If you could kindly show me the math that proves that it would get as many or more sales on PC as it did on consoles.Angry Juju said:They're not ifs... there are as many gamers who play on the PC as there are gamers who play on consoles, so if you do maths then it will add to their sales by 33% of the total.A few too many ifs in there to be worth the money it would take to port and tweak it for PC.
Companies don't take risks and hope they'll make some money. They take the sure thing and make tons of money. Porting Dark Souls to PC isn't a guaranteed win for them. A few thousand signatures on an internet filled with a few thousand of signatures for other things won't change that.
oh and some console gamers may also buy the PC version as well purely because they prefer it. meaning it will be even more
So roughly the same number of people play each platform. That doesn't mean that the same amount of people will buy that game. Games that release multi-platform don't sell 50% of their copies for PC and 50% for consoles.
Sure, it could outsell the console version. It could rake in tons of money and be generally great. Or it could sell like shit on a stick and cost them money that they'll never get back. Why chance it? To make some people happy?