Dark Souls: Initial Thoughts

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krazykidd

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Mar 22, 2008
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ZeroMachine said:
Gorilla Gunk said:
McNinja said:
It's FROM Software. They couldn't consistently design a decent menu if their lives depended on it.
Yeah but at least Demon's Souls' menu looked nice and didn't resemble something you'd see in an RPG made in the late 90's/early 00's. It's just ugly as fuck man.
I actually kinda like the menu's aesthetic. It represents the sort of game I wanted to get out of Dark Souls. Dark, dreary, old school difficulty.

Definitely getting that, too. As Darksiders was the best Zelda game I played in a long time, I feel like this is the best Castlevania game I've played since Circle of the Moon :p
Lol , funny you should say that. This game feels to me A LOT like Zelda 2 . I don't know if you played it , but it's just a brutal , only difference is , Zelda 2 let you die 3 times before losing all your EXP , in Dark souls, you lose them after one death , and you get one chance to get it back.

OT: Loving it so far but
dillirgaf said:
great since i beat the boss on the bridge, took me a couple tries.
only a few? I'm playing as a bandit ( god knows why ) , and it took me forever and a half , i have the timing of a jaguar , i could prolly catch bullets now. Yeah , great game , hard as hell a melee though, i tried to play as a sorcerer for fun just to see the difference, the bosses are a bit easier because you can spam soul bolt and hit them for pretty good damage from afar , assuming you have any charges left. But regular mobs are a little tougher. It's funny really, my Bandit can go through regular mobs as long as i'm carful and not over zealous, but Bosses break me to bits ... and on the sorcerer is the oposite .

Oh and
Fuck the Boar and the Dragon .... but at least i can kill the Boar . BACON !
 

Griphphin

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The only two complaints I'm having with the game are 1)the text sizes because I'm still rocking a CRT TV, and 2)The lack of music when you aren't fighting a boss or first entering an area, but it's almost a blessing in disguise if you like to play music while playing games (I do).

Aside from those two minor complaints, I'm loving this game to death. My favorite feature is non-coincidentally its most ball-busting in my opinion, that being that if you die, you have to fight your way back to your corpse to keep your progress, and dying a second time robs you of your saved expsouls with no way of getting them back(as far as I know, anyway). Combined with the large amount of souls it takes to get a lot of things, it gives the game a big risk element to dying excessively, in a game you bought more-than-likely because of the fact that you would be dying excessively.

I also love how good it feels to defeat a boss monster with no other reward than forward progress. I was afraid I would be spoiled on getting constant rewards for every boss kill in other games and it would sully the achievement, but still felt amazing when I down a baddie I've been going at for half an hour.
 

krazykidd

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Mar 22, 2008
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Gorilla Gunk said:
Some other annoyances:

-I know Demon's Souls wasn't big on explaining shit to you, but it at least gave you the basics. I've played the game a few more hours and I still can't figure out the whole "Hollowed/Humanity" thing and have no idea what "Kindling" is or why my character looks like a burnt pizza. Can somebody please explain this shit to me?

-On the subject of my character, and this is an extremely minor/petty complaint, but I hate how I can no longer give my character the black, evil-looking eye sockets my character in Demon's Souls has. Guess it doesn't really matter anyway since, again, your character has a burnt pizza face so no matter how long you spent making you character look exactly the way you want him to you won't see it for awhile.

-The combat feels different. There seems to be very little feedback when I hit a guy so I just don't feel like I'm doing any damage. And I still haven't figured out how to backstab dudes.

-The HUD/Menus are still ugly as fuck and I'm starting to think they were deliberately designed that way.
Well , you character is undead ( hallowed ) use humanity at the bonfire to reverse hollofication ( turn human ) the advantages to being humsn is : better loot ( what loot?) the abilty to invade or be invaded ... Thats all i got so far . When you kindle a bon fire ( cost one humanity ) you get double your potion thinggies . So you got 10 instead of 5 . Also your bonfire will stay kindled so whenever you go there you get 10 .
 

twistedheat15

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Sep 29, 2010
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My biggest prob with the game is the weapon atks. They changed a lot of them that worked well to weird screwed up animations. The Halberd which used to atk with the axe part in downward motions now just gets jabbed forward with your char stumbling as they do it. The Morning star just get one big thrust downward, again with your char stumbling. A lot of those weapons didn't need the atk patterns screwed up when they worked fine for what they where most needed for.

Also while not as big of a deal I don't like that my char looks like a old corpse when it's hallowed. I spent like an hr in OCD fulled char customizing, only to find I'm gonna be spending most of my time as a mummy. Either way I like that the enemies are smarter and will follow you up ladders and stairs and actually use better strats then "run in with my cock out flail".
 

Korten12

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Aug 26, 2009
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krazykidd said:
Gorilla Gunk said:
Some other annoyances:

-I know Demon's Souls wasn't big on explaining shit to you, but it at least gave you the basics. I've played the game a few more hours and I still can't figure out the whole "Hollowed/Humanity" thing and have no idea what "Kindling" is or why my character looks like a burnt pizza. Can somebody please explain this shit to me?

-On the subject of my character, and this is an extremely minor/petty complaint, but I hate how I can no longer give my character the black, evil-looking eye sockets my character in Demon's Souls has. Guess it doesn't really matter anyway since, again, your character has a burnt pizza face so no matter how long you spent making you character look exactly the way you want him to you won't see it for awhile.

-The combat feels different. There seems to be very little feedback when I hit a guy so I just don't feel like I'm doing any damage. And I still haven't figured out how to backstab dudes.

-The HUD/Menus are still ugly as fuck and I'm starting to think they were deliberately designed that way.
Well , you character is undead ( hallowed ) use humanity at the bonfire to reverse hollofication ( turn human ) the advantages to being humsn is : better loot ( what loot?) the abilty to invade or be invaded ... Thats all i got so far . When you kindle a bon fire ( cost one humanity ) you get double your potion thinggies . So you got 10 instead of 5 . Also your bonfire will stay kindled so whenever you go there you get 10 .
You can only invade as hollow, but the advantage being is that you can summon players into your world. Besdies that you're correct.

My opinion on the game is that it is AMAZING. I am already 23 hours in, just having got it on tuesday.
 

RedEyesBlackGamer

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Jan 23, 2011
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Ghostwise said:
RedEyesBlackGamer said:
Add me to the people who are loving it. I'm farming souls right now. And I got the Drake Sword. Things are going to be fun after I'm done leveling and stacking up on supplies.
It did take me forever to locate the first blacksmith and merchant, though. How I missed those staircases.....
Oh, and I rolled a Thief to start. DAT CRITICAL.
One question: how do I use Heal? I bought the spell, have a talisman, and my faith is 12. I can't figure out how to use/hotkey it.
Equip the talisman to one of your hand slots and attune the magic at a bonfire. Use it by using the corresponding button when it is equipped.
Ah, attuning it at a bonfire. I knew I was missing something. Thank you.
 

Burst6

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Mar 16, 2009
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I'm still on the first level after about 5 hours. I beat the boss on the bell tower, but now I'm out of the curse items that let me damage ghosts in the underground ruins. If anyone can tell me how to get more i would appreciate it.

Also, wow the difficulty really did jump. The enemies seem to be smarter, the hollow are a lot more challenging than the zombies and soldiers in Demon's souls.

The graphics are a bit weak, but i like all the new features they added to the game. For one if you wear the bear minimum of armor and weapons, you become really fast. Your dodge roll becomes quick and your back step becomes really useful. I like to grab my Estoc and fancy my way through hordes of monsters using nothing else but a pairing dagger and some pyromancer robes.
 

Korten12

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Aug 26, 2009
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Burst6 said:
I'm still on the first level after about 5 hours. I beat the boss on the bell tower, but now I'm out of the curse items that let me damage ghosts in the underground ruins. If anyone can tell me how to get more i would appreciate it.

Also, wow the difficulty really did jump. The enemies seem to be smarter, the hollow are a lot more challenging than the zombies and soldiers in Demon's souls.

The graphics are a bit weak, but i like all the new features they added to the game. For one if you wear the bear minimum of armor and weapons, you become really fast. Your dodge roll becomes quick and your back step becomes really useful. I like to grab my Estoc and fancy my way through hordes of monsters using nothing else but a pairing dagger and some pyromancer robes.
You don't need to go to New Londo yet. I am level 56 and that place is tough (the ghosts become easy, but the knights who appear later on are deadly.)

Also once you unlock the ground level of Undead Burg, and go into the tunnel to Undead Burg and open the gate you couldn't open up the first time. On the other-side of the tunnel is an npc who sells the curses.
 

Burst6

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Korten12 said:
Burst6 said:
I'm still on the first level after about 5 hours. I beat the boss on the bell tower, but now I'm out of the curse items that let me damage ghosts in the underground ruins. If anyone can tell me how to get more i would appreciate it.

Also, wow the difficulty really did jump. The enemies seem to be smarter, the hollow are a lot more challenging than the zombies and soldiers in Demon's souls.

The graphics are a bit weak, but i like all the new features they added to the game. For one if you wear the bear minimum of armor and weapons, you become really fast. Your dodge roll becomes quick and your back step becomes really useful. I like to grab my Estoc and fancy my way through hordes of monsters using nothing else but a pairing dagger and some pyromancer robes.
You don't need to go to New Londo yet. I am level 56 and that place is tough (the ghosts become easy, but the knights who appear later on are deadly.)

Also once you unlock the ground level of Undead Burg, and go into the tunnel to Undead Burg and open the gate you couldn't open up the first time. On the other-side of the tunnel is an npc who sells the curses.
I found the door to the lower part of the undead burg. Thanks for the help.
 

krazykidd

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Mar 22, 2008
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ghost whistler said:
I started playing this.

I can't even get past the first boss 'imminent fatty'.

I have half a sword.

Can't say this experience surprises me, but the framerate struggles when he smashes all the vases with his big hammer, and the lock on system is inhibited by the size of the guy so that it's difficult to see where you are in relation to him.
I'm not sure, but i don't think you should have a half(broken?) sword when you fight the first boss? What you need to do is ...
the very first time you suppose to run the fuck away, then get a weapon and sheild depending on your class , and continue on the fight and kill the monster. If you have problems at this point ( more than average ) then all i can say is goos luck )

ghost whistler said:
This is just bizarre.

People say 'this is a manly man's game' and that it's 'realistic' - no invisible walls to protect you from falling of ledges, for example. But when you die you come back to life (as we all do, of course) and can start again. Unlike Oblivion or Dragon Age (those games people say are for pussies, now that DS exists).

Surely if death is so common in a game, as it apperas to be in DS - you will die a lot they say - then it must have no meaning. The player doesn't fear death, as he might in DA or Oblivion (which is the sort of trepidation the developers of DS want the player to feel), he just fears the tedious repetition of task to progress. That's something else entirely.
Death does have consequence and a fucking huge one at that. When you die you lose your souls ( read exp ) and you back to zero. You have a chance to get them back, you need to get back to where you died to get it back but the catch is if you die a second time , on your way back , you lose them forever . Souls are needed to gain levels , buy equipment , repair equipment , modify equipiment and buy items. Another conseuence for death is lost of humanity . So the game does punish you for dying ... Then it laughs at you , kils you again , puts salt on your wound and kills you again. This does one of two things , breaks a player or makes him more determined.
 

Weaver

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Apr 28, 2008
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I'm with you on the framerate issues, but I'm still loving the game.
 

Korten12

Now I want ma...!
Aug 26, 2009
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Burst6 said:
Korten12 said:
Burst6 said:
I'm still on the first level after about 5 hours. I beat the boss on the bell tower, but now I'm out of the curse items that let me damage ghosts in the underground ruins. If anyone can tell me how to get more i would appreciate it.

Also, wow the difficulty really did jump. The enemies seem to be smarter, the hollow are a lot more challenging than the zombies and soldiers in Demon's souls.

The graphics are a bit weak, but i like all the new features they added to the game. For one if you wear the bear minimum of armor and weapons, you become really fast. Your dodge roll becomes quick and your back step becomes really useful. I like to grab my Estoc and fancy my way through hordes of monsters using nothing else but a pairing dagger and some pyromancer robes.
You don't need to go to New Londo yet. I am level 56 and that place is tough (the ghosts become easy, but the knights who appear later on are deadly.)

Also once you unlock the ground level of Undead Burg, and go into the tunnel to Undead Burg and open the gate you couldn't open up the first time. On the other-side of the tunnel is an npc who sells the curses.
I found the door to the lower part of the undead burg. Thanks for the help.
Sorry that I was vague, but I hope it helps. D:
 

LetalisK

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May 5, 2010
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I have to admit, I was a little excited for Dark Souls, but after just recently attempting Demon's Souls I'm probably not going to get it. That game likes to tout itself on being hard and unforgiving, but a large part of it is because the controls are fucking horrible.
 

PureAussieGamer

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I am loving this game. I have played for 2 days straight and started twice because i wasnt enjoying the Cleric. I am now using the Sorcerer and love it!

There is one small feature that i wish was a tad different and that was the CO OP.
My friend needed help with a boss fight and i put my mark on the floor so he could add me but it would not appear on his screen. We also could not see the same messages that other players left was a little strange. I am sure that it due to connection issues but i feel as if that it is a huge gamble to try to go online because it does cost humanity. Other then that i love this game.