notred360 said:i hated the crystal caves, i kept slipping of the edge mid combat, but i didn't feel like the game was strait trolling me at all, except when i was first learning the ropes (tried to fight the first boss twice before i saw the door) or when i first tried the hellkite dragon, charged him so many times, always burning to death in the flames.
i never noticed any of the hit box problems you mentioned, i found dodging Havel the rock really easy, even in his gear, please elaborate on what you meant by autotrack. and with the Skeleton dogs i never had any trouble with them, though that might just be because by that point i had a max level fire gargoyle halberd that killed almost all enemy in one or two hits.CyberAkuma said:* Enemy autoaims/glitchy hitboxes
Some enemies/bosses can autotrack you, which means that even if you dodge their attack they can WHILE swinging the weapon; autoadjust its swing so that it hits you anyway. This is particulary true to the behavior of some Dark Knights such as Rock Havel but also other bosses. It means that unless you are doing pixel-perfect timing when doding you are going to take a hit.
* The Skeleton Dogs in Tombs of the Giants
They are the bane of my existence. These fuckers have a special attack that ignores both your shield and armor that one-hit kills you. Oh, and they use that special attack over and over and over again. The damage these fuckers output is larger than any boss in the game, oh and you are fighting SERVERAL of them... IN THE DARK WHERE YOU CAN'T SEE SHIT... AT ONCE... The troll is strong with this one
what kind of character did you use?
There's 2 parts to any swing. draw back and then the strike. Basically when you parry they need to be in the second part of their attack animation-but you already know this.
If you roll before Havel enters the second portion he will reposition his swing. There is a lot a leeway. If he enters the attack animation whilst you are half way through your roll you may still evade him.
Basically OP rolls before the enemy even swings and is upset they account for it. lol
Havel can be a bit tricky if you have not figured it out though..sometimes he pauses with his dragon tooth up top begging you to roll early so he can end you.
OP also hasn't figured out shield stability, probably thinking his buckler shield should tank giant skeleton 2 handed hits
And that shields block certain percentages of magic, fire etc..so he prob tries to block magic attacks but only blocks 20% of it.
OP is playing the game like a typical hack and slasher