Crysis 2's Alien Redesign

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stompythebeast

Orbital Drop Shock Trooper
May 6, 2008
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TheDoctor455 said:
Baby Tea said:
PayJ567 said:
That music was absolutely fucking terrible. It didn't go with that trailer at all.
I was playing Crysis. And as far as I'm aware of, the only way to switch between the different suit powers was to hold down the middle mouse button. And well... I playing this on a fucking LAPTOP. So take a wild guess as to why I think this method SUCKS. As far as I know there aren't any suit power hotkeys and there isn't a way to set them.
You...lol. I wont even bother.

OT: The music was nice, the setting i believe is perfect, the aliens look great. Lets hope they now focus on making the game play good, not just the eye-candy.
 

-Seraph-

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May 19, 2008
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TheDoctor455 said:
And will people please stop quoting me about this, I can have a contrary opinion about this issue.
You can have an opinion about it, but that doesn't necessarily mean it's correct. Everything you have complained about more or less raises the question of your own skill with the game and nothing to do with bad design like you have been implying. You keep saying how bad the menus and suit controls are when they are streamlined in and easy and intuitive manner, if it wasn't then so many more people would have complained. The arrow is slippery? well that's your hardwares or your own problem and not the games.

They are quick and efficient, and having trouble selecting them is a seriously questionable statement. Using that menu in the heat of battle is simple, after 5 minutes with the suit it all becomes second nature for the player. And a lot of what you say really implies that you're playing the game wrong.

Really I've heard nothing from you that can be considered the games fault of having bad design. Most of these complaints sound like they stem from not playing the game "properly" and simple hardware issues. If you don't like the game then fine, but having a crappy mouse or not bothering to look at the games options is hardly the games fault.
 

TheDoctor455

Friendly Neighborhood Time Lord
Apr 1, 2009
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-Seraph- said:
TheDoctor455 said:
And will people please stop quoting me about this, I can have a contrary opinion about this issue.
You can have an opinion about it, but that doesn't necessarily mean it's correct. Everything you have complained about more or less raises the question of your own skill with the game and nothing to do with bad design like you have been implying. You keep saying how bad the menus and suit controls are when they are streamlined in and easy and intuitive manner, if it wasn't then so many more people would have complained. The arrow is slippery? well that's your hardwares or your own problem and not the games.

They are quick and efficient, and having trouble selecting them is a seriously questionable statement. Using that menu in the heat of battle is simple, after 5 minutes with the suit it all becomes second nature for the player. And a lot of what you say really implies that you're playing the game wrong.

Really I've heard nothing from you that can be considered the games fault of having bad design. Most of these complaints sound like they stem from not playing the game "properly" and simple hardware issues. If you don't like the game then fine, but having a crappy mouse or not bothering to look at the games options is hardly the games fault.
Actually, it has more to do with my memory of the game. I haven't actually played it since it was released in what... 2007?
 

DutchAssassin8

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Mar 11, 2010
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wow at the beginnig i thought: wow Alex Mercer from Prototype did a really good job killing everybody in New York. looks awesome btw