Dead space 3 makes me cry.

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Michael Hirst

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May 18, 2011
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Well it was a predictable move given the general direction of the gaming industry in this day and age and the pressure to make a safe game that will sell good enough to keep the dev in business.

It also has to be said that working for EA is like a Sword of Damocles. You may get a lot of funding but if the sales are even slightly poor you're completely screwed so as a dev you want to make sure you get that teenage COD/Gears crowd in the bag to ensure the most sales possible and to please the guys at EA who want to know their investment will pay off.

I'm of the opinion that gaming as we know it will collapse within the 3/4 years as costs begin to rise further with publishers still wanting their huge slice and gamers not being able to afford the full experience. When a game can sell over a million copies and put the dev out of business it's a broken business model that needs to be revamped.

I'm currently working a full time job and it's becoming more and more apparent that I can't afford to buy lots of AAA titles and keep myself alive. Due to this, I only seem to buy games that have become very cheap (due to pre-owned which will becoming a thing of the past next gen) or show signs of something compelling to play (which most shooters fail at now, still fun but not original and exciting)
 

Aeonknight

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Apr 8, 2011
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SpectacularWebHead said:
Aeonknight said:
SpectacularWebHead said:
smayragrace said:
Dead Space 3 I have played But as you said here that it makes you cry then I am unable to understand what was it?
Um...Have you played Dead Space 3? Because It's not out yet...
Guess what? You haven't played it either.

And yet here we are, in yet another thread judging the game's worth by 5 minutes of trailer.
It doesn't take a genius to notice a cover based shooting mechanic. Especially one that the devs have been harping on about, quite a bit. That's what I'm irritated by. Dead space was never a cover based shooter, and Isaac never killed people, only monsters. I'm not judging the game by the trailer, I'm judging it by that. I am willing to bet you anything you want that dead space 3 is going to be another generic 3rd person shooter, just with a couple of necromorphs.
About the whole "shooting humans" thing... it makes sense in the context of the setting. You really think that after being hounded by that cult and by the government forces in the second game that there shouldn't be human enemies at some point? How deluded are you? The roster of enemies actually makes sense now, instead of "necromorphs onry, because no one else with guns is competant enough to survive." But go ahead and throw out a few more cliche criticisms, no one else has said it yet.
 

FallenMessiah88

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Jan 8, 2010
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vrbtny said:
What I meant was that the first Dead Space was an evolution of the "action horror" formula created by Resident Evil 4 which, in turn, was an evolution of the survial horror genre. Sorry if that wasn't completely clear.
 

SpectacularWebHead

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Jun 11, 2012
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Aeonknight said:
SpectacularWebHead said:
Aeonknight said:
SpectacularWebHead said:
smayragrace said:
Dead Space 3 I have played But as you said here that it makes you cry then I am unable to understand what was it?
Um...Have you played Dead Space 3? Because It's not out yet...
Guess what? You haven't played it either.

And yet here we are, in yet another thread judging the game's worth by 5 minutes of trailer.
It doesn't take a genius to notice a cover based shooting mechanic. Especially one that the devs have been harping on about, quite a bit. That's what I'm irritated by. Dead space was never a cover based shooter, and Isaac never killed people, only monsters. I'm not judging the game by the trailer, I'm judging it by that. I am willing to bet you anything you want that dead space 3 is going to be another generic 3rd person shooter, just with a couple of necromorphs.
About the whole "shooting humans" thing... it makes sense in the context of the setting. You really think that after being hounded by that cult and by the government forces in the second game that there shouldn't be human enemies at some point? How deluded are you? The roster of enemies actually makes sense now, instead of "necromorphs onry, because no one else with guns is competant enough to survive." But go ahead and throw out a few more cliche criticisms, no one else has said it yet.
Think of it this way. In the brief encounters Isaac has had with earthgov, he has been vastly outmatched. This was a great oppurtunity to make some actual survival aspects, evading patrol whilst defending yourself against necromorphs. But instead of doing something new-ish, they went generic shooter route.
 

ZeZZZZevy

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Apr 3, 2011
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You realize they specifically showed a very action-oriented section of the game to demo right? Because they said themselves in an interview that they don't believe that horror demos well:

?We?ve found horror doesn?t demo well. It?s a slow build, you have to care about your character, so the demo kind of skews to the action side.?
In fact, read this whole article. It gives a lot of insight into the game that wasn't really shown in the short demo that they provided: http://penny-arcade.com/report/editorial-article/dead-space-3-added-co-op-the-expensive-way-and-boy-was-that-money-worth-it
 

Laser Priest

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Mar 24, 2011
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There are still bloody necromorphs. Fighting humans from cover will likely be a minimal part of the game.

But who am I to speak. Clearly, five minutes of trailer material definitely leaves you an accurate opinion of the game.
 

Ziame

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Wolfram23 said:
I'm more distraught about the buddy system.

Also, why does cover based shooting only seem to happen in 3rd person shooters where you can magically see the entire battlefield while safe from harm? So stupid. Put that shit in a FPS so that you are as blind as you are safe. Then they could have this revolutionary feature where you can lean to the side to see around the cover while staying mostly safe...
it is kinda implemented in Red Orchestra 2 and boy is it awesome.

the whole game is awesome. Like, beats that retarded bf3/cod
 

ThePenguinKnight

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Before I annoy everyone I will first start with this

Dead Space should be an anthology, Isaac should be done and over with and a new character should pick up where he left off to eradicate the rest of the fragments or even fight a new alien threat entirely. It reminds me of the Halloween movies, because people cried so much about the series taking an anthology approach we got Micheal back in a bunch of horribly bad sequels.

However, here's what I have to say about Dead Space 3

It makes sense that he's taking cover since people are shooting at him, and it makes sense that there are people after him to get in these firefights with, and rolling isn't difficult. It makes sense that he'd eventually find someone to partner up with and having that partner be a soldier fits the style of the game. Most people who play the game don't play for the scares but rather the action and the developers realize this, 2 is more action oriented than 1 so 3 is where it probably should be. I would have done the game differently but so long as they don't introduce regenerating health I think, from what I seen so far, which is little, the game looks about right.
 

Jimmy T. Malice

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Wolfram23 said:
I'm more distraught about the buddy system.

Also, why does cover based shooting only seem to happen in 3rd person shooters where you can magically see the entire battlefield while safe from harm? So stupid. Put that shit in a FPS so that you are as blind as you are safe. Then they could have this revolutionary feature where you can lean to the side to see around the cover while staying mostly safe...
Dude, this has already happened in Killzone. You can crouch behind things and peek round them.
 

Wolfram23

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Jimmy T. Malice said:
Wolfram23 said:
I'm more distraught about the buddy system.

Also, why does cover based shooting only seem to happen in 3rd person shooters where you can magically see the entire battlefield while safe from harm? So stupid. Put that shit in a FPS so that you are as blind as you are safe. Then they could have this revolutionary feature where you can lean to the side to see around the cover while staying mostly safe...
Dude, this has already happened in Killzone. You can crouch behind things and peek round them.
Yeah, I know. Though I thought the Killzone campaign was mind numbingly boring, but it was a decent iteration on cover systems.

I just find any 3rd person shooter with cover systems turns it into a silly game of Bop-A-Mole.
 

vrbtny

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Sep 16, 2009
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FallenMessiah88 said:
vrbtny said:
What I meant was that the first Dead Space was an evolution of the "action horror" formula created by Resident Evil 4 which, in turn, was an evolution of the survial horror genre. Sorry if that wasn't completely clear.
Oh... right. Okay, yeah, that's fair enough. Maybe I was a bit to quick to jump on your post, a bit like a Necromorph surprising unsuspecting mechanics.

To quote Frank Drebin.

Frank Drebin said:
Nothing to see here!!!
 

Elemental

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Apr 4, 2009
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I LOVED 1 and 2 and was hoping 3 would be more like 1... Then I saw 3's gameplay...
WTF IS THIS SHIT? WHY EVERYTHING EXPLODES? WHY THE FUCK DID HE ROLLED INTO COVER?
AND WHY THE FUCK DOES CO-OP NEEDS TO BE IN EVERY FUCKING GAME THESE DAYS?

This will be like FEAR 3, it may be fun, it may LOOK like a Dead Space game but it won't be. =\
 

Kroxile

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Oct 14, 2010
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As long as it has no online trophies I'll be fine.

And if it does, well... I'll still play it because I am just that invested in the series as a whole.
 

vrbtny

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Sep 16, 2009
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Shawn MacDonald said:
Good job on contributing to a conversation that was already finished. Me and the OP already finished this convo in a perfectly well-mannered way, without any swearing or name-calling.

Turned out it was just a misunderstanding, no harm done.
 

bullet_sandw1ch

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Jun 3, 2011
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dead space is not survival horror, its gore porn. there is nothing scary about a skinless man with blades coming out of his hands when you have a pistol that fires rods of plasma. this complaining about the change of pace is bullshit. it was going to happen sooner or later, and how long can they play the "tormented guilty soul fighting for his life" card? its been two games! he's a friggin pro at killing these things, he outlived the army!!! i guess my motto is right: if someones not complaining about something, there is something wrong.
 

Gaiseric

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Sep 21, 2008
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Anthraxus said:
Another game goes the more action-y/shooter route.

Is this really surprising anybody ?

Aren't you starting to see a pattern here ?
Nope.

Yep.

Just kind of a bummer to see.

I liked the first, didn't have the money for the second, and I'm hesitant to get enthusiastic about the coop or cover system of the third.