little reason.

What innovation have we seen with RPGs?

How about FPSs?

RTSs?

Turn based?

Adventure?

Puzzle?

We've barely evolved as a medium in the past 10 years and this "modernization" argument is a bunch of rubbish, no offense. Apart from graphics, gameplay and story have evolved little.
 

Fidelias

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Astalano said:
Fidelias said:
Astalano said:
Fidelias said:
snip
snip
No, it's not that I quoted and for the record, I feel that consoles do dumb down games, but mostly are just stagnant.

What I did quote was you saying that games are being modernized. Do you even know what that means?

Almost all genres in the past ten years have had little progress and the only "modernization" is mixing genres for little reason.

What innovation have we seen with RPGs?

How about FPSs?

RTSs?

Turn based?

Adventure?

Puzzle?

We've barely evolved as a medium in the past 10 years and this "modernization" argument is a bunch of rubbish, no offense. Apart from graphics, gameplay and story have evolved little.
I didn't say that games are evolving, I said that they're being "modernized". As in, they are conforming to the modern gamer. As I said, it just so happens that most active modern gamers like games to be quick, action packed, less complex, and pretty. I hate the direction games are going too, but it's incorrect to blame console gamers as a whole. After all, a lot of us console gamers are up in arms about the direction of games as well.
 

Astalano

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Fidelias said:
I didn't say that games are evolving, I said that they're being "modernized". As in, they are conforming to the modern gamer. As I said, it just so happens that most active modern gamers like games to be quick, action packed, less complex, and pretty. I hate the direction games are going too, but it's incorrect to blame console gamers as a whole. After all, a lot of us console gamers are up in arms about the direction of games as well.
Oh alright. I just hate this excuse that whenever we criticise things, we get the excuse that the game is being "streamlined" or "modernized" and apparently we're all old farts sitting in our chairs reminiscing about the "good old days".
 

mechanixis

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Is this the franchise Graphics Technology Gamers rally around in the way Story Gamers rally around Mass Effect?
 

Popido

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mechanixis said:
Is this the franchise graphics technology gamers rally around in the way story gamers rally around Mass Effect?
That would be Metro 2033.

...seriously? Story? What happened to all those adventure games?
 

Netrigan

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Zhukov said:
Why is it such a big deal that the game say, "Press Start to begin"?

Seriously, that is the most pathetically petty complaint I have ever seen. It makes PC gamers look like those whiny creatures who complain about superhero costumes.

If the port has other issues then fine, complain to you heart's content. Lord knows, I would.

But "Press Start to begin" is just not worth it.
Well, assuming the Crysis 2 complainers have much deeper complaints, it would be perfectly emblematic of the problem.

Such as, let's say there's a book that's filled with tons of spelling and grammar errors. And on the cover, the sub-title of the book has a misplaced comma. Might be the easiest mistake in the world to make, might happen on lots of books, that particular mistake might be completely insignificant... but that missed comma becomes emblematic of the deeper problem inside.

If Cyrsis 2 really is geared to the console player at the expense of the PC game (and such things make the Crysis 2 experience much less rewarding than the Crysis 1), then "Press Start To Play" would sum up what's wrong with the PC port.

But if the rest of the game is perfectly suited for the PC, then it's just a simple over-sight that they'd probably rectify in the first game patch.
 

jamesworkshop

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TEMHOTA said:
I am really sick of seeing that as an excuse to whine, and really, really sick of the whining.



All of these PC noobs need to STFU, whining that the open ended and destruction are gone, yes PCs are a generation past consoles (likely more), but seriously thinking Crytek could render the inside of every building and make it PhysX enabled to be destructible?!?!?! Seriously? Your computer would melt spewing molten plastic and metal in your face. The freedom is still there, but the tactics have changed to suit an urban environment.

First with Dragon Age II and now this, I am not sure PC noobs know what consolised/consolitis/dumbed down for consoles, even means anymore, almost like if it is multi-platform it's automatic "dumbed down for consoles". I have been seeing a lot of fellow PC gamers on here stating consolised this and dumbed down that, yet they can't even edit a config file to change the graphics on Crysis 2? I saw a post on here of a PC gamer that has no clue what the inside parts of the PC do?!?!?! If you can't maintain a PC you just play games on a PC, like little children do, guess that explains the whining.
Actually they could have done.


The system was developed by Crytek programmer Marco Corbetta and 3D modeler Miragoli Gianluca

 

NickCaligo42

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This is what happens when you swap out lead designers. The original lead for Crysis was a fellow named Jack Mamais, who headed up Mechwarrior 2: Mercenaries and Heavy Gear 2 before moving on to Far Cry 1 and finally Crysis. As I hear it, he had a lot of disagreements with the folks at Crytek about how Crysis should have been built. He was pushing for realism, MEGA-high-risk gameplay, and open environments, and they... weren't. It's unsurprising now that he's no longer with them that they'd turn around and try to make it more of a Call of Duty/Halo clone.

Fortunately a lot of the things that they designed together in the first game became central selling points for the franchise and a lot of those systems are carrying through, but it's a shame to see it being dumbed down--and I'm not one to toss the phrase "dumbed down" around when it comes to this stuff. I'm one of those folks who thought it was genuinely a good thing when Bioware pulled the wasteful d20 spreadsheet gobbledegook out of Mass Effect.
 

xXGeckoXx

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MrA said:
Astalano said:
I will overlook this misstep, but I do expect a revolution with Crysis 3. I expect more powers and more focused powers (forget the new game + idea and focus on having, let's say 8 powers while providing limitations for each and shaping level, enemy and general gameplay design around those limitations). I expect more open levels. I expect it to be the graphical king, combining the revolutionary graphical design philosophy of the first game with the optimization design of the second. I expect it to take the gameplay of Crysis and meld it with the story philosophy of Crysis 2 (albeit an improved storyline and storytelling of Crysis 2), providing great gameplay with a thrilling story. I expect actual alien AI (not making aliens just aggressive humans). All this I think everyone expects.

Crysis 3 can be that step forward, so I will sheath my sword, holster my weapon, put down my pitchfork and wait.
I don't think this will happen. do you know why? because Crytek like money thus they will put Crysis 3 on consoles! unless Crysis 3 is on the next generation of consoles that can support all your expectations (not sure about 8 powers, not going to fit onto a gamepad very well) Crysis 3 will be an updated Crysis 2.

I have Crysis 2 on the 360 and it's a good game. Sure the AI can be annoying, and fighting the Ceph is so bad it makes me want to stop playing, but I'll overlook it for a fantastic single player experience.

Astalano said:
the multiplayer isn't anything new or different
I disagree with this as well. You get a nano suit in multiplayer and the modes are different enough from the generic TDM, CTF, etc. that they're fun and it's a really good multiplayer experience.
I think that the invisibility is game changeing. Few other games have you deal with the threat of properly invisible human enemies let alone FAST ivisible enemies. And for those who dont know, sprint+stealth is a deadly combination.
 

xXGeckoXx

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GTModified said:
the thing that i liked most about the first one and warhead was that they were PC exclusive. that meant that they were developed in a construct designed to take digital hardware to its absolute potential (namely whatever your pc could handle which depending on your system, BY FAR surpasses what consoles can take).

instead, theyve opted to include the console market, which STRAIGHT AWAY limited them to the amount of visuals and physics and AI that could be developed for the game. it was based on console hardware which meant that the level of immersion and realism was capped to the median of the ps3 or 360. thats bullshit as far as im concerned! the best part about crysis and warhead was that they pushed cryengine 2 as far as it would go, but you could tweak it back to a setting that your system could run. if you had a good system then so much the better. my rig cant handle all that much but i had peace of mind in knowing that there was so much more graphical potential left in this engine, i spent the entire single player campaign thinking WOW imagine what this looks like on very high in DX10!!

fucking consoles... crysis should have stayed pc only...
Remember that the Crysis team had a very sophisticated piece of technology based around them making the game and that tech converting into all three console types almost instantly. Search it it is quite interesting. So you should not be blameing consoles you should be blaming crytek. And as a console gamer who has played crysis 1 on PC on very high graphics on a friends computer I can tell you that I for one am grateful for the streamlined suit abilities especially the changes to Armour mode that make it a proper bullet shield and not just a default mode.