Oh you HAD me bro! Though I do agree dual wielding is a pretty silly concept in general it has become such a trope in a lot of cultures and their fiction at this point something just feels like it's missing without it, so they may as well make it cool and stylish.Qvar said:OVER MY COLD, DEAD HANDS.Digi7 said:It's a fantasy game man, in which you can wear armour made out of solid carved stone and swing around a dragon's tooth the size of a small car, not a medieval combat simulator. And if it's going to be implemented it may as well be fun and interesting on a gameplay level.
Just kidding![]()
Oh, also I played a bit of Dark Souls today after a long break and I have another thing to add to the wishlist:
Nerf or remove the everloving crap out of backstabs in both PvP and PvE. Granted it seems as if that's what they're doing in the form of more reactive AI and the way they're handling movement, and again the new servers will help with those tear-inducing lagstabs from across the room, but Jesus it's such a crutch. Granted it takes some skill and timing to pull off but it's horribly unbalanced. At least it's not as bad as Demon's Souls (from what I've seen) where the whole PvP meta looks based around the bloody things! What happened to real men facing down their foes with strength and wit, smashing at each other with bits of metal until one of them fell over?