Dark souls is utter crap as a game.

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MintberryCrunch

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I've got to admit, while I may not agree with you in some parts, I will say that I didn't like Dark Souls whatsoever. Not because it was too difficult, or because I had to plan each battle thoroughly; it was simply because I didn't enjoy playing it, and that's not something that should happen in a game.
Not trying to start an argument, because nobody is going to change another's opinion- I'm just giving my own.
 

Project_Xii

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Jul 5, 2009
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As someone who beat Dark Souls relatively easily (apparently a level 15 lightning halbred and Smoughs armour = nigh invincible for the latter part of the game), I can say that it was definitely one of the most challenging, rewarding, scary, brutal, yet utterly fantastic and fun games I've ever played.

So if you're not enjoying it, I'm going to go out on a limb and say it's something wrong with you and the way you're playing it and/or your expectations of the game. Dark Souls is fine. But I'll leave the rest of the reasons up to the other posters. I smell a whiff of troll to this topic, so I can't be bothered going any more in depth then I have. Other people will enjoy that more.
 

Vkmies

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Didn't play it, but sounds like the argument "It's not an RPG because I cannot design my character as much as I'd like and it doesn't have emphasis on story" is kinda bullshit. I mean, to my understanding, the game is about developing your characters skills by defeating monsters and doing quests? Sound like an RPG for me. If it does things different than many other RPG, doesn't make it a bad game.

I HATE when people just say a game is "Utter crap", when the actual point is "It doesn't appeal to me as a game".
 

BabuNu

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Nov 19, 2009
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The ultimate purpose of a game is to entertain you. I had a great time with Dark Souls, it's a real test of skill and you genuinely feel excited when playing it. It gave me a very different experience to most games these days and I think it's great.

You're right, the story was shit but I don't think that's what they were going for. FYI - it's also shit if you treat it like a driving game
 

ozium

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If you didn't like it then why do feel the need to go and troll on the forums. Maybe your just utter crap as a person. Just because you said you would explain why it doesn't stop you from being an ass. If you didn't like and didn't understand anything about the game (which you clearly don't) then don't go saying it doesn't make sense. The game is well crafted and glitches unlike a certain other game you compare it too. The story is in the item descriptions and the game play works well.

Seriously some people on these forums think they can just troll around and then get away with it because the first thing after the title of their post says NOTICE.
 

DarkishFriend

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I still don't understand why people say trail and error isn't a valid gameplay experience, at least when it comes to the Souls series.
 

WaysideMaze

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Apr 25, 2010
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Im confused, is the OP talking about Dark Souls (like in the thread title), Demons Souls (like in his OP), or both? Because the comments are jumping between the 2 quite freely.
 
Dec 14, 2009
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Kids today.

Wouldn't know a great game if it punched them in the balls.

Which is exactly what Dark Souls does, now I think about it :D

Dark Souls has a very different pace than a hack and slash.

Weapons have weight, and once you start swinging, you're invested in the attack, so you better fucking make sure that when you swing that sword, that it's going to hit something.

Knowledge is power, the more you know about your enemy, the better your chances of victory.

Remember those knights in Undead Berg? First time I faced one of those, I died really quickly, sure, I defended, but their attacks cleaved through my stamina like it was nothing, my attacks bounced off them, doing very little damage.

Now when I start a new game, I can run up to those knights and demolish them with counters and backstabs.

You start Dark Souls as nothing. Just a future stain on the ground, but if you're patient enough, and smart enough, you become an unstoppable force.

Games like Demon's/Dark Souls and Monster Hunter reward peserverance, they reward battlefield tactics, movement, knowing when to attack and knowing when to defend or evade.

Games like them are a breath of fresh air in today's market of brain dead crap that any moron can complete.
 

Xangba

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So from what I've seen through the initial post and following comments is
1. You aren't terribly good at it (just saying that's how it comes across)
2. You want the story handed to you instead of building it up yourself bit by bit (nothing wrong with that, it's just taste)
3. You don't like that it's unforgiving, despite that being advertised about it
4. You think that dodge being a central part of encounters means there is no real challenge, you just dodge till you get it right (knowing when and how to dodge IS part of combat, seriously, how does that make it less challenging?)
5. You believe the combat is poorly done, despite it actually being a great combat system (so you likely aren't very good handling the combat system)

So, in conclusion in my mind, this is not your type of game

I'd say put it down, and go find something that you don't feel is such a "chore" because you're struggling through it. As many have said, Dark Souls is a marathon, not a sprint. Dodging till you die and chucking endless fire bombs are not real plans.
 

Fishyash

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Dec 27, 2010
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If you are running in and then dying over and over again in hopes of eventually defeating the enemy then you really don't understand what the challenge is.

I've been watching my brother play dark souls at times. He fights the enemy, dies, and then finds out the attack pattern pretty much by then. It's like in castlevania, where you need to assess the situation.

Seriously, the fights are ridiculously easy once you learn the boss' patterns, and it's refreshing to see a hack and slash style game where you don't just run in and mash buttons and defeat ten billion enemies surrounding you within ten seconds. I've never played or seen demon souls however, but I am guessing it is safe to assume the same design philosophy was in that game too.

Honestly, the person who posted Egoraptor's Sequelitis video on Super Castlevania 4 showed a rather fitting analogy. You seem to be playing the game like Super Castlevania 4, when you should play it similar to Castlevania 1. You can't instantly whip diagonal... sorry. Pay more attention to the enemies rather than yourself.

In regards to lack of story, I can't really say anything about that since I haven't really played the game myself, only watched. However I will say that good stories aren't a exclusive, or an important part of RPGs IMO. RPGs DO however tend to rely on good stories, since their gameplay isn't as exciting as a typical action game. Dark souls however DOES have gameplay that requires a lot of concentration, so the story isn't as big a deal to me.

I personally didn't really consider Souls Series much of an RPG. More traditional RPGs tend to have a more tactical and statistical kind of gameplay, which the souls games DO have, however it definitely has more of an action/hack and slash style gameplay as a whole.

In conclusion, if this game was made for PC, I would be playing it. I love the feeling of dealing with a tough challenge and then the relief of beating it is just amazing. I do like the stress and the relief of playing a challenging game.
 

Mr Pantomime

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M-E-D The Poet said:
I dont quite understand your complaint with the story. Dark Souls uses an establishing cutscene to set the game up, then lets you play through the world that was established in it. It doesn't tell the story through constant cutscenes or with glossaries, or with unskippable diatribes by characters. The story is told through the world itself, and reflects the atmosphere of the game. Its a game about surviving insurmountable odds, of a world long dead, and everything from the combat, to the story, to the environments and even the level design are built to reflect this. If you want concrete facts, pick up items. Most of them will have some sort of background telling you a little about the world. I can understand not wanting to deal with that. It takes a lot of effort to go through.

The same applies to the combat. Its a solid system that always keeps you on the edge. But it does take commitment to get into the frame of mind. Some people just want to go up to a thing a wail on it. But Dark Souls doesnt work like that.

If you were enjoying the core game, but were getting frustrated, id reccommend keeping at it. If you like it, it is a great experiance. But since you clearly dont, I wouldn't bother. All that lies ahead is 70 hours of things you don't like. People like to treat this game as some sort of dick waving contest of being a "true gamer". But thats bullshit. Anyone commited enough can finish this game, it all up to whether you want to.

You didn't have to call it "utter crap" though. Thats just rude. I don't like League of Legends, but I don't tell everyone its shit.
 

Xangba

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DarkishFriend said:
I still don't understand why people say trail and error isn't a valid gameplay experience, at least when it comes to the Souls series.
It's funny because I saw mentioned a love for I Wanna Be the Guy...which is pure trial and error
 

xPixelatedx

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M-E-D The Poet said:
I'm thrown in to this "huge" fantasy world without much explaining of where I am or what I'm supposed to do , there's no characters that hold up real conversation and all I know for the rest there's a lot of enemies who're going to kill me and the combat tends to be quite shoddy so I have to do everything about 20 thousand times to get through somewhere.
I can name another game that meets this criteria. It's called 'The Legend of Zelda' for the NES and it's considered one of the best games ever made.

Super complex combat is not why everyone plays games. If the combat is just there, chances are it's just a means to get you through obstacles. That's fine, I don't want every game to be Gears of War or Devil may Cry. From what I hear of Demon Souls, it's more a survival game then an action game, and that sounds like something I can appreciate, being a fan of the original Silent Hill/Resident Evil games. People like that kind of stuff.
The lack of compelling conversations is also something most games don't need. Some of us are here to video game, not watch movies. Again, "It's dangerous to go alone, take this" was all Zelda needed, and as far as I am concerned that's all most things need.
I should also note that not knowing anything about the universe or what you are supposed to do is probably the best hook a game can have. It's one of the reasons Minecraft surprised and compelled me. Not to sound like a broken record, but the old Zelda games were the same. I would have totally despised those games if Zelda 1, 2 or 'A Link to the Past' were littered with condescending tutorials that took me out of the experiance. Believe it or not, people actually have a fun time figuring things out, sometimes that's part of the game itself.
 

Westaway

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I never played Demon Souls. I bought Darl Souls out of the blue. I'm about 3/4 through the game at 45h, including waiting for coop and pvp. People who claim the game is hard are talking out of their ass. At first it was difficult, Undead Burg n what not, but now it's a cake walk, save s couple cheap areas and bosses.
 

Jewrean

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Jun 27, 2010
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I disagree with just about every point. I respect your opinion providing you respect mine. And I assume you want to hear mine seeming as you are on a forum. Although seeming as you don't seem prepared for an intelligent debate and immediately assume those who like the game are all of a certain type:

M-E-D The Poet said:
I know you first posters are going to be
A part of me is thinking that this is trolling seeming as so many people like Dark Souls and it's pretty easy to see why. Although if you're serious may I first point out that a large number of people have returned the game for the points you have risen. That, however, does not mean it is a bad game.

M-E-D The Poet said:
Compare Dark Souls to Skyrim
There's your first mistake. Why are you comparing them? They shouldn't be compared. They are 2 extremely different games. I would find it stupid / boring and unoriginal if Dark Souls mimicked Skyrim.

M-E-D The Poet said:
I feel it does not qualify as an RPG
By definition you are playing the role of a lost soul (at first) and therefore you are meant to feel confused and lost.

M-E-D The Poet said:
there is no ACTUAL difficulty to the game , it's a suicide trial or a lesson on how to tuck and roll either way there is nothing in the game that's actually difficult, there's just the impossibility of doing something and doing it so many times it suddenly becomes possible.
Isn't that what all difficult games do? Games considered as extremely difficult (such as that Mario clone, can't remember the name) is just extreme trial and error and doing it over and over until you get it right. Tell me a game that you consider difficult that doesn't include trial and error. Every game has trial and error. In-fact that's the whole point for many games.


M-E-D The Poet said:
I feel it's a bit bland it's mostly gray and empty with little to show for it.
Partly belonging with story but I find having conversations that go anywhere is a bit difficult for this game.
Again, that's the point. You are supposed to feel depressed, alone, and confused. Any conversations are supposed to be utterly insane.

M-E-D The Poet said:
See if you're giving me combat then It's supposed to be useful and I'm supposed to be enjoying fighting, instead I'm looking for cheap cop out ways to kill something that if it sniffs me it kills me.
Again, part of the point. It's different. Not necessarily original. Go play Fable if you want Fable-like combat.

M-E-D The Poet said:
Yes I eventually ventured further but there was no feeling of achievement there was just plain nothing, I'm stuck in a dreary world with dreary people gone mad , no real story and everything being covered with a fine layer of gray.
Then you are not really a gamer. All games have trial and error. In all games it's possible to fail at a boss fight. In this game that possibility is increased. Since the dawn of video games, gamers have had immense satisfaction for beating a boss because they studied their moves, they put in the hard work to level up and get the gear, and then they took the boss down through their 'hard work'. If you didn't get any satisfaction then not only should you not be playing games like this, you probably shouldn't be playing games at all seeming as most of them have bosses or challenges which require everything you've been taught up until this point.

M-E-D The Poet said:
I have yet to learn how you can enjoy this game being nothing but a challenge nut (Even though as I said there is no real challenge you're just doing something a hundred/thousand times till it actually works and then you move on to the next part where you're doing the exact same)
That's pretty much the definition of "challenge" when it comes to games. And it's not like it's random luck and that if you do it over and over again you will get it right. There is definitely skill involved. If you really think it's that easy of a game then suggest a much harder one (that doesn't involve the aforementioned hundred/thousand times crap). I'm sure we would love to hear it. And of course it should be an RPG. To suggest a Puzzle game or an RTS would defeat the purpose. I could argue Warcraft is difficult from a certain point of view. Just understanding all of the lingo is a challenge unto itself. But guess what? Bosses. Much easier ones. But still, you need to do pretty much the same trial and error situation again to beat them. How about Zork? A text-based RPG. Oh what do you know, you have to fight a dragon or something! Oh darn we got killed the first time. Oh well... trial and error it is. We can beat it this time! Do you understand where I'm going with this?

M-E-D The Poet said:
If someone can elaborate for me how this is such a great game without going "OMG BECAUSE OBVIOUSLY IT'S SUCH A CHALLENGE"
I am willing to listen to a sound view.
But nobody can deny there isn't much of a story, gameplay element or motivation in this game rather then "I don't want to die oh wait I can't die let's try this again till I can get past it alive for once "
At the end of the day, what you and I both say is OPINION and not fact. Maybe this game is just not for you? Accept it. Move on. But don't put your dick in a hornets nest. There are plenty of people who love the game. Let sleeping dogs lie.

I don't consider you having a sound view on the matter because you are not in touch with what games are all about. And yes I can deny your points about story, gameplay, and motivation. For me there was plenty and it had me hooked from the very beginning with its minimalist approach to story, its strategic gameplay, and its satisfaction for beating each boss and simply surviving for as long as possible.

If you had raised legitimate points, such as the flimsy rag-doll physics, monsters hitting you through walls, pyromancy making the game laughably easy, the list goes on. There are certainly things I don't like about the game. It is by no means perfect. But all of the things you have complained about, I consider as strengths and so do many others.
 

krazykidd

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Why is it , when someone is terrible at a game . It's always the games fault? I mean really ... " i am terrible af dark souls/demon's souls , therefore the game is shit and frustrating ".

Also , why is it, people feel the need to make a thread about a game they don't like , but everyone else ( or almost ) likes? You are allowed your opinion , but making a thread title like : "dark souls is utter crap " , especially someone where you KNOW people love the game , is boarderline trolling/flamebait .

Dark souls is a great game , you are doing it wrong . Very wrong actually . You don't like the game , fine , but don't blame the game for your shortcoming . And in all honesty , if you bought demon's/dark souls , without knowing anything about it , well shame on you . You shoudl ALWAYS research games before you buy . I have no pity for you , nor anyone like you . Buy games withot reasearching , and whine when they get it . Let this be a lesson to you .

On a related note . Dark souls/Demon's souls , has a story , it's just not spoonfed to us , but you obviously like your story spoonfed to you . It is also difficult and every death if your fault , thus you should strive to get better , or quit the game. But you obviously like to have your hand held when playing games . You see, the game rewards the player for not sucking , usually people learn from their mistakes and get better , thus isn't not EVEN supposed to be that frustrating . But then you get that one guy , who keep making the same mistakes , over and over again . And then retreats and decides the game is terrible .

I understand it may not be your cup of tea . This isn't a game for everyone ( a little research would have told you that) , but that doesn' mean the game is terrible , it just means it's a game YOU don't like . Which is a shame because it's a very good and fun game when you know what you are doing .

Try playing kirby's epic yarn , it might be more you're speed . You can't die thus it won't frustrate you.