Bertylicious said:
Lovely Mixture said:
Bertylicious said:
I didn't have any problems playing it, though I already had an XBox controller, and found it to be both thoroughly enjoyable and engrossing.
That said, all the characters going "Ha Ha Ha!" in every piece of dialouge was very Japanese. What is that all about?
Most of the time it's to convey how they're trying to stay optmistic despite their cynicism and despair. They've been wandering around for possibly centuries due to their undeadness and they're one step away from losing hope and going mad.
Thanks mate!
I may be asking a lot here but is the concept of giving into despair (or rather the perils of) a recurring one in Japanese culture? As in a theme of like, I dunno, having purity of thought and if you haven't got that you're endeavours/life will fail sort of thing? Only I seem to recall seeing that kind of thing in a number of games from Japan over the years.
No problem, I've been an amateur studier of Japanese culture for quite some time, so I'm happy to answer these questions (or rather discuss them, because there is no definitive answer).
Yes, the truth of despair and suffering is one of the four noble truths in Buddhism, and I think this is primarily the reason it is used in Japanese stories so much. It's similar to how the Greeks used catharsis in tragedy. Though with emotional repression so prevalent in Japanese culture, you can see that it doesn't permeate older stories as much.
I believe that modern Japanese culture focuses very much on the "beauty of despair" and inner darkness. While it goes back as early as Rashomon (1915) you can even consider the influence of WWII as a reason it is used.
Based on interviews with the director, I'd say Dark Souls was trying to emphasize the idea of human nature being revealed through despair (good, evil, or in-between). Demon's Souls uses it more as an atmospheric element, while Dark Souls uses it as a theme.
What's funny, is that while I was aware of the "purity of thought" idea that you brought up (it's in quite a bit of anime and games as you say) I never thought about it when looking at Dark Souls.
In my rough opinion, I think Dark Souls is trying to say that purity of thought is an ideal that can't be reached, but that human spirit is beautiful nonetheless.